A complete 3D game development suite written purely in Java.
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rem..om 655eb4c768 Used texture function instead of texture2D function for glsl1.5 shaders, as it's deprecated an seems to fail on some hardware 11 years ago
gradle/wrapper gradle: 11 years ago
jme3-android Merged commits r11015 to gradle restructure branch. 11 years ago
jme3-android-native Improve checking of when to download and unzip the source OpenAL Soft files 11 years ago
jme3-blender Bugfix: fixed an issue that could cause NPE when lamp that is not supported in JME ('Hemi' light for example) had children nodes attached. 11 years ago
jme3-bullet Merged commit r11007 to gradle restructure branch 11 years ago
jme3-bullet-native Add jar packaging for android native bullet builds 11 years ago
jme3-core Used texture function instead of texture2D function for glsl1.5 shaders, as it's deprecated an seems to fail on some hardware 11 years ago
jme3-desktop gradle: 11 years ago
jme3-effects LightScatteringFilter : changed the way the light shafts are blended into the original scene. 11 years ago
jme3-examples gradle-restructure: 11 years ago
jme3-jbullet - fix bullet physics space to execute all tasks, thanks to @madjack 11 years ago
jme3-jogg gradle: 11 years ago
jme3-jogl Merged commits r11015 to gradle restructure branch. 11 years ago
jme3-lwjgl Added a comment setupTextureParams in LwjglRenderer about the switch with missing breaks 11 years ago
jme3-networking gradle: 11 years ago
jme3-niftygui gradle: 11 years ago
jme3-plugins gradle: 11 years ago
jme3-terrain gradle: 11 years ago
jme3-testdata gradle: 11 years ago
lib gradle: 11 years ago
build.gradle gradle-restructure: 11 years ago
common.gradle gradle: 11 years ago
gradle.properties add android ndk build path 11 years ago
gradlew gradle: 11 years ago
gradlew.bat gradle: 11 years ago
settings.gradle gradle: 11 years ago