1325 Commits

Author SHA1 Message Date
Maselbas
82f031cdff SDK SceneComposer : fixed the rotate tool, now all works fine, Great Success ! 2015-05-01 19:25:14 +02:00
Maselbas
a913d8e0c2 SDK Scenecomposer : now right clicking will cancel current transformation for the Scale, Rotate and Move Tool, looks like the selectTools shortcut
- improved these tool feedback, its easier to begin the tranformation as its start on the first click instead of the first dragg
2015-04-30 19:35:39 +02:00
Maselbas
986950fb1d Merge branch 'scenecomposer/master' of https://github.com/Dokthar/jmonkeyengine into scenecomposer/master 2015-04-29 22:17:35 +02:00
Maselbas
df96ab4f14 SDK SceneComposer : fix a warning at the build time 2015-04-29 21:52:25 +02:00
Dokthar
a457b81d13 Merge pull request #5 from jMonkeyEngine/master
Merge jMonkeyEngine/master into scenecomposer/master
2015-04-29 10:28:12 +02:00
Maselbas
8b8425ba68 SDK SceneComposer : fixed camera transformation type now works for move and scale tool, but act realy weird with rotate tool. 2015-04-28 23:55:05 +02:00
Maselbas
a531794c66 SDK SceneComposer : - added tooltip for the new jComboBox
- modified tooltip for scale and rotate tools : removed (in-development)
2015-04-28 22:27:12 +02:00
Maselbas
5c539f5656 SDK SceneComposer : fix scale tool, now the global option should work 2015-04-28 22:10:07 +02:00
Maselbas
2104edabe4 SDK SceneComposer : forget to add .form after the rework of the window 2015-04-28 22:00:31 +02:00
Maselbas
0eac437862 SDK SceneComposer : - added local, global and camera choice into the scenecomposer, this option is displayed into the SceneComposer Window close to scene edit tool.
- the scale tool still only work as local
- the camera option still need some enhancement
2015-04-28 20:01:11 +02:00
Kirill Vainer
b7af06e41c SDK Build: ensure netbeans folder is not empty
For some reason Travis-CI will create folders that were requested to be cached, thus causing the build to fail.
2015-04-27 19:39:50 -04:00
Dokthar
d48c1e0e9d Merge pull request #4 from jMonkeyEngine/master
Merge branch "jmonkeyengine/master" into "scenecomposer/master"
2015-04-26 22:43:56 +02:00
Maselbas
f2a92a13b3 GDK SceneComposer :
- add a new file : PickManager that provide severals informations for tools.
- modified the MoveTool, RotateTool and ScaleTool according with the pickManager
- now local/global choice for transformations is just a step away
2015-04-26 22:14:15 +02:00
Maselbas
fc8cebe17d GDK SceneComposer :
- The colorAll option for highlightAxisMarker will now highlight only all quads (without axis)
2015-04-26 21:55:18 +02:00
normen
a9913e4349 Merge pull request #260 from Dokthar/scenecomposer/master
SDK / scenecomposer : axis pick for move and scale tool
2015-04-20 13:49:57 +02:00
Nehon
001f3f8f0e SDK : Fixed an issue where the shader cide template was not generated properly when creating a shader node definition. 2015-04-17 20:17:04 +02:00
Maselbas
0d95422d53 revert some changes in MoveTool 2015-04-16 18:22:50 +02:00
Maselbas
5ef1292484 SDK : SceneComposer
- Added support for Axis X,Y,Z scaling into the ScaleTool, still need some enhancement
2015-04-15 23:31:13 +02:00
Maselbas
abb1a69d6f SDK : SceneComposer
- Added support for Axis X,Y,Z movement into the MoveManager
2015-04-15 20:34:57 +02:00
Maselbas
b27f86a3ae fix SceneEditTool :
- axis pick is now available
2015-04-15 00:34:59 +02:00
Maselbas
684c923632 Fix issue #255 - scenecomposer : forcedCamera
- Now you can't use scenecomposer tool while overiding the camera control
 - Fixed a tool modificaton not undo/redo able.
2015-04-12 15:31:48 +02:00
iwgeric
d00c8a109f SDK: Switch android projects to use an Android Fragment 2015-04-02 23:50:37 -04:00
iwgeric
b095158bc0 SDK: Add temporary fix to remove android.jar from mobile/libs folder during build.
android.jar is being added to jme3-android.jar during the build.  Build script of jme3-android project needs to be updated to not add android.jar to begin with.
