3985 Commits

Author SHA1 Message Date
rem..om
b8714b0f10 LoopMode.Cycle is now properly supported by MotionEvent and CinematicEvent.
Used AnimChannel's clampWrapTime method for consistency, and refactored it in an AnimationUtils utility class.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@11066 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-03-02 08:52:45 +00:00
rem..om
743e5d1963 LoopMode.Cycle is now properly supported by MotionEvent and CinematicEvent.
Used AnimChannel's clampWrapTime method for consistency, and refactored it in an AnimationUtils utility class.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11065 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-03-02 08:52:39 +00:00
rem..om
655eb4c768 Used texture function instead of texture2D function for glsl1.5 shaders, as it's deprecated an seems to fail on some hardware
git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@11064 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-23 12:28:36 +00:00
rem..om
87b84949ab Used texture function instead of texture2D function for glsl1.5 shaders, as it's deprecated an seems to fail on some hardware
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11063 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-23 12:28:31 +00:00
Kae..pl
7d6ea02b90 Bugfix: fixed an issue that could cause NPE when lamp that is not supported in JME ('Hemi' light for example) had children nodes attached.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@11062 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-22 17:51:45 +00:00
Kae..pl
561b1c2ddf Bugfix: fixed an issue that could cause NPE when lamp that is not supported in JME ('Hemi' light for example) had children nodes attached.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11062 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-22 17:51:45 +00:00
nor..67
ddd12b88b8 SDK:
- update documentation

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11061 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-17 14:14:32 +00:00
rem..om
826900a5d3 LightScatteringFilter : changed the way the light shafts are blended into the original scene.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11057 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-16 13:44:22 +00:00
rem..om
f3457c2f52 LightScatteringFilter : changed the way the light shafts are blended into the original scene.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@11056 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-16 13:44:17 +00:00
rem..om
b997470504 LightScatteringFilter : changed the way lightdensity attenuation is computed according to this thread
http://hub.jmonkeyengine.org/forum/topic/light-scattering/#post-207641
Chose the second proposition.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11055 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-16 13:42:30 +00:00
rem..om
8e65f333d8 LightScatteringFilter : changed the way lightdensity attenuation is computed according to this thread
http://hub.jmonkeyengine.org/forum/topic/light-scattering/#post-207641
Chose the second proposition.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@11054 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-16 13:42:25 +00:00
nor..67
2e3912e253 SDK:
- fix fbx import

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11053 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-14 16:26:21 +00:00
Kostya
c439fc91ba Added support of UInt vertex indexes on iOS if available
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11051 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-14 02:00:01 +00:00
nor..67
d29e95da06 - update jdk version info
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11044 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-13 19:28:37 +00:00
nor..67
e645ff1c8d - use both blender versions in BlenderTool
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11042 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-13 18:11:19 +00:00
nor..67
ed5f1d0dee - use new blender version in BlenderTool
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11041 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-13 17:44:46 +00:00
nor..67
b638dff880 - include effects package when building blender importer
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11040 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-13 17:03:28 +00:00
nor..67
9df246324d iOS
- add audio renderer based on android native renderer (WIP, needs naming cleanup)


git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11039 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-13 00:28:26 +00:00
nor..67
eac0f14cab SDK
- use blender 2.69 for building SDK installers

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11038 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-12 13:34:43 +00:00
nor..67
10f675b23b SDK
- add FBX support via blender to SDK importer/converter

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11037 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-12 13:28:37 +00:00
Kostya
03892ed642 Enable VBO on iOS
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11036 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-12 01:11:54 +00:00
Kae..pl
c5448f9aae Feature: added support for fog loading from blender file.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@11035 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-11 15:46:36 +00:00
Kae..pl
6132141f9f Feature: added support for fog loading from blender file.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11035 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-11 15:46:36 +00:00
Kostya
5afe5b35c1 Added iOS java rendering classes
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11034 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-09 15:28:47 +00:00
Kostya
be38e480b7 Initial iOS core library classes submit
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11033 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-09 15:26:06 +00:00
rem..om
2cc64abfa9 Applied abies patch so that the BatchNode.clone properly works.
see http://hub.jmonkeyengine.org/forum/topic/batchnode-broken-on-clone/#post-258248

