shaman
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309f751c4d
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Maybe fixed 'warning: [options] bootstrap class path not set in conjunction with -source 1.7'
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2016-09-06 08:58:43 +02:00 |
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empirephoenix
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aa839beb71
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Merge pull request #543 from tonihele/issue-537-master
Added a cursor cache to avoid cursor disappearing and app crashing wh…
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2016-09-05 16:03:59 +02:00 |
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shaman
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26be6d896c
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Updated .travis.yml to build against Java8 instead of Java7
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2016-09-04 14:24:36 +02:00 |
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Sebastian Weiß
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ed68a7b749
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fixed formatting 2
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2016-08-27 08:45:42 +02:00 |
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Sebastian Weiß
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dccec876c5
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fixed formatting
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2016-08-26 20:39:52 +02:00 |
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Sebastian Weiß
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e8f76d43fe
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implemented all changes regarding OpenCL (and some missing stuff)
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2016-08-26 14:40:44 +02:00 |
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Sebastian Weiß
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e40ebdc5c6
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updated GL and AL
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2016-08-26 12:39:08 +02:00 |
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Sebastian Weiß
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6ad6f658b0
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updated lwjgl version to the 3.0.0 release
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2016-08-26 12:38:43 +02:00 |
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Rémy Bouquet
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977610bbd7
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Merge pull request #546 from MeFisto94/ios-legacyapplication-master
Using LegacyApplication in the iOS Harness
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2016-08-20 11:59:10 +02:00 |
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MeFisto94
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0262b72258
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Using LegacyApplication in the iOