Increased terrain tool radius max. Fixed terrain smooth tool invalid-height values on terrain edge.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11014 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
experimental
bre..om 11 years ago
parent fa845e33c8
commit 6f28e6e98b
  1. 12
      sdk/jme3-terrain-editor/src/com/jme3/gde/terraineditor/tools/SmoothTerrainToolAction.java
  2. 4
      sdk/jme3-terrain-editor/src/com/jme3/gde/terraineditor/tools/TerrainTool.java

@ -113,19 +113,19 @@ public class SmoothTerrainToolAction extends AbstractTerrainToolAction {
float down = terrain.getHeightmapHeight(new Vector2f(terrainLoc.x, terrainLoc.y-1));
int count = 1;
float amount = center;
if (left != Float.NaN) {
if ( !isNaN(left) ) {
amount += left;
count++;
}
if (right != Float.NaN) {
if ( !isNaN(right) ) {
amount += right;
count++;
}
if (up != Float.NaN) {
if ( !isNaN(up) ) {
amount += up;
count++;
}
if (down != Float.NaN) {
if ( !isNaN(down) ) {
amount += down;
count++;
}
@ -151,6 +151,10 @@ public class SmoothTerrainToolAction extends AbstractTerrainToolAction {
((Node)terrain).updateModelBound(); // or else we won't collide with it where we just edited
}
private boolean isNaN(float val) {
return val != val;
}
private void resetHeight(Terrain terrain, List<Vector2f> undoLocs, List<Float> undoHeights) {
List<Float> neg = new ArrayList<Float>();
for (Float f : undoHeights)

@ -75,7 +75,7 @@ public abstract class TerrainTool {
protected Geometry markerSecondary;
protected float radius;
protected float weight;
protected float maxToolSize = 20; // override in sub classes
protected float maxToolSize = 50; // override in sub classes
private boolean doStraightline = false;
private Vector3f startPress;
private Vector3f axis;
@ -212,7 +212,7 @@ public abstract class TerrainTool {
}
/**
* Changes the appearence of the markers according to the {@code mesh} param.
* Changes the appearance of the markers according to the {@code mesh} param.
* @param mesh possible values are: {@code sphere, box}.
*/
public void setMesh(Meshes mesh) {

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