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11032 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-08 14:04:39 +00:00
rem..om
00eacd3b66 Applied abies patch so that the BatchNode.clone properly works.
see http://hub.jmonkeyengine.org/forum/topic/batchnode-broken-on-clone/#post-258248

git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@11031 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-08 14:04:34 +00:00
rem..om
cf389fc84c Merged changes r11023,r11022,r11028,r11029 to graddle restructure
git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@11030 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-08 14:00:51 +00:00
rem..om
4b02c8a952 Made the temp BoundingVolume in TempVars a BoundingBox since it's instanciated as a BoundingBox
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11029 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-08 13:59:39 +00:00
rem..om
5b7b7b0c8f Fix some corner cases in ShadowUtil after last commit
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11028 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-08 13:57:48 +00:00
rem..om
4e63056be9 SpotLightShadowRenderer, fixed an issue where a spot light would wast shadows behind itself
git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@11027 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-08 13:28:12 +00:00
rem..om
31b9c41e8a SpotLightShadowRenderer, fixed an issue where a spot light would wast shadows behind itself
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11026 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-08 13:28:01 +00:00
rem..om
1ef4c21391 Added a comment setupTextureParams in LwjglRenderer about the switch with missing breaks
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11025 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-07 19:09:39 +00:00
rem..om
fd8a69707b Added a comment setupTextureParams in LwjglRenderer about the switch with missing breaks
git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@11024 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-07 19:09:34 +00:00
phr00t
8aeb523043 uses temporary variables instead of object creation; much faster & efficient
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11023 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-07 02:22:33 +00:00
phr00t
414a20fc5f temp boundingbox for shadowutil use
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11022 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-07 02:20:16 +00:00
rem..om
5d02fe1c20 Made trunk sync with commit r11019 and commit r11020
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11021 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-06 18:59:10 +00:00
rem..om
54ab14e5ae Merged commits r11015 to gradle restructure branch.
Made similar cleanup in other renderer implementations

git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@11020 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-06 18:53:30 +00:00
rem..om
e65d6ea44b Merged commits r11009 to r11012 to gradle restructure branch.
Moved the workaround for GLSL100 into the renderers instead of having it when selecting a technique

git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@11019 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-06 18:49:35 +00:00
rem..om
4ac9babeb2 Merged commit r11007 to gradle restructure branch
git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@11018 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-06 18:38:24 +00:00
Kae..pl
84aa234446 Bugfix: improved computation of 'Local with parent' bone constraint space (not yet perfect but much better than the previous one).
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11017 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-06 08:10:44 +00:00
Kae..pl
c78585c62e Bugfix: improved computation of 'Local with parent' bone constraint space (not yet perfect but much better than the previous one).
git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@11017 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-06 08:10:44 +00:00
dan..om
fc8be06297 - Reverted the addition of the break; statement.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11016 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-05 19:38:07 +00:00
dan..om
687eb0ff19 - Removed SafeArray usage as it wasn't used.
- Added a forgotten break for cubemap texture parameters.
- Imports and some code cleanup.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11015 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-05 15:19:15 +00:00
bre..om
6f28e6e98b Increased terrain tool radius max. Fixed terrain smooth tool invalid-height values on terrain edge.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11014 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-04 19:45:54 +00:00
Kae..pl
aa0b311495 Bugfix: fixed how blender importer handled ambient light.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@11013 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-04 19:28:43 +00:00
Kae..pl
fa845e33c8 Bugfix: fixed how blender importer handled ambient light.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11013 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-04 19:28:43 +00:00
phr00t
b06cdfc77c use temp variables instead of creating new ones to improve memory usage
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11012 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-04 19:28:02 +00:00
phr00t
77a2af25c4 avoids creating iterators, accesses param's backing array directly for greater performance
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11011 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-04 16:07:46 +00:00
phr00t
7bb046730f using getParamsMap() for jME3 performance improvements in DefineList
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11010 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-02-04 16:06:29 +00:00