2015-04-02 13:16:03 -04:00
iwgeric
664dfc037c SDK: Update creation of MainActivity and AndroidManifest to support jME 3.1
Add screen orientation to manifest and update the min version to 9.
Update MainActivity creation to remove references to properties removed from AndroidHarness.
2015-04-02 13:14:16 -04:00
iwgeric
be6416b736 SDK: Add layout.xml and strings.xml to Important Files node in Android projects.
Useful to quickly modify the layout for the upcoming switch to Android Fragments.
2015-04-02 13:12:08 -04:00
iwgeric
00a2a84447 SDK: fix message during android build 2015-03-31 13:32:26 -04:00
iwgeric
32275596bf SDK: Update mobile-impl.xml in user projects for jME 3.1 libraries 2015-03-31 13:29:25 -04:00
iwgeric
1fa4eb441d SDK: Remove android.jar from jme3-android global library 2015-03-31 13:12:15 -04:00
iwgeric
ca76754889 SDK: Add missing global library for android native bullet 2015-03-29 23:02:05 -04:00
shadowislord
b7c2050487 SDK: fix compliation 2015-03-19 22:48:01 -04:00
Normen Hansen
5ac1d63bb9 - check for animations being present before importing them in ExternalChangeScanner 2015-03-10 15:08:57 +01:00
Normen Hansen
b61656ffaa - update external change scanner to allow import of animations 2015-03-10 15:07:15 +01:00
Nehon
851af2f7bc MaterialPreviewRenderer now loads the material in a separate thread to avoid to stall the awt thread.
This and the previous change makes the material editor a lot faster to open when the loaded material has big textures.
2015-03-01 23:35:02 +01:00
Nehon
33222e33be Texture previews in the Material Editor are now processed in a separate thread 2015-03-01 23:35:01 +01:00
Nehon
f31fee4f9a Warning clean up in DDSPreview, TexturePanel and WidgetFactory before making an actual change 2015-03-01 23:34:58 +01:00
Nehon
440009c3ac Remove warnings from MaterialEditorTopComponent 2015-03-01 23:34:56 +01:00
Nehon
2fb6eac744 Used a LinkedHashMap for mat params map in the Material editor in the SDK so that mat params are displayed in the same order as in the j3md file. 2015-03-01 23:34:55 +01:00
shadowislord
a374e73376 AssetManager: adjust usage according to latest changes 2015-03-01 15:14:30 -05:00
shadowislord
40926dc32d AssetConfig: Platform asset config now returned as URL
- Return back DesktopAssetManager constructor with boolean argument - this time it shall use platform config instead of always using Desktop.cfg
2015-03-01 15:11:57 -05:00
Nehon
7037d8cc62 Changed j3o icon 2015-02-22 14:22:05 +01:00
Nehon
00e939b32b SDK About dialog update, with year's copyright, correct website URL and credits for icon sets 2015-02-22 14:12:31 +01:00
Nehon
160aa13942 Complete SDK icons overhaul. 2015-02-22 13:01:11 +01:00
Nehon
b3cdc1c3d2 Warning cleanup.
Changed default composer camera angle
Displayed the grid by default
2015-02-18 21:52:14 +01:00
Nehon
c3ab5b3748 SceneToolController AppState is now always after the CameraController in the AppState list in the SceneApplication 2015-02-18 00:27:13 +01:00
Nehon
52ebd9090c Prevented scaling to kick in when pressing ctrl+S in the SDK to save the scene. 2015-02-17 20:35:37 +01:00
Nehon
9f4d72cfc0 Tweaked the background colors of the viewports in the SDK 2015-02-16 15:49:46 +01:00
Nehon
0e1619c01b Fixed an issue that prevented the preview to be displayed properly in the material editor 2015-02-16 15:13:07 +01:00
Nehon
55195bd996 SDK scene viewer and previews are now gamma corrected 2015-02-16 14:49:00 +01:00
Normen Hansen
ea2e25c2e6 - update SDK library definitions for NiftyGUI 1.4.1 2015-02-16 12:50:14 +01:00
Nehon
f1b038796e One can now add a new technique to a mat def with the node Editor.
Also added an experimental auto layout feature
2015-02-15 23:22:33 +01:00