Jérôme
bd4691e06b
Migrate TestSpatialAnim to the new Anim class
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Remove all deprecated class and migrate to the new animation system.
5 years ago
Grabli66
fafe8a74fe
Fixes error of loading assets
5 years ago
MeFisto94
efc1962092
Merge pull request #1320 from MeFisto94/fix-lwjgl3-double-stop
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Fixes #1319 - LWJGL2: start(true) should not freeze when context could not be initialized
5 years ago
MeFisto94
989b2a66cf
Merge pull request #1322 from MeFisto94/fix-mesa-invalid-enum-ssbo
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Fixes SSBO causing GL_INVALID_ENUM in Debug Mode
5 years ago
MeFisto94
0115616652
UBO: Re-order the caps detection for a more clean code.
5 years ago
MeFisto94
64797f9bff
UBO: GL_INVALID_ENUM on Mesa
5 years ago
MeFisto94
21b7a71cf8
Fixes SSBO causing GL_INVALID_ENUM in Debug Mode
5 years ago
MeFisto94
8f8fc19043
Merge pull request #1321 from MeFisto94/fix-pbr-opengl2-part2
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Fixing PBR on <= GLSL 130:
5 years ago
MeFisto94
646e6741b9
GLSLCompat: The Matrix3 Sub-Constructor is called mat3_sub and defers to the builtin mat3 if available.
5 years ago
MeFisto94
2276197a2b
Fixing PBR on <= GLSL 130:
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- GLSLCompat now implements mat3(mat4) and determinant() and inverse() for mat2 and mat3
- PBR.glslib uses this functions again instead of one-off workarounds
5 years ago
MeFisto94
2379cfba77
Merge pull request #1276 from MeFisto94/fix-gldebug
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Fixes #1272 - Improve GLDebugDesktop by reducing manual overrides
5 years ago
MeFisto94
df39677381
GLDebug: Throw an IllegalArgumentException instead of an IllegalStateException
5 years ago
MeFisto94
c198b1d546
Merge pull request #1318 from MeFisto94/fix-pbr-opengl2
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Fixes #1304 - Don't use mat3() constructor to keep compatibility with…
5 years ago
MeFisto94
d19ae582a1
Fixes #1319 - LWJGL2: start(true) should not freeze when context could not be initialized
5 years ago
MeFisto94
461227bdef
Fixes #1304 - Don't use mat3() constructor to keep compatibility with GLSL110
5 years ago
Riccardo Balbo
728a05c4f3
lambda 🎉
5 years ago
Ali-RS
0c6f240222
Check culling on the instanced geometries. ( #1315 )
5 years ago
MeFisto94
4d81d00f45
GLDebug: Throw an unchecked exception instead of returning null to enforce a crash when glGetError is not present.
5 years ago
MeFisto94
312fb5bb57
GLDebug: Use a method handle instead of a string comparison to increase the performance
5 years ago
Riccardo Balbo
7c01019f0c
Don't fail if there is no javadoc to commit.
5 years ago
Riccardo Balbo
f505bdeb21
Update checkout action to v2
5 years ago
Daniel Perano
ff58abca3d
Merge pull request #1306 from jMonkeyEngine/envcam-viewports
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Expose ViewPorts
5 years ago
Toni Helenius
59793d4c06
Fix for resizing the window (issue 1191) ( #1308 )
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* Listen for framebuffer size callbacks and set the resolution from that
* Also check the window size on the framebuffer size callback
5 years ago
Daniel Perano
0aa50a0f15
Expose ViewPorts
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This commit allows EnvironmentCamera users to access the ViewPorts used
for rendering the snapshots. This allows incorporating screenspace and other
SceneProcessor-based effects into the snapshots as well as the scene geometry.
