nor..67
9df246324d
iOS
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- add audio renderer based on android native renderer (WIP, needs naming cleanup)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11039 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kostya
03892ed642
Enable VBO on iOS
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11036 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
6132141f9f
Feature: added support for fog loading from blender file.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11035 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kostya
5afe5b35c1
Added iOS java rendering classes
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11034 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kostya
be38e480b7
Initial iOS core library classes submit
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11033 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
2cc64abfa9
Applied abies patch so that the BatchNode.clone properly works.
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see http://hub.jmonkeyengine.org/forum/topic/batchnode-broken-on-clone/#post-258248
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11032 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
4b02c8a952
Made the temp BoundingVolume in TempVars a BoundingBox since it's instanciated as a BoundingBox
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11029 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
5b7b7b0c8f
Fix some corner cases in ShadowUtil after last commit
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11028 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
31b9c41e8a
SpotLightShadowRenderer, fixed an issue where a spot light would wast shadows behind itself
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11026 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
1ef4c21391
Added a comment setupTextureParams in LwjglRenderer about the switch with missing breaks
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11025 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
phr00t
8aeb523043
uses temporary variables instead of object creation; much faster & efficient
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11023 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
phr00t
414a20fc5f
temp boundingbox for shadowutil use
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11022 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
5d02fe1c20
Made trunk sync with commit r11019 and commit r11020
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11021 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
84aa234446
Bugfix: improved computation of 'Local with parent' bone constraint space (not yet perfect but much better than the previous one).
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11017 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
dan..om
fc8be06297
- Reverted the addition of the break; statement.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11016 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
dan..om
687eb0ff19
- Removed SafeArray usage as it wasn't used.
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- Added a forgotten break for cubemap texture parameters.
- Imports and some code cleanup.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11015 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
fa845e33c8
Bugfix: fixed how blender importer handled ambient light.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11013 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
phr00t
b06cdfc77c
use temp variables instead of creating new ones to improve memory usage
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11012 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
phr00t
77a2af25c4
avoids creating iterators, accesses param's backing array directly for greater performance
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11011 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
phr00t
7bb046730f
using getParamsMap() for jME3 performance improvements in DefineList
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11010 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
phr00t
988fdd2f9e
added getParamsMap() for jME3 performance improvements in Technique/DefineList
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11009 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
623c038f97
Bugfix: properly adding AmbientLight to the result set node. (as a LightNode as every other light and not as Light).
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11008 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rickard
e0be0d563c
Added "shin" to HumanoidRagdollPreset so that Jaime works better with the KinematicRagdollControl
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11007 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
f50cf31f05
Feature: added support for 'Copy transform' constraint.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11006 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
5ac87508d6
Bugfix: fixed a bug that caused that some constraints were not applied to the bones in animated model.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11005 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
43e1446b3a
Bugfix: animation control is now applied once per node and not many times (this happened when node had several different meshes).
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11003 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
752599891a
Bugfix: fixed an issue with badly loaded bone animations when bones did not have fully defined translation/rotation/scale.
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Bugfix: fixed an issue with blender 2.49 animation loading when ipo had no curves defined (NPE was then thrown).
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11001 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
162808f0cd
Bugfix: fixed an issue that could cause NPE to be thrown, when somehow object or skeleton animation maps were null.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11000 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
aa5b782021
Swich geometry sorting to tim sort.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10997 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
8e8c7fbd93
Fixed an issue in animControl where the onanimCycleDone was called too early.
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see http://hub.jmonkeyengine.org/forum/topic/onanimcycledone-called-before-animation-completes/#post-257008
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10995 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
926b634b6e
Fixed an issue with parallax mapping thanks to this thread http://hub.jmonkeyengine.org/forum/topic/parallax-mapping-fundamental-bug/#post-256898
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10993 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
dd1fdd6bce
Bugfix: fixed an issue with skeleton animations (the models did not behave as they should).
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Refactoring: animations method changes, less classes, more simple code
Feature: BlenderKey will now require setting the mapping between animation (skeleton or spatial) and the animated model.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10985 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
e4e3e0906d
Removed the displayDebug method from the Filter and made a postFilter method for a more general use that is called right after a filter has been rendered.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10982 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
ce6d0d0065
Used the dipose method of native object to delete framebuffers and textures when the Fpp is cleaned up
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10981 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
4c6371e63d
Filters have now a displayDebug method called adfter the filter has been rendered
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10979 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
jul..om
e5f0c32fe3
Adds the support of the native cursor into the JOGL NEWT backend (not tested)
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10977 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
jul..om
36235521b8
Switches to JOGL 2.1.4 (build 1198)
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10976 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
a7f0a5a99b
Bugfix: animations are now loaded from frame 1 rather than 0 (just like in blender).
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10965 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
nor..67
5851055a1a
- fix check for osx hack in natives extraction
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10959 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
nor..67
469fa68b5c
- change natives extraction so it can find lwjgl natives from the default lwjgl distribution
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10958 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
nor..67
6184e7ce1a
- fix meshcollisionshape header file
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10957 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
dd276faa31
Refactoring: removed dependency to org.lwjgl.opengl.GL11.GL_MAX_TEXTURE_SIZE from BlenderKey.java
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10956 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
147ff8796d
- Made the FilterPostProcessor cleanup delete framebuffers and textures form memory.
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- Changed the way the filter porcessor handle the rendering of the filter; depth right is not disabled anymore when it sjouldn't alowing a filter to output depth with gl_FragDepth if needed
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10955 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
81b458cc4b
BoundongSphere fixed a case when intersects was not releasing the tempvars.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10954 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
1fcd9526b2
Refactoring: improved the usage and flow of blender context and blender input stream (will make the unit tests implementation easier).
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10953 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
6708cf0d7f
Bugfix: properly importing object animations where not all axes are being animated by the ipo curves (provided by arpagaus - thanks a lot :) ).
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10952 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
PSp..om
4e98d0e13d
Added a method to clear collision data. This is often
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necessary when modifying the mesh in some way. Previously,
the only other option was to force creation of the collision
data for every change but this is wasteful since the collision
data does not need to be regenerated until collideWith() is
called.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10951 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
e7aeb9a222
Tests: added a method that returns the known blender primary types names. This will be needed in unit tests. (forgot to make the method static).
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10950 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
c0f46d97c5
Tests: added a method that returns the known blender primary types names. This will be needed in unit tests.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10949 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
PSp..om
797caf6936
Provide access to an in-order list of all class
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registrations.
Also made the direct register by ID method public
so that external callers can register serializers
for specific IDs.
With these changes, it is possible for a server to
authoritatively send out a list of all registrations
to its clients greatly reducing the "registration
dependency" that exists otherwise.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10948 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago