rem..om
a1533a407b
- TangentBinormalGenerator now splits vertices with mirrored uvs. This is an optional operation.
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It fixes the issue in this thread : http://hub.jmonkeyengine.org/forum/topic/normalmapslighting-issue/
Next step is to split vertices that have triangles with heavily rotated tangent spaces.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10698 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
93aa3cd37b
- Fixed issue introduced in last change of Mesh write method. Hardware Skinning buffers were not properly ignored at save time in some rare cases, and were causing a crash
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10697 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
Zer..om
e58d47c28d
Reverted previous change. Use geometry.center() instead.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10696 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
Zer..om
81d7a145a7
Added the ability to create a quad with the origin at the center.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10695 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
413bbbf680
SDK:
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- add note on how to configure desktop executables further
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10694 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
d5569d0861
SDK:
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- fix issue in SDK scene property sync
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10693 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
3f607632d4
SDK:
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- change SDK startup error message sequence
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10692 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
d6b6be4dc9
SDK:
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- update welcome screen web locations to hub.jme.org
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10691 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
4f25942533
SDK:
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- add icon to AppState nodes
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10690 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
a4f268860f
SDK:
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- update android update locations to 7.3
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10689 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
6b5ea6ce46
SDK:
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- remove icons from log window
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10688 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
8701e4257d
SDK:
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- update BasicGame zip
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10687 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
5da75f6914
SDK:
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- commit ExceptionPanel code
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10686 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
8fc897f3b7
SDK:
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- commit disabled code to save scene from scratch
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10685 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
79eec54e0d
- update android bullet natives
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- update bullet native jar files
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10684 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
2e52df7b0a
- update android import file for bullet binaries
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10683 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
03335bb4fc
- update bullet binaries for osx
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10682 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
aa466d2039
- update bullet library to 2.81
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10681 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
70eddd78a7
- fix native bullet compiler error
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10680 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
feb6b1a55a
- update build-impl to netbeans 7.3
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10679 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
e67f6db426
SDK:
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- update library locations for jenkins build
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10678 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
018ea5f3cd
SDK:
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- add new splash/updater images
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10677 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
e8593e1d51
SDK:
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- update nbi libraries
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10676 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
d5627dfe87
SDK:
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- update installer subversion in build script
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10675 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
7e7ba75592
SDK:
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- update manual content
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10674 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
583c46d36d
SDK:
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- update image downloader for sdk manual
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10673 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
iwg..om
652c3e9cca
SDK: Update url for NBAndroid update center
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10672 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
b22c32bf7b
SDK:
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- update welcome screen location
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10671 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
15edc1ce8f
SDK:
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- fix upgrader imports
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10670 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
ae7a05358a
SDK:
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- update properties for NetBeans 7.3.1 base
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10669 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
a5b29623ef
SDK:
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- update properties for NetBeans 7.3.1 base
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10668 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
f38285442d
SDK:
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- update settings import for new base platform
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10667 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
71d30aa37b
SDK:
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- commit disabled animation change import
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10666 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
9e7dec80ce
SDK:
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- change update center locations
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10665 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
f74a70b305
SDK:
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- Update bundled blender version to 2.67b
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10664 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
cf1ff27234
- Fixed the way handedness/parity is computed in the tangent binormal generator
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10663 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
bre..om
08b27f7673
removed the mesh collision shape from HelloTerrainCollision.java
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10662 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
a67786c58e
fixed issue when saving a mesh in hw skinning mode was not restoring the buffers.
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restored the code to enforce BoneIndex and BoneWeight to be in the heap for software anim because it was failing on android, until I find a proper solution
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10659 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
68fa1b7084
Hadrware skinning buffers are now not saved along the other buffers in a j3o file.
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They are created when loading the model.
This was causing issue when loading j3o files saved before the change
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10658 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
2acbdf9f84
Hardware Skinning now uses its own bone index and bone weight buffers. The vertex buffers are initialized empty when the model is loaded and placed in the cache.
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They are populated only if hardware skinning is used with the model.
BoneIndex and BoneWeight buffers are now always CpuOnly and only used for Software Skinning.
Some enhancement could be done to save memory by not generating the bindPose buffers if hardware skinning is used as it doesn't need them.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10657 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
voi..om
b5d1672f5e
Nifty-1.3.3
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10656 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
sha..RD
7c983e1a3b
* Display LWJGL version when context is created (why was this part removed?)
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10655 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
sha..RD
f3c53cf916
* MeshLoader: submesh names were not loaded properly due to incorrect check
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10654 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
2c473b0873
fixed nifty dependencies
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10653 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
iwg..ic
ce3b8e843e
Removed logging of unset uniform for Android to match Desktop and avoid flooding the log
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10652 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
iwg..ic
5622ce2483
Set log level to FINEST for unset uniform
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10651 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
iwg..ic
eda3ed7160
Improve error message when shader uniform is not set
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10650 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
daa3ceee1d
Matrix3f has now a normalize(Matrix3f store) and a normalizeLocal() method
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10649 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
130ddbdfd2
SpotLigth: the cosine of the inner and outer angle of a spotlight are packed in the same float to send it to the shader (to save some varryings). This imples that their precision is no more than 0.001. This was producing wrong lighting for very close angles because the cosine were equals.
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There is now a check that ensure that the outer cos is lower than the inner cos.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10648 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
4c4e235e61
BatchNode now uses absolute world transforsm to update the underlying batch mesh, instead of computing the offset from next frame.
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The real geometry mesh data is now used as a bind pose.
This avoids errors accumulations over time in some case and is less expensive.
See this post for the original issue http://hub.jmonkeyengine.org/forum/topic/batchnode-bug/
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10647 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago