1088 Commits

Author SHA1 Message Date
sha..rd
53da7c4de4 * Added CCD threshold to BoneRagdoll test so that balls collide more often
* Reduced BoneRagdoll constraints to PI/8
 * Added an ambient light so the ragdoll is more visible
 * Fixed bug with Unshaded.j3md failing with glow map

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7224 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-10 21:03:55 +00:00
rem..om
6417263674 - RagdollControl now uses SixDofJoints instead of ConeJoints.
- Ragdoll joints are now fully tweakable by user
- Changed controls in TestBoneRagdoll : keep left click pressed longer to throw bigger bullets.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7223 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-10 16:07:26 +00:00
PSp..om
c5ac1c8bfe Modified to throw an exception if the class of the object
being written hasn't been registered yet and does not
have an explicit ID set.  The old way would try to send
it anyway and then it would fail to get received on the
other end.
A setStrictRegistration(false) method can be used to get the
old behavior if needed.


git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7222 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-09 08:07:25 +00:00
rem..om
77acf77428 Fixed NPE in setBoneAttachement in SkeletonControl.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7221 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-08 20:54:53 +00:00
PSp..om
f9c321e6e9 Reduced the scope of the synchronized block to something
more reasonable (rather than essentially encompassing the
entire application if you build your app around AppStates)
but the realy benefit is now the app states can add/remove
other app states without random oddness happening.
...and it's ever so slightly more efficient now, too.


git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7220 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-08 03:55:57 +00:00
PSp..om
0f1b05b405 Fixed the few uncheck warnings that I could... suppressed
the rest.  Added an UnsupportedOperationException to 
SerializableSerializer so that it doesn't silently fail
to do anything at all.


git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7219 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-08 02:55:21 +00:00
PSp..om
49f65bd7aa At least fixing the type-check warnings in the code I added.
Serializer is a little harder...


git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7218 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-08 02:01:52 +00:00
PSp..om
4deb4d46e7 Improved the exception handling when objects fail
to instantiate.


git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7217 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-07 22:40:53 +00:00
nor..67
c036d36c96 - throw error on dynamic mesh collision shape
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7216 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-07 17:41:47 +00:00
nor..67
eef7e8299b - fix SceneExplorer OptimizeGeometry entry
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7215 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-07 12:07:19 +00:00
nor..67
dd749a699b - simplify GeometryBatchFactory.optimize() by expecting a Node as parameter
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7214 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-07 12:05:04 +00:00
nor..67
0dacbb77e1 - add JavaDoc to GeometryBatchFactory
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7213 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-07 11:48:28 +00:00
nor..67
345986fb70 - make GeometryBatchFactory.optimize() replace the optimized spatial
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7212 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-07 11:41:59 +00:00
sha..rd
7c7afb677f * Add check for GL_ARB_texture_multisample before setting up the texture to see if its supported
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7210 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-06 22:51:41 +00:00
nor..67
04445d2458 - use googlecode download for svn ant build
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7209 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-06 22:39:16 +00:00
sha..rd
adfead7ee3 * Replaced Beep.ogg with a better one
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7208 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-06 20:40:29 +00:00
sha..rd
2f7e51cef2 * Deleted beach terrain model
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7207 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-06 20:39:18 +00:00
sha..rd
2effd8cc25 * SceneLoader will no longer crash on missing material
* Compressed ManyLights texture 

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7206 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-06 20:33:21 +00:00
sha..rd
36c51e12c6 * Compressed buggy textures
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7205 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-06 20:27:48 +00:00
sha..rd
643eebb4bd * Deleted useless TestYCoCgDds test and related textures
* Actually replaced tree textures this time. Not compressing the leaves texture because it leads to artifacts. 

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7204 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-06 20:06:04 +00:00
sha..rd
3778400635 * More errors sent to Application.handleError()
* Application.handleError now stops by default to prevent process from lingering on
 * Made sleeps in LwjglCanvas slightly longer to prevent hogging 100% cpu
 * Renamed elephant skeletonxml to skeleton.xml
 * Compressed HoverTank textures and removed high-res versions
 * Compressed Tree textures

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7203 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-06 19:58:16 +00:00
bre..ns
d5c2a14602 an only add one terrain to the scene now in jmp
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7202 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-06 17:07:12 +00:00
sha..rd
6c776e7bb3 * Got rid of ADPCM stuff that didn't even work
* Fixed bug in WAVLoader causing it to fail if the file had extra bytes at the end

