Ali-RS
c4d2de1656
AnimComposer: updated to save globalSpeed on export and fixed issue with Layer cloning ( #1080 )
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* AnimComposer: save globalSpeed on export
* Updated TestModelExportingCloning to test AnimComposer.globalSpeed
* Fixed issue with AnimComposer.Layer cloning
2019-04-30 08:22:09 +04:30
Stephen Gold
fff16c2328
TestIssue99: specify panel widths, clarify interpretation of results
2019-04-27 12:47:48 -07:00
Stephen Gold
432085c191
TestBoneRagdoll: reduce jumpiness during "toggle" actions
2019-04-26 10:13:01 -07:00
Greg Hoffman
0bc060d474
Added an easy way to add sub steps to the profiler ( #1067 )
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* Added an easy way to add sub steps to the profiler and enhanced the App State Manager to profile the update method of each app state
* Added the profiler step to the android profiler
* Fixed missing profiler extensions
2019-04-22 01:41:40 -07:00
remy
74588d96f3
adapt the caption of the string
2019-04-15 18:42:06 +02:00
Remy Van Doosselaer
988537987a
calculate the total line height before aligning the letters, calculate the total line height from the font line height and total line count. Include a test case with alignment examples. fixes : #363
2019-04-15 18:42:03 +02:00
Stephen Gold
ba340cf13a
add a test case for issue #99 (blendMode="multiply" in NiftyGUI)
2019-04-12 22:10:31 -07:00
Stephen Gold
d55776d081
revise TestBoneRagdoll & TestRagdollCharacter to use DynamicAnimControl
2019-04-03 08:07:52 -07:00
Stephen Gold
235b9db2ca
publicize Joint.applyBindPose(), add DynamicAnimControl & related stuff
2019-04-03 08:07:52 -07:00
Paul Speed
59af265398
Updated the joystick test to indicate when the new LEFT_TRIGGER/RIGHT_TRIGGER
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axes are used.
Also changed the console output to include the logical ID of triggered axes instead
of just the name.
2019-03-31 20:38:33 -04:00
quazi-irfan
5bc64800e0
Fix printing if stencil is enable or disable
2019-03-31 13:12:01 -07:00
Paul Speed
ac60a134d2
Updated the axis event processing to pay attention to dead zones.
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A little more complicated than just ignoring values in the dead zone since
we have to bring them back to 0... but not much more complicated than that.
2019-03-31 14:56:11 -04:00
Stephen Gold
2124e3e86b
TestGltfLoading: comment
2019-03-18 13:21:53 -07:00
Stephen Gold
2356320d30
more comment-only correction
2019-03-09 11:57:23 -08:00
Stephen Gold
784106e0c6
Revert "fix for issue #989 (RollingTheMonkey works with JBullet but not native)"
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This reverts commit 1bb388d793e6acdf082cb948ad46951ece9ee20a.
