- add some getters to TerrainGrid and AssetTileLoader, fix method name updateChildrens->updateChildren (added deprecated redirect of old method)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8702 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -106,7 +106,7 @@ public class TerrainGrid extends TerrainQuad {
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protected int quarterSize;
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protected int quadSize;
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protected HeightMapGrid heightMapGrid;
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protected TerrainGridTileLoader terrainQuadGrid;
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private TerrainGridTileLoader gridTileLoader;
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protected Vector3f[] quadIndex;
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protected Map<String, TerrainGridListener> listeners = new HashMap<String, TerrainGridListener>();
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protected Material material;
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@ -146,8 +146,8 @@ public class TerrainGrid extends TerrainQuad {
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q = new TerrainQuad(getName() + "Quad" + temp, patchSize, quadSize, heightMapAt == null ? null : heightMapAt.getHeightMap());
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q.setMaterial(material.clone());
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log.log(Level.FINE, "Loaded TerrainQuad {0} from HeightMapGrid", q.getName());
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} else if (terrainQuadGrid != null) {
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q = terrainQuadGrid.getTerrainQuadAt(temp);
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} else if (gridTileLoader != null) {
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q = gridTileLoader.getTerrainQuadAt(temp);
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q.setMaterial(material);
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log.log(Level.FINE, "Loaded TerrainQuad {0} from TerrainQuadGrid", q.getName());
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}
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@ -200,7 +200,7 @@ public class TerrainGrid extends TerrainQuad {
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this.offset = offset;
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this.offsetAmount = offsetAmount;
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initData();
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this.terrainQuadGrid = terrainQuadGrid;
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this.gridTileLoader = terrainQuadGrid;
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terrainQuadGrid.setPatchSize(this.patchSize);
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terrainQuadGrid.setQuadSize(this.quadSize);
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addControl(new UpdateControl());
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@ -271,7 +271,7 @@ public class TerrainGrid extends TerrainQuad {
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throw new RuntimeException("Material must be set prior to call of initialize");
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}
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Vector3f camCell = this.getCamCell(location);
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this.updateChildrens(camCell);
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this.updateChildren(camCell);
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for (TerrainGridListener l : this.listeners.values()) {
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l.gridMoved(camCell);
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}
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@ -292,7 +292,7 @@ public class TerrainGrid extends TerrainQuad {
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}
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if (camCell.x != this.currentCamCell.x || camCell.z != currentCamCell.z) {
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// if the camera has moved into a new cell, load new terrain into the visible 4 center quads
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this.updateChildrens(camCell);
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this.updateChildren(camCell);
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for (TerrainGridListener l : this.listeners.values()) {
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l.gridMoved(camCell);
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}
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@ -317,6 +317,10 @@ public class TerrainGrid extends TerrainQuad {
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return tileLoc;
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}
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public TerrainGridTileLoader getGridTileLoader() {
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return gridTileLoader;
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}
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protected void removeQuad(int idx) {
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if (this.getQuad(idx) != null) {
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if (quadControls != null) {
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@ -348,6 +352,14 @@ public class TerrainGrid extends TerrainQuad {
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updateModelBound();
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}
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@Deprecated
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/**
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* @Deprecated, use updateChildren
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*/
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protected void updateChildrens(Vector3f camCell) {
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updateChildren(camCell);
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}
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/**
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* Called when the camera has moved into a new cell. We need to
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* update what quads are in the scene now.
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@ -360,7 +372,7 @@ public class TerrainGrid extends TerrainQuad {
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* if the camera has moved into a new cell, we load in new quads
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* @param camCell the cell the camera is in
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*/
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protected void updateChildrens(Vector3f camCell) {
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protected void updateChildren(Vector3f camCell) {
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int dx = 0;
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int dy = 0;
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@ -453,12 +465,12 @@ public class TerrainGrid extends TerrainQuad {
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stepScale = (Vector3f) c.readSavable("stepScale", null);
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offset = (Vector2f) c.readSavable("offset", null);
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offsetAmount = c.readFloat("offsetAmount", 0);
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terrainQuadGrid = (TerrainGridTileLoader) c.readSavable("terrainQuadGrid", null);
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gridTileLoader = (TerrainGridTileLoader) c.readSavable("terrainQuadGrid", null);
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material = (Material) c.readSavable("material", null);
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initData();
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if (terrainQuadGrid != null) {
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terrainQuadGrid.setPatchSize(this.patchSize);
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terrainQuadGrid.setQuadSize(this.quadSize);
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if (gridTileLoader != null) {
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gridTileLoader.setPatchSize(this.patchSize);
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gridTileLoader.setQuadSize(this.quadSize);
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}
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}
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@ -466,7 +478,7 @@ public class TerrainGrid extends TerrainQuad {
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public void write(JmeExporter ex) throws IOException {
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super.write(ex);
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OutputCapsule c = ex.getCapsule(this);
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c.write(terrainQuadGrid, "terrainQuadGrid", null);
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c.write(gridTileLoader, "terrainQuadGrid", null);
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c.write(size, "size", 0);
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c.write(patchSize, "patchSize", 0);
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c.write(stepScale, "stepScale", null);
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@ -56,6 +56,14 @@ public class AssetTileLoader implements TerrainGridTileLoader {
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return quad;
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}
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public String getAssetPath() {
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return assetPath;
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}
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public String getName() {
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return name;
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}
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public void setPatchSize(int patchSize) {
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this.patchSize = patchSize;
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}
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