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7201 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-06 03:22:51 +00:00
nor..67
a724165a33 - update MaterialEditor to use getValueAsString()
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7200 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-06 02:56:57 +00:00
sha..rd
ff344c6a96 * Added MatParam.getValueAsString() to print out the material param value as it would appear in a J3M file.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7199 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-06 02:49:15 +00:00
sha..rd
bb238c3c99 * Fixed bug with OGG audio having incorrect length
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7198 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-06 02:06:29 +00:00
sha..rd
c3b060be6d * Fixed bug with WAV audio getting truncated on import
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7197 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-06 01:23:35 +00:00
nor..67
b24b3f78d4 - add suppress warnings for Spatial.getUserData()
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7196 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-05 23:13:02 +00:00
nor..67
554a088ef1 - remove VehicleCreator from windows menu
- on double-click open j3os in SceneComposer instead of viewing them

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7195 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-05 23:08:55 +00:00
nor..67
0e6e586c05 - some cleanups in Material Editor
- add new wiki pages
- improve "development" section in manual

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7194 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-05 22:43:20 +00:00
nor..67
6407e5617d - use paul's awesome generics magic in Spatial.getUserData
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7193 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-05 20:08:55 +00:00
nor..67
5c21723435 - account for flipped textures in material->j3m creation
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7192 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-05 14:54:50 +00:00
nor..67
93308146ea - fix Color and Texture2D values in j3m creation using regex
- load and apply created j3m material to model when created

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7191 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-05 11:40:03 +00:00
rem..om
23e17164da Fixed ogreComplexAnim scale
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7190 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-05 05:26:25 +00:00
rem..om
9c996bfc6d Ragdoll :
- forgot the RagdollControl....doh

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7189 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-05 05:21:08 +00:00
sha..rd
cbbb261828 * Made sync system deprecated
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7188 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-05 02:28:49 +00:00
nor..67
b9870753fc - add "last selected" available via SceneExplorer
- add API for external variable type editors
- first version of "create j3m" function for materials (WIP - parameter values are only toString() versions atm)


git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7187 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-05 01:00:20 +00:00
rem..om
916f4f203c Ragdoll :
- added ragdollCollisionListener
 - Switch between animControl and ragDollControl
 - TestBoneRagdoll : Shoot with left click, reset Oto with spacebar. Added bullet time on first impact :D have fun!

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7186 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-04 22:11:28 +00:00
rem..om
0a82e1ee11 Lolilol the ragdoll
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7185 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-04 19:02:12 +00:00
nor..67
c6a3a78b1e - show correct material j3m in SceneExplorer
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7184 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-04 17:05:27 +00:00
nor..67
6cab407283 - change tool wizard actions to use AWT-safe org.openide.Node instead of spatial
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7183 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-04 15:56:04 +00:00
nor..67
33596cb88f - serialize light&camera name
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7182 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-04 13:09:53 +00:00
nor..67
d5db0aef1f - add name to camera and light (not being part of the scenegraph is no reason to be nameless)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7181 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-04 13:00:12 +00:00
PSp..om
041f47157d Modified serializer to throw an exception if it tries
to read from a buffer and doesn't understand what class
it's reading.  Error messages... it's the little things
that matter.


git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7180 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-04 01:01:17 +00:00
nor..67
d1d082156f - use JmeFormatter in jMP output window
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7179 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-03 22:37:48 +00:00
nor..67
0e10f7bdc3 - fix logging to only replace logger for jme3 packages
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7178 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-03 22:34:50 +00:00
sha..rd
90bf137894 * Added new renderer capability: NonPowerOfTwoTextures
* LwjglRenderer will show warnings when NPOT textures are used and the graphics card doesn't support them
 * LwjglGL1Renderer will scale textures to POT sizes if NPOT is not supported
 * Enable simple logging

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7177 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-03 21:45:29 +00:00
nor..67
b6386751e4 - refresh parent and created folder after model import
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7176 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-03 21:43:24 +00:00
sha..rd
86a4ad3718 * J3O files will now automatically load J3M files if they were loaded via assetManager.loadMaterial()
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7175 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-03 21:04:47 +00:00
sha..rd
b774630160 * TextureKey.equals() now takes into account flip Y flag
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7174 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-03 19:54:26 +00:00