Merge branch 'master' into PBRisComing
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						f70151f2c7
					
				| @ -85,7 +85,9 @@ task copyPreCompiledLibs(type: Copy) { | ||||
|     into outputDir | ||||
| } | ||||
| 
 | ||||
| if (rootProject.ndkExists && rootProject.buildNativeProjects) { | ||||
| // ndkExists is a boolean from the build.gradle in the root project | ||||
| // buildNativeProjects is a string set to "true" | ||||
| if (ndkExists && buildNativeProjects == "true") { | ||||
|     // build native libs and update stored pre-compiled libs to commit | ||||
|     compileJava.dependsOn { updatePreCompiledLibs } | ||||
| } else { | ||||
|  | ||||
| @ -111,7 +111,9 @@ task copyPreCompiledOpenAlSoftLibs(type: Copy) { | ||||
|     into outputDir | ||||
| } | ||||
| 
 | ||||
| if (rootProject.ndkExists && rootProject.buildNativeProjects) { | ||||
| // ndkExists is a boolean from the build.gradle in the root project | ||||
| // buildNativeProjects is a string set to "true" | ||||
| if (ndkExists && buildNativeProjects == "true") { | ||||
|     // build native libs and update stored pre-compiled libs to commit | ||||
|     compileJava.dependsOn { updatePreCompiledOpenAlSoftLibs } | ||||
| } else { | ||||
|  | ||||
| @ -186,7 +186,9 @@ task copyPreCompiledBulletLibs(type: Copy) { | ||||
|     into outputDir | ||||
| } | ||||
| 
 | ||||
| if (rootProject.ndkExists) { | ||||
| // ndkExists is a boolean from the build.gradle in the root project | ||||
| // buildNativeProjects is a string set to "true" | ||||
| if (ndkExists && buildNativeProjects == "true") { | ||||
|     // build native libs and update stored pre-compiled libs to commit | ||||
|     compileJava.dependsOn { updatePreCompiledBulletLibs } | ||||
| } else { | ||||
|  | ||||
										