2019-03-04 15:04:04 -08:00
Stephen Gold
7e6fa03009
added a test for issue #1029
2019-03-04 07:15:17 -08:00
Stephen Gold
4581b6cb36
jme3-examples/jme3-lwjgl3 JavaDoc corrections (comments only)
2019-02-26 13:15:18 -08:00
Stephen Gold
512b096cb4
fix for issue #1026 : TestPhysicsCharacter spins Sinbad too fast
2019-02-21 14:07:17 -08:00
Ali-RS
dae85e1598
Removed unused imports. ( #1020 )
2019-02-11 21:40:32 -08:00
Stephen Gold
d17376e713
PhysicsTestHelper: fix JavaDoc warnings (comments only)
2019-01-11 11:56:04 -08:00
Stephen Gold
51b12e1b9e
test&fix for issue #1004 (RagdollUtils can't handle 16-bit bone indices)
2019-01-10 13:29:15 -08:00
Stephen Gold
b9ea661391
fix for issue #993 (TestGltfLoading throws AssetNotFoundException)
2019-01-08 08:40:20 -08:00
Stephen Gold
000ac95fd4
fix for issue #982 : add town.zip file to repo, load different HTTP image
2019-01-06 19:05:51 -08:00
Stephen Gold
e5fb5bfefe
fix for issue #985 : use a MaterialKey in TestAssetLinkNode
2019-01-06 18:38:32 -08:00
Stephen Gold
0e9ff83996
fix for issue #998 : add ZIP file, remove "Jumps" and HttpZipLocator
2019-01-06 11:48:56 -08:00
Stephen Gold
8cd5894f55
TerrainTestTile: T key had to be pressed 2x before effect (see PR #827 )
2018-12-31 10:59:06 -08:00
Stephen Gold
3c3e3f4af2
fixes for issue #994 (wildhouse.zip not found)
2018-12-31 09:56:56 -08:00
Stephen Gold
bbf1f73a89
fix for issue #983 (TestMusicStreaming crashes due to missing asset)
2018-12-30 23:37:04 -08:00
Stephen Gold
2a904034c2
fix for issue #992 (HelloCollision throws an AssetLoadException)
2018-12-30 23:14:53 -08:00
Stephen Gold
1bb388d793
fix for issue #989 (RollingTheMonkey works with JBullet but not native)
2018-12-30 22:40:37 -08:00
Stephen Gold
44801da706
fix for issue #988 (assertion failure in jme3test.games.CubeField)
2018-12-30 22:39:28 -08:00
Stephen Gold
017800251b
Revert "test and fix issue #358 (Centered BitmapText is rendered blurry)"
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This reverts commit c4e1e7f1f8b8cd5a2c18e52919f059ba97698d7e.
2018-12-16 18:01:53 -08:00
Stephen Gold
552f4a069c
fix part B of issue #632
2018-12-16 13:51:02 -08:00
Stephen Gold
c2337e823e
fix part A of issue #632
2018-12-16 13:44:01 -08:00
Stephen Gold
c4e1e7f1f8
test and fix issue #358 (Centered BitmapText is rendered blurry)
2018-12-15 23:49:14 -08:00
Stephen Gold
cf7725a56e
fix issue #240 (TestBlenderObjectAnim fails with NPE)
2018-12-15 23:12:11 -08:00
Stephen Gold
53d7052301
test and fix for issue #970 ( #973 )
2018-12-14 18:26:06 -08:00
Stephen Gold
8f21a7eb55
test and fix for issue #931
2018-10-05 16:01:08 -07:00
Stephen Gold
976d45a230
test and fix for issue #928 : disabled native Bullet's QuickProf
2018-10-04 14:31:02 -07:00
David Berrios
95ba65c8c5
Remove JVM arguments for OSX when running examples
2018-10-04 09:07:12 -07:00
Stephen Gold
8f26a3cc3f
tests and fixes for issues #918 and #919
2018-09-30 12:58:45 -07:00
Stephen Gold
dc4189afc3
test case and fix for issue #911
2018-09-26 19:50:26 -07:00
Stephen Gold
ce871712a8
fix for issue #908
2018-09-26 14:31:22 -07:00
Stephen Gold
4323c4101a
fix for issue #897
2018-09-12 17:18:53 -07:00
Stephen Gold
0b782b9fb4
fix for issue #886
2018-09-10 14:55:18 -07:00
Stephen Gold
10eef65e73
test case and fix for issue #894
2018-09-09 11:46:49 -07:00
Stephen Gold
a4ca3cbd40
test case and fix for issue #883
2018-09-09 07:46:29 -07:00
Stephen Gold
a28d5ccd16
test case and fix for issue #889
2018-09-07 10:57:39 -07:00
Stephen Gold
ac182e38d5
add a test for JME issue #877
2018-08-30 15:23:07 -07:00
Nehon
6b2af9917b
Fixes post shadows compilation issue on android
2018-05-18 23:55:36 +02:00