test&fix for issue #1004 (RagdollUtils can't handle 16-bit bone indices)

accellbaker
Stephen Gold 6 years ago
parent c6158bba68
commit 51b12e1b9e
  1. 42
      jme3-bullet/src/common/java/com/jme3/bullet/control/ragdoll/RagdollUtils.java
  2. 92
      jme3-examples/src/main/java/jme3test/bullet/TestIssue1004.java

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2018 jMonkeyEngine
* Copyright (c) 2009-2019 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -41,9 +41,12 @@ import com.jme3.math.Transform;
import com.jme3.math.Vector3f;
import com.jme3.scene.Mesh;
import com.jme3.scene.Spatial;
import com.jme3.scene.VertexBuffer;
import com.jme3.scene.VertexBuffer.Type;
import java.nio.Buffer;
import java.nio.ByteBuffer;
import java.nio.FloatBuffer;
import java.nio.ShortBuffer;
import java.util.*;
/**
@ -254,7 +257,8 @@ public class RagdollUtils {
private static List<Float> getPoints(Mesh mesh, int boneIndex, Vector3f initialScale, Vector3f offset, float weightThreshold) {
FloatBuffer vertices = mesh.getFloatBuffer(Type.Position);
ByteBuffer boneIndices = (ByteBuffer) mesh.getBuffer(Type.BoneIndex).getData();
VertexBuffer biBuf = mesh.getBuffer(VertexBuffer.Type.BoneIndex);
Buffer boneIndices = biBuf.getDataReadOnly();
FloatBuffer boneWeight = (FloatBuffer) mesh.getBuffer(Type.BoneWeight).getData();
vertices.rewind();
@ -270,7 +274,8 @@ public class RagdollUtils {
boolean add = false;
int start = i / 3 * 4;
for (k = start; k < start + 4; k++) {
if (boneIndices.get(k) == boneIndex && boneWeight.get(k) >= weightThreshold) {
if (readIndex(boneIndices, k) == boneIndex
&& boneWeight.get(k) >= weightThreshold) {
add = true;
break;
}
@ -349,8 +354,8 @@ public class RagdollUtils {
public static boolean hasVertices(int boneIndex, Mesh[] targets,
float weightThreshold) {
for (Mesh mesh : targets) {
ByteBuffer boneIndices
= (ByteBuffer) mesh.getBuffer(Type.BoneIndex).getData();
VertexBuffer biBuf = mesh.getBuffer(VertexBuffer.Type.BoneIndex);
Buffer boneIndices = biBuf.getDataReadOnly();
FloatBuffer boneWeight
= (FloatBuffer) mesh.getBuffer(Type.BoneWeight).getData();
@ -361,7 +366,7 @@ public class RagdollUtils {
for (int i = 0; i < vertexComponents; i += 3) {
int start = i / 3 * 4;
for (int k = start; k < start + 4; k++) {
if (boneIndices.get(k) == boneIndex
if (readIndex(boneIndices, k) == boneIndex
&& boneWeight.get(k) >= weightThreshold) {
return true;
}
@ -371,4 +376,29 @@ public class RagdollUtils {
return false;
}
/**
* Read an index from a buffer.
*
* @param buffer a buffer of bytes or shorts (not null)
* @param k the position from which the index will be read
* @return the index value (&ge;0)
*/
public static int readIndex(Buffer buffer, int k) {
int result;
if (buffer instanceof ByteBuffer) {
ByteBuffer byteBuffer = (ByteBuffer) buffer;
byte b = byteBuffer.get(k);
result = 0xff & b;
} else if (buffer instanceof ShortBuffer) {
ShortBuffer shortBuffer = (ShortBuffer) buffer;
short s = shortBuffer.get(k);
result = 0xffff & s;
} else {
throw new IllegalArgumentException(buffer.getClass().getName());
}
assert result >= 0 : result;
return result;
}
}

@ -0,0 +1,92 @@
/*
* Copyright (c) 2019 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package jme3test.bullet;
import com.jme3.app.SimpleApplication;
import com.jme3.bullet.BulletAppState;
import com.jme3.bullet.control.KinematicRagdollControl;
import com.jme3.scene.Geometry;
import com.jme3.scene.Mesh;
import com.jme3.scene.Node;
import com.jme3.scene.VertexBuffer;
import java.nio.ByteBuffer;
/**
* Test case for JME issue #1004: RagdollUtils can't handle 16-bit bone indices.
* <p>
* If successful, no exception will be thrown.
*/
public class TestIssue1004 extends SimpleApplication {
// *************************************************************************
// new methods exposed
public static void main(String[] args) {
TestIssue1004 app = new TestIssue1004();
app.start();
}
// *************************************************************************
// SimpleApplication methods
@Override
public void simpleInitApp() {
BulletAppState bulletAppState = new BulletAppState();
stateManager.attach(bulletAppState);
String sinbadPath = "Models/Sinbad/SinbadOldAnim.j3o";
Node sinbad = (Node) assetManager.loadModel(sinbadPath);
Geometry geometry = (Geometry) sinbad.getChild(0);
Mesh mesh = geometry.getMesh();
VertexBuffer.Type bufferType = VertexBuffer.Type.BoneIndex;
VertexBuffer vertexBuffer = mesh.getBuffer(bufferType);
// Remove the existing bone-index buffer.
mesh.getBufferList().remove(vertexBuffer);
mesh.getBuffers().remove(bufferType.ordinal());
// Copy the 8-bit bone indices to 16-bit indices.
ByteBuffer oldBuffer = (ByteBuffer) vertexBuffer.getDataReadOnly();
int numComponents = oldBuffer.limit();
oldBuffer.rewind();
short[] shortArray = new short[numComponents];
for (int index = 0; oldBuffer.hasRemaining(); ++index) {
shortArray[index] = oldBuffer.get();
}
// Add the 16-bit bone indices to the mesh.
mesh.setBuffer(bufferType, 4, shortArray);
KinematicRagdollControl ragdoll = new KinematicRagdollControl(0.5f);
sinbad.addControl(ragdoll);
stop();
}
}
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