Removed logging of unset uniform for Android to match Desktop and avoid flooding the log
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10652 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -678,8 +678,10 @@ public class OGLESShaderRenderer implements Renderer {
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}
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if (uniform.getVarType() == null) {
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logger.log(Level.FINEST, "Uniform value is not set yet. Shader: {0}, Uniform: {1}",
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new Object[]{shader.toString(), uniform.toString()});
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// removed logging the warning to avoid flooding the log
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// (LWJGL also doesn't post a warning)
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//logger.log(Level.FINEST, "Uniform value is not set yet. Shader: {0}, Uniform: {1}",
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// new Object[]{shader.toString(), uniform.toString()});
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return; // value not set yet..
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}
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