Fixed an issue that prevented the preview to be displayed properly in the material editor
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55195bd996
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@ -35,7 +35,7 @@ import javax.swing.JLabel;
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* @author Nehon
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*/
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public class MaterialPreviewRenderer implements SceneListener {
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private Geometry sphere;
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private Geometry box;
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private Geometry quad;
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@ -43,18 +43,18 @@ public class MaterialPreviewRenderer implements SceneListener {
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private Material currentMaterial;
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private boolean init = false;
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private final JLabel label;
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public enum DisplayType {
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Sphere,
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Box,
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Quad
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}
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public MaterialPreviewRenderer(JLabel label) {
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this.label = label;
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}
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private void init() {
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SceneApplication.getApplication().addSceneListener(this);
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Sphere sphMesh = new Sphere(32, 32, 2.5f);
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@ -65,12 +65,12 @@ public class MaterialPreviewRenderer implements SceneListener {
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TangentBinormalGenerator.generate(sphMesh);
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sphere = new Geometry("previewSphere", sphMesh);
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sphere.setLocalRotation(new Quaternion().fromAngleAxis(FastMath.QUARTER_PI, Vector3f.UNIT_X));
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Box boxMesh = new Box(1.75f, 1.75f, 1.75f);
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TangentBinormalGenerator.generate(boxMesh);
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box = new Geometry("previewBox", boxMesh);
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box.setLocalRotation(new Quaternion().fromAngleAxis(-FastMath.DEG_TO_RAD * 30, Vector3f.UNIT_X).multLocal(new Quaternion().fromAngleAxis(FastMath.QUARTER_PI, Vector3f.UNIT_Y)));
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Quad quadMesh = new Quad(4.5f, 4.5f);
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TangentBinormalGenerator.generate(quadMesh);
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quad = new Geometry("previewQuad", quadMesh);
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@ -78,33 +78,33 @@ public class MaterialPreviewRenderer implements SceneListener {
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currentGeom = sphere;
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init = true;
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}
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@SuppressWarnings("unchecked")
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public void showMaterial(ProjectAssetManager assetManager, String materialFileName) {
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if (!init) {
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init();
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}
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}
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MaterialKey key = new MaterialKey(assetManager.getRelativeAssetPath(materialFileName));
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assetManager.deleteFromCache(key);
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Material mat = (Material) assetManager.loadAsset(key);
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if (mat != null) {
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showMaterial(mat);
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}
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}
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public void showMaterial(final Material m) {
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showMaterial(m, null);
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}
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public void showMaterial(final Material m,final String techniqueName) {
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public void showMaterial(final Material m, final String techniqueName) {
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if (!init) {
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init();
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}
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SceneApplication.getApplication().enqueue(new Callable<Material>() {
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public Material call() throws Exception {
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if(techniqueName!= null){
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if (techniqueName != null) {
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try {
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m.selectTechnique(techniqueName, SceneApplication.getApplication().getRenderManager());
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} catch (Exception e) {
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@ -140,49 +140,54 @@ public class MaterialPreviewRenderer implements SceneListener {
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}
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});
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}
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private int lastErrorHash = 0;
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private void smartLog(String expText, String message){
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private void smartLog(String expText, String message) {
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int hash = message.hashCode();
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if(hash != lastErrorHash){
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if (hash != lastErrorHash) {
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Logger.getLogger(MaterialPreviewRenderer.class.getName()).log(Level.SEVERE, expText, message);
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lastErrorHash = hash;
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}
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}
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public Material reloadMaterial(Material mat) {
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((ProjectAssetManager)mat.getMaterialDef().getAssetManager()).clearCache();
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((ProjectAssetManager) mat.getMaterialDef().getAssetManager()).clearCache();
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//creating a dummy mat with the mat def of the mat to reload
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Material dummy = new Material(mat.getMaterialDef());
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try {
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for (MatParam matParam : mat.getParams()) {
