rem..om 743e5d1963 LoopMode.Cycle is now properly supported by MotionEvent and CinematicEvent.
Used AnimChannel's clampWrapTime method for consistency, and refactored it in an AnimationUtils utility class.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11065 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-03-02 08:52:39 +00:00
2014-02-17 14:14:32 +00:00
Description
A complete 3D game development suite written purely in Java.
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