Dokthar
a7766c6855
joystick : added a easier way to create custom joystick/gamepad mappings :
...
- push the joystick/gamepad button
- if the wrong button is highlighted, click with the mouse on the correct button (on the gamepad gui)
- this will print the string to be inserted into the joystick-mapping.properties file
2016-04-25 20:57:48 +02:00
Dokthar
5e594a87d2
joystick : add trim() to each joystick name input
2016-04-25 20:52:04 +02:00
shamanDevel
ee43853ff1
docs, docs, docs
2016-04-25 16:33:10 +02:00
MeFisto94
310f4db6ad
Fixed some Reflection Errors due to the Switch from Application to LegacyApplication
v3.1.0-beta1
2016-04-24 21:52:25 +02:00
shamanDevel
196cbc8042
started with the documentation
2016-04-24 20:13:51 +02:00
shamanDevel
03282a7c86
added example for vertex buffer sharing
2016-04-24 14:09:09 +02:00
Kirill Vainer
d044ad13e1
Fix issue #479
2016-04-23 15:37:33 -04:00
Kirill Vainer
185eb7b6e5
Merge pull request #481 from riccardobl/fix_setAdamping_bulletnative
...
Fix for setAngularDamping / bullet native.
2016-04-23 15:28:34 -04:00
Kirill Vainer
0f5514192a
travis: update known hosts file
2016-04-23 14:57:28 -04:00
Kirill Vainer
f692f82e96
travis: update the www-updater key
2016-04-23 14:45:51 -04:00
shamanDevel
60f10bb604
renamed DefaultPlatformChooser and moved it to the core, some small fixes
2016-04-23 14:40:48 +02:00
shamanDevel
0c47bf18c9
added memory managing: native resources are now automatically released
2016-04-23 14:18:46 +02:00
Kirill Vainer
656a86ba0e
Merge pull request #482 from Dokthar/readme-patch
...
fix readme links
2016-04-22 20:13:40 -04:00
shamanDevel
0d003275a7
implemented image sharing and added julia set testcase
2016-04-22 21:12:10 +02:00
Kirill Vainer
8d132d35f0
bullet native: update OSX natives
2016-04-22 10:55:10 -04:00
shamanDevel
d36c957f5e
implemented image operations
2016-04-22 16:11:55 +02:00
shamanDevel
4416295069
started with the image api, refactored buffer
2016-04-22 08:48:37 +02:00
Kirill Vainer
039043daac
native bullet: update Windows / Linux natives
2016-04-22 00:24:41 -04:00
Kirill Vainer
34df2ebabf
native bullet: hide unexported symbols
2016-04-22 00:23:50 -04:00
Dokthar
0f1f1e6bc7
fix readme links
2016-04-21 22:36:04 +02:00
Riccardo Balbo
d2c608c788
Fix for setAngularDamping / bullet native.
2016-04-21 18:33:50 +02:00
shamanDevel
a6be243db1
refactoring of Context: moved simplifying functions from LwjglContext to Context
2016-04-21 15:05:55 +02:00
shamanDevel
ecda9135ad
implemented kernel execution
2016-04-21 09:04:04 +02:00
shamanDevel
6326daa120
implemented program building
2016-04-21 08:31:31 +02:00
Kirill Vainer
3353aea546
fix Uniform issue related to material changes
2016-04-20 16:41:01 -04:00
Kirill Vainer
e71cf81b96
J3M: allow static pass lighting to be selected
2016-04-20 16:40:11 -04:00
shamanDevel
e469af2ebc
implemented LwjglCommandQueue, LwjglBuffer and LwjglEvent, added buffer test to HelloOpenCL
2016-04-20 09:50:21 +02:00
shamanDevel
e02eec0abd
added customizability of the platforms and devices by PlatformChooser
2016-04-19 15:51:20 +02:00
shamanDevel
53ebaba1e2
listing and choosing devices
2016-04-19 07:24:53 +02:00
shamanDevel
bb15931fa2
started with context creation
2016-04-18 18:30:32 +02:00
shamanDevel
195a5a69be
added first version of the cl wrapper in CL.java, contains a subset of the OpenCL specification
2016-04-18 17:38:38 +02:00
Riccardo Balbo
70ef220c2b
Fix material sharing
2016-04-18 11:52:06 +02:00
shamanDevel
ab15f5c57c
started with the OpenCL api for jme3
2016-04-17 21:14:57 +02:00
Nehon
091b8664ad
Fixed an issue where Vector3f.NAN constant reference was assigned to an attribute instead of being cloned in AudioNode.
2016-04-17 14:15:48 +02:00
Nehon
f70151f2c7
Merge branch 'master' into PBRisComing
2016-04-15 20:17:26 +02:00
iwgeric
e837336116
Merge remote-tracking branch 'origin/master'
2016-04-11 19:42:11 -04:00
iwgeric
5be0edfd31
Update native bullet libraries for Android
2016-04-11 19:36:42 -04:00
iwgeric
3ae3b0064e
Remove static from method
...
Having the method static was causing javah to change the signature of the native method which caused compiling errors
2016-04-11 19:33:22 -04:00
iwgeric
7de6199bb5
Fix issue detecting Android NDK and property to build native projects
2016-04-11 19:31:48 -04:00
iwgeric
ae2cb3b740
Fix issue detecting Android NDK and property to build native projects
2016-04-11 19:31:04 -04:00
iwgeric
f3177535a7
Fix issue detecting Android NDK and property to build native projects
2016-04-11 19:30:37 -04:00
Nehon
7bd2feb416
Made a test for shaderNode based j3md loading
2016-04-11 21:02:16 +02:00
Nehon
c859cf375c
Fixed an issue with shaderNodes loading
2016-04-11 20:19:16 +02:00
Nehon
0ecaa3bc8d
Remove the LightSpace entry in Lighting.j"md as it not needed anymore
2016-04-11 19:21:04 +02:00
Nehon
c7d264fe8e
Merge branch 'master' into PBRisComing
...
# Conflicts:
# jme3-core/src/plugins/java/com/jme3/material/plugins/J3MLoader.java
2016-04-11 19:09:52 +02:00
Kirill Vainer
8d4962d11f
fix failing unit test
v3.1.0-alpha5
2016-04-10 23:46:41 -04:00
Kirill Vainer
f5072cba4a
add better TestDoppler example
2016-04-10 23:26:10 -04:00
Kirill Vainer
9d094b222a
AudioNode: add setVelocityFromTranslation
2016-04-10 23:25:06 -04:00
Kirill Vainer
2dca1a2732
add AudioListenerState
2016-04-10 23:24:19 -04:00
Kirill Vainer
2e328fc6e0
test: add TestAnisotropicFilter
2016-04-10 23:22:39 -04:00