6 Commits

Author SHA1 Message Date
sha..rd
2636343ac7 * Fix hard edge bug for spot lights on NVIDIA cards
* Fix bump mapping issue that was there since the beginning of time ... flipping normal.y only worked for pond_normal.png texture and IS NOT CORRECT in most cases. Now the texture itself has been adjusted to be correct while the flipping of normal.y removed
 * Fix crash when playing sound in simpleInitApp()
 * Fix issue where Spatial.setModelBound() would do absolutely nothing
 * Skies created via SkyFactory now don't suffer from "premature culling" bug

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8010 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-14 18:36:59 +00:00
bre..ns
1a72ca91b1 * simplified terrain tests, only passing in single camera
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7824 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-05 16:03:54 +00:00
bre..ns
2ded30739d * bumped up terrain material texture support
* updated the test case example

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7655 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-18 00:10:36 +00:00
sha..rd
d6d3894fff * New version of nifty * Added simple package.html for some of the jME3 packages
* Additional javadocs for com.jme3.renderer
 * Removed Camera.setDirection()
 * ImageBasedHeightMapGrid now uses AssetManager to find heightmaps


git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7605 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-13 04:04:57 +00:00
sha..rd
d03683deca * SimpleTextured, SolidColor, VertexColor, and WireColor are now obsolete. Using those materials will crash your application.
* Additional javadocs for Material
 * Added TestMusicStreaming

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7591 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-12 02:35:19 +00:00
nor..67
9e53abbb7a move jme3 to trunk
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@6971 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-03-14 12:55:32 +00:00