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dummy.setParam(matParam.getName(), matParam.getVarType(), matParam.getValue());
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}
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dummy.selectTechnique(mat.getActiveTechnique().getDef().getName(), SceneApplication.getApplication().getRenderManager());
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dummy.getAdditionalRenderState().set(mat.getAdditionalRenderState());
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if (mat.getActiveTechnique() != null) {
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dummy.selectTechnique(mat.getActiveTechnique().getDef().getName(), SceneApplication.getApplication().getRenderManager());
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}
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dummy.getAdditionalRenderState().set(mat.getAdditionalRenderState());
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//creating a dummy geom and assigning the dummy material to it
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Geometry dummyGeom = new Geometry("dummyGeom", new Box(1f, 1f, 1f));
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dummyGeom.setMaterial(dummy);
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//preloading the dummyGeom, this call will compile the shader again
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SceneApplication.getApplication().getRenderManager().preloadScene(dummyGeom);
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SceneApplication.getApplication().getRenderManager().preloadScene(dummyGeom);
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} catch (RendererException e) {
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//compilation error, the shader code will be output to the console
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//the following code will output the error
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//System.err.println(e.getMessage());
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Logger.getLogger(MaterialDebugAppState.class.getName()).log(Level.SEVERE, e.getMessage());
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java.awt.EventQueue.invokeLater(new Runnable() {
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public void run() {
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label.setIcon(Icons.error);
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}
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});
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return null;
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} catch (NullPointerException npe){
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} catch (NullPointerException npe) {
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//utterly bad, but for some reason I get random NPE here and can't figure out why so to avoid bigger issues, I just catch it.
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//the printStackTrace is intended, it will show up in debug mode, but won't be displayed in standzrd mode
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npe.printStackTrace();
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return null;
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}
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@ -190,8 +195,7 @@ public class MaterialPreviewRenderer implements SceneListener {
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//System.out.println("Material succesfully reloaded");
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return dummy;
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}
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public void switchDisplay(DisplayType type) {
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switch (type) {
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case Box:
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@ -206,13 +210,13 @@ public class MaterialPreviewRenderer implements SceneListener {
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}
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showMaterial(currentMaterial);
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}
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public void sceneOpened(SceneRequest request) {
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}
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public void sceneClosed(SceneRequest request) {
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}
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public void previewCreated(PreviewRequest request) {
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if (request.getRequester() == this) {
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final ImageIcon icon = new ImageIcon(request.getImage());
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@ -223,7 +227,7 @@ public class MaterialPreviewRenderer implements SceneListener {
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});
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}
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}
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public void cleanUp() {
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SceneApplication.getApplication().removeSceneListener(this);
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}
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@ -10,29 +10,9 @@
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*/
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package com.jme3.gde.materials.multiview.widgets;
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import com.jme3.asset.DesktopAssetManager;
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import com.jme3.asset.MaterialKey;
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import com.jme3.gde.core.assets.ProjectAssetManager;
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import com.jme3.gde.core.scene.PreviewRequest;
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import com.jme3.gde.core.scene.SceneApplication;
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import com.jme3.gde.core.scene.SceneListener;
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import com.jme3.gde.core.scene.SceneRequest;
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import com.jme3.gde.materials.MaterialPreviewRenderer;
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import com.jme3.material.MatParam;
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import com.jme3.material.Material;
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import com.jme3.math.FastMath;
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import com.jme3.math.Quaternion;
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import com.jme3.math.Vector3f;
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import com.jme3.renderer.RendererException;
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import com.jme3.scene.Geometry;
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import com.jme3.scene.shape.Box;
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import com.jme3.scene.shape.Quad;
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import com.jme3.scene.shape.Sphere;
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import com.jme3.util.MaterialDebugAppState;
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import com.jme3.util.TangentBinormalGenerator;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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import javax.swing.ImageIcon;
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/**
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*
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