Commit Graph

1568 Commits (ac59c1ffdfaded295aabf37f5c37df053a5f472e)

Author SHA1 Message Date
nor..67 11b5a1395d - make timer of VideoRecorderAppState actually throttle fps if actual fps is greater than target fps, threaded file writing 13 years ago
nor..67 f6e3a3eab2 - set NanoTimer when detaching VideoRecorderAppState 13 years ago
nor..67 0420b4121e - cleanup VideoRecorderAppState 13 years ago
nor..67 fa68e89e6c - add fix for video recorders IsoTimer getTime() 13 years ago
nor..67 e8ffefe0e4 - add VideoRecorderAppState with M-JPEG avi output using java only 13 years ago
bre..ns de5591053d terrain javadoc 13 years ago
nor..67 344c0f11c9 - add some getters to TerrainGrid and AssetTileLoader, fix method name updateChildrens->updateChildren (added deprecated redirect of old method) 13 years ago
nor..67 49d64f3423 - fix FractalTileLoader using patchSize instead of quadSize 13 years ago
nor..67 9a5bb23687 - fix FractalTileLoader not implementing TerrainGridTileLoader 13 years ago
nor..67 cfbf116b2d Deprecating HeightMapGrid Kirill :P 13 years ago
nor..67 9e18ec6184 - update test data, add list size check to TerrainGrid 13 years ago
nor..67 534ab2f737 - fix TerrainGrid UpdateControl adding when deserializing 13 years ago
nor..67 796f912ea1 - update test data and Test names for TerrainGrid 13 years ago
nor..67 b087c3e843 - rename TerrainQuadGrid -> TerrainGridTileLoader, AssetQuadGrid -> AssetTileLoader 13 years ago
nor..67 4d9783ec81 - add workaround for bugged TerrainGrid test data 13 years ago
nor..67 2327e2303d - add workaround for bugged TerrainGrid test data 13 years ago
nor..67 77d35acb22 - fix j3o to include material 13 years ago
nor..67 3645d09ec2 - add TerrainGrid serialization test 13 years ago
nor..67 6c3f896604 - another fix in deserialization of TerrainGrid 13 years ago
nor..67 666ff483a4 - fix in deserialization of TerrainGrid 13 years ago
nor..67 f7d61c8c89 - remove unnecessary serialization in AssetQuatGrid 13 years ago
nor..67 28d0bff4ea - cleanup TerrainGrid constructors & serialization 13 years ago
nor..67 94ec216aab - fix TerrainQuadGrid support in TerrainGrid 13 years ago
nor..67 3056d0b25e - change test 13 years ago
nor..67 916af255a0 - change test data 13 years ago
nor..67 4105689fea - improve AssetQuadGrid 13 years ago
nor..67 fc23b0173e - add abstraction layer for TerrainGrid that allows serving in full TerrainQuads 13 years ago
bre..ns b53c8737c0 more TerrainGrid javadoc 13 years ago
bre..ns fb45230bf2 TerrainGrid javadoc 13 years ago
sha..rd 534ee8abfc * Terrain shader no longer flips normal along Y 13 years ago
bre..ns 0342cceaaf fixed bug with terrain grid and cached neighbours in terrainQuad not being reset 13 years ago
bre..ns 253334fd07 * fixed terrain grid issues 13 years ago
nor..67 5c519b464c - update to lwjgl 2.8.2 13 years ago
PSp..om 7a333dda9f On some platforms the selector will not automatically wake up 13 years ago
sha..rd f9a798c651 * Better check for android version. Should prevent NoSuchMethodError: glVertexAttribPointer 13 years ago
sha..rd b2ea6e74d2 * Make AWT mouse wheel events consistent with LWJGL 13 years ago
sha..rd 6110509b8e * Added android 2.2 workaround for glVertexAttribPointer 13 years ago
nor..67 270703ca58 - change bullet native build process and project 13 years ago
nor..67 63ad4df79b - change Bullet Native project classpath to use dist jar 13 years ago
nor..67 9822dc1130 - move back classes *after* jar has been built ^^ 13 years ago
nor..67 72a4282dc0 - make FreeForm project for android code 13 years ago
nor..67 fcb6b2e6ab Android: 13 years ago
lex..82 687dad1a6b Fixed TangentBinormalGenerator: Added grouping of vertices with the same position and normal. Re-added tangent orientation code to fix some visual artifacts. 13 years ago
sha..rd 4ba21821a3 * Added ability to switch between lit model and tangent display 13 years ago
sha..rd 5440deeaeb * Commit new test tangent for lex 13 years ago
sha..rd 3db3648866 * Fix spelling error in AmbientLight: uneffected -> unaffected 13 years ago
dan..om fbb396b8a2 * Fixed extrapolateLinear() so it would really extrapolates if bigger than 1 or smaller than 0. The old behavior was to clamp between 0 and 1, doing exactly the same thing as interpolateLinear(). 13 years ago
nor..67 23b4e2fcf0 - synchronized access to AssetManager ClassLoader list 13 years ago
nor..67 c0695b0a3a - make ClassLoader list in AssetManager a syncronized list 13 years ago
nor..67 9f16b989fe - add a way to add a classpath for loading in-asset classes to AssetManager, use in BinaryImporter 13 years ago