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							| @ -995,7 +995,7 @@ public class PhysicsSpace { | ||||
|         return solverNumIterations; | ||||
|     } | ||||
|      | ||||
|     private static native void setSolverNumIterations(long physicsSpaceId, int numIterations); | ||||
|     private native void setSolverNumIterations(long physicsSpaceId, int numIterations); | ||||
|      | ||||
|     public static native void initNativePhysics(); | ||||
| 
 | ||||
|  | ||||
| @ -633,9 +633,7 @@ public class J3MLoader implements AssetLoader { | ||||
|             // Not sure if this is needed anymore, since shader caching | ||||
|             // is now done by TechniqueDef. | ||||
|             technique.setShaderFile(technique.hashCode() + "", technique.hashCode() + "", "GLSL100", "GLSL100"); | ||||
|         } | ||||
| 
 | ||||
|         if (shaderNames.containsKey(Shader.ShaderType.Vertex) && shaderNames.containsKey(Shader.ShaderType.Fragment)) { | ||||
|         }else if (shaderNames.containsKey(Shader.ShaderType.Vertex) && shaderNames.containsKey(Shader.ShaderType.Fragment)) { | ||||
|             technique.setShaderFile(shaderNames, shaderLanguages); | ||||
|         } else { | ||||
|             technique = null; | ||||
|  | ||||
| @ -0,0 +1,100 @@ | ||||
| /* | ||||
|  * Copyright (c) 2009-2016 jMonkeyEngine | ||||
|  * All rights reserved. | ||||
|  * | ||||
|  * Redistribution and use in source and binary forms, with or without | ||||
|  * modification, are permitted provided that the following conditions are | ||||
|  * met: | ||||
|  * | ||||
|  * * Redistributions of source code must retain the above copyright | ||||
|  *   notice, this list of conditions and the following disclaimer. | ||||
|  * | ||||
|  * * Redistributions in binary form must reproduce the above copyright | ||||
|  *   notice, this list of conditions and the following disclaimer in the | ||||
|  *   documentation and/or other materials provided with the distribution. | ||||
|  * | ||||
|  * * Neither the name of 'jMonkeyEngine' nor the names of its contributors | ||||
|  *   may be used to endorse or promote products derived from this software | ||||
|  *   without specific prior written permission. | ||||
|  * | ||||
|  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | ||||
|  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED | ||||
|  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | ||||
|  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR | ||||
|  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | ||||
|  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | ||||
|  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | ||||
|  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF | ||||
|  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING | ||||
|  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||||
|  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||||
|  */ | ||||
| package com.jme3.material.plugins; | ||||
| 
 | ||||
| import com.jme3.asset.AssetManager; | ||||
| import com.jme3.material.*; | ||||
| import com.jme3.renderer.*; | ||||
| import com.jme3.scene.Geometry; | ||||
| import com.jme3.scene.shape.Box; | ||||
| import com.jme3.shader.Shader; | ||||
| import com.jme3.system.*; | ||||
| import org.junit.Test; | ||||
| import org.junit.runner.RunWith; | ||||
| import org.mockito.runners.MockitoJUnitRunner; | ||||
| 
 | ||||
| import java.util.*; | ||||
| 
 | ||||
| import static org.junit.Assert.assertEquals; | ||||
| 
 | ||||
| @RunWith(MockitoJUnitRunner.class) | ||||
| public class LoadJ3mdTest { | ||||
| 
 | ||||
|     private Material material; | ||||
|     private final Geometry geometry = new Geometry("Geometry", new Box(1, 1, 1)); | ||||
|     private final EnumSet<Caps> myCaps = EnumSet.noneOf(Caps.class); | ||||
|     private final RenderManager renderManager = new RenderManager(new NullRenderer() { | ||||
|         @Override | ||||
|         public EnumSet<Caps> getCaps() { | ||||
|             return LoadJ3mdTest.this.myCaps; | ||||
|         } | ||||
|     }); | ||||
| 
 | ||||
|     @Test | ||||
|     public void testShaderNodesMaterialDefLoading() { | ||||
|         supportGlsl(100); | ||||
|         material("testMatDef.j3md"); | ||||
|         material.selectTechnique("Default", renderManager); | ||||
| 
 | ||||
|         assertEquals(material.getActiveTechnique().getDef().getShaderNodes().size(), 2); | ||||
|         Shader s = material.getActiveTechnique().getDef().getShader(TestUtil.createAssetManager(), myCaps,  material.getActiveTechnique().getDynamicDefines()); | ||||
|         assertEquals(s.getSources().size(), 2); | ||||
|     } | ||||
| 
 | ||||
|     private void supportGlsl(int version) { | ||||
|         switch (version) { | ||||
|             case 150: | ||||
|                 myCaps.add(Caps.GLSL150); | ||||
|             case 140: | ||||
|                 myCaps.add(Caps.GLSL140); | ||||
|             case 130: | ||||
|                 myCaps.add(Caps.GLSL130); | ||||
|             case 120: | ||||
|                 myCaps.add(Caps.GLSL120); | ||||
|             case 110: | ||||
|                 myCaps.add(Caps.GLSL110); | ||||
|             case 100: | ||||
|                 myCaps.add(Caps.GLSL100); | ||||
|                 break; | ||||
|         } | ||||
|     } | ||||
|     private void caps(Caps... caps) { | ||||
|         myCaps.addAll(Arrays.asList(caps)); | ||||
|     } | ||||
| 
 | ||||
|     private void material(String path) { | ||||
|         AssetManager assetManager = TestUtil.createAssetManager(); | ||||
|         material = new Material(assetManager, path); | ||||
|         geometry.setMaterial(material); | ||||
|     } | ||||
| 
 | ||||
| } | ||||
							
								
								
									
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							| @ -0,0 +1,34 @@ | ||||
| MaterialDef Simple { | ||||
|     MaterialParameters { | ||||
|         Color Color | ||||
|     } | ||||
|     Technique { | ||||
|         WorldParameters { | ||||
|             WorldViewProjectionMatrix | ||||
|         } | ||||
|         VertexShaderNodes { | ||||
|             ShaderNode CommonVert { | ||||
|                 Definition : CommonVert : Common/MatDefs/ShaderNodes/Common/CommonVert.j3sn | ||||
|                 InputMappings { | ||||
|                     worldViewProjectionMatrix = WorldParam.WorldViewProjectionMatrix | ||||
|                     modelPosition = Global.position.xyz | ||||
|                 } | ||||
|                 OutputMappings { | ||||
|                     Global.position = projPosition | ||||
|                 } | ||||
|             } | ||||
|         } | ||||
|         FragmentShaderNodes { | ||||
|             ShaderNode ColorMult { | ||||
|                 Definition : ColorMult : Common/MatDefs/ShaderNodes/Basic/ColorMult.j3sn | ||||
|                 InputMappings { | ||||
|                     color1 = MatParam.Color | ||||
|                     color2 = Global.color | ||||
|                 } | ||||
|                 OutputMappings { | ||||
|                     Global.color = outColor | ||||
|                 } | ||||
|             } | ||||
|         } | ||||
|     } | ||||
| } | ||||
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