added example for vertex buffer sharing

define_list_fix
shamanDevel 9 years ago
parent 60f10bb604
commit 03282a7c86
  1. 144
      jme3-examples/src/main/java/jme3test/opencl/TestVertexBufferSharing.java
  2. 6
      jme3-examples/src/main/java/jme3test/opencl/TestWriteToTexture.java

@ -0,0 +1,144 @@
/*
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package jme3test.opencl;
import com.jme3.app.SimpleApplication;
import com.jme3.material.Material;
import com.jme3.math.ColorRGBA;
import com.jme3.opencl.*;
import com.jme3.scene.Geometry;
import com.jme3.scene.VertexBuffer;
import com.jme3.scene.shape.Box;
import com.jme3.system.AppSettings;
import java.util.logging.Logger;
/**
* This test class tests the capability to read and modify an OpenGL vertex buffer.
*
* @author Sebastian Weiss
*/
public class TestVertexBufferSharing extends SimpleApplication {
private static final Logger LOG = Logger.getLogger(TestVertexBufferSharing.class.getName());
private int initCounter;
private Context clContext;
private CommandQueue clQueue;
private Geometry geom;
private Buffer buffer;
private Kernel kernel;
private WorkSize ws;
private float time;
public static void main(String[] args){
TestVertexBufferSharing app = new TestVertexBufferSharing();
AppSettings settings = new AppSettings(true);
settings.setOpenCLSupport(true);
settings.setVSync(false);
app.setSettings(settings);
app.start(); // start the game
}
@Override
public void simpleInitApp() {
initOpenCL1();
Box b = new Box(1, 1, 1); // create cube shape
geom = new Geometry("Box", b); // create cube geometry from the shape
Material mat = new Material(assetManager,
"Common/MatDefs/Misc/Unshaded.j3md"); // create a simple material
mat.setColor("Color", ColorRGBA.Blue); // set color of material to blue
geom.setMaterial(mat); // set the cube's material
rootNode.attachChild(geom); // make the cube appear in the scene
initCounter = 0;
time = 0;
flyCam.setDragToRotate(true);
}
@Override
public void simpleUpdate(float tpf) {
super.simpleUpdate(tpf);
if (initCounter < 2) {
initCounter++;
} else if (initCounter == 2) {
//when initCounter reaches 2, the scene was drawn once and the texture was uploaded to the GPU
//then we can bind the texture to OpenCL
initOpenCL2();
updateOpenCL(tpf);
initCounter = 3;
} else {
updateOpenCL(tpf);
}
}
private void initOpenCL1() {
clContext = context.getOpenCLContext();
clQueue = clContext.createQueue();
//create kernel
String source = ""
+ "__kernel void ScaleKernel(__global float* vb, float scale)\n"
+ "{\n"
+ " int idx = get_global_id(0);\n"
+ " float3 pos = vload3(idx, vb);\n"
+ " pos *= scale;\n"
+ " vstore3(pos, idx, vb);\n"
+ "}\n";
Program program = clContext.createProgramFromSourceCode(source);
program.build();
kernel = program.createKernel("ScaleKernel");
}
private void initOpenCL2() {
//bind vertex buffer to OpenCL
VertexBuffer vb = geom.getMesh().getBuffer(VertexBuffer.Type.Position);
buffer = clContext.bindVertexBuffer(vb, MemoryAccess.READ_WRITE);
ws = new WorkSize(geom.getMesh().getVertexCount());
}
private void updateOpenCL(float tpf) {
//advect time
time += tpf;
//aquire resource
buffer.acquireBufferForSharingAsync(clQueue);
//no need to wait for the returned event, since the kernel implicitely waits for it (same command queue)
//execute kernel
float scale = (float) Math.pow(1.1, (1.0 - time%2) / 16.0);
kernel.Run1(clQueue, ws, buffer, scale);
//release resource
buffer.releaseBufferForSharingAsync(clQueue);
}
}

@ -116,12 +116,6 @@ public class TestWriteToTexture extends SimpleApplication implements AnalogListe
updateOpenCL(tpf);
}
gcCounter++;
if (gcCounter > 10) {
Runtime.getRuntime().gc();
gcCounter = 0;
}
// Runtime.getRuntime().runFinalization();
}
private void initOpenCL1() {

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