5 years ago
Stephen Gold
0252c1b623
README.md: add "Jumping Jack Flag" to game list
5 years ago
Stephen Gold
a407fc3224
main.yml: add Gradle-wrapper validation to several jobs
5 years ago
Toni Helenius
b93ea18fa2
Lwjgl3 restart input handle ( #1268 )
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* Reinit inputs on context restart
* Added test issue from issue #1013
* Verify that the inputs are already initialized
5 years ago
Lou Hamersly
c1d359ca59
Fix #1289 Matrix3f/Matrix4f equals() should require an exact class match ( #1302 )
5 years ago
Stephen Gold
8e334aa756
BufferUtils: resolve issue #1288 (rewrite isDirect()) ( #1299 )
5 years ago
Github Actions
426969daeb
[skip ci] update natives snapshot
5 years ago
Stephen Gold
f652591281
remove unnecessary casts and tests for null, discovered using NetBeans ( #1285 )
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* remove unnecessary tests for null, discovered using NetBeans
* jme3-core: remove unnecessary casts
* jme3-examples: remove unnecessary casts
* jme3-vr: remove unnecessary casts
* jme-plugins: remove unnecessary casts
* jme3-terrain: remove unnecessary casts
* jme3-desktop: remove unnecessary casts
* jme3-android: remove unnecessary casts
* remove unnecessary casts, discovered using NetBeans
* TerrainQuad: back out one casting delta that's not a removal
* TerrainPatch: simplify generateLodEntropies() after removal of the cast
* TerrainPatch: simplify reIndexGeometry() after removal of the cast
5 years ago
MeFisto94
12481c08f6
Use a reflection-based approach to call checkError() after every call to the openGL API to reduce Code Duplication and increase Maintainability, while also fixing the regression caused by GLDebugDesktop extending from GLDebugES and thus making the Renderer think it is on mobile.
5 years ago
MeFisto94
ab96460853
Fix small things ( #1287 )
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* JmeVersion: Don't throw a NullPointerException when version.properties can't be found.
* ImplHandler: Reduce Code-Duplication by using a multi-catch statement
5 years ago
Stephen Gold
f268d00222
Fixes issue #1286
5 years ago
Paul Speed
5584c93d4a
Merge pull request #1282 from stephengold/master
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re-assign Simsilica LLC copyrights with Paul's permission (issue #1001 )
5 years ago
MeFisto94
8219d7fc02
Add two convenience flags to AppSettings: GraphicsTrace and GraphicsTiming. ( #1279 )
5 years ago
Stephen Gold
dde0906963
re-assign Simsilica LLC copyrights with Paul's permission (issue #1001 )
5 years ago
Github Actions
e3b44db4aa
[skip ci] update natives snapshot
5 years ago
Riccardo Balbo
31476679be
Fix openal-soft dead link
5 years ago
Riccardo Balbo
0244ab230b
Update link for stb_image.h
5 years ago
Stephen Gold
1a0b6ecac3
jme3-blender: remove TextureGeneratorWood and its dependencies ( #1274 )
5 years ago
MeFisto94
acbddc2763
Merge pull request #1252 from MeFisto94/add-opengl31-lwjgl
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Fixes #1251 - Support OpenGL3.1 on LWJGL2 and LWJGL3
5 years ago
Github Actions
3c5dd5c168
[skip ci] update natives snapshot
5 years ago
Stephen Gold
0fd70b81c9
Add missing @Override annotations ( #1270 )
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* jme3-core: add the missing @Override annotations
* jme3-desktop: add the missing @Override annotations
* jme3-bullet and jme3-jbullet: add the missing @Override annotations
* jme3-effects: add the missing @Override annotations
* jme3-terrain: add the missing @Override annotations
* jme3-examples: add the missing @Override annotations
* jme3-android: add the missing @Override annotations
* jme3-blender: add the missing @Override annotations
* jme3-ios: add the missing @Override annotations
* jme3-jogg and jme3-jogl: add the missing @Override annotations
* jme3-plugind: add the missing @Override annotations
* jme3-lwjgl and jme3-lwjgl3: add the missing @Override annotations
* jme3-networking: add the missing @Override annotations
* jme3-vr: add the missing @Override annotations
5 years ago
Toni Helenius
427ae0a28b
Added Override annotations, finals, some cleanup and better null checks ( #1271 )
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* Added Override annotations, finals, some cleanup and better null checks
* More general null check
* Follow naming conventions
5 years ago
Ali-RS
2023440acf
Removed extra PostShadow Technique from PBRLighting.j3md ( #1273 )
5 years ago
Toni Helenius
867e46190e
Issue 801 ( #1269 )
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* Test case for issue #801
* Reset the context with the initial values
5 years ago
MeFisto94
eee37022f2
Fixes #1241 - Add a convenient Graphics Debug Option for the AppSettings ( #1256 )
5 years ago
MeFisto94
124ad35677
Fixes #1249 - Don't hang up when destroy is called multiple times ( #1250 )
5 years ago
Ryan McDonough
233bc6f0da
PreShadow & PostShadow Support for PBRLighting.j3md ( #1265 )
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* Update PBRLighting.j3md
* Create PreShadowPBR.frag
* Create PostShadowPBR.frag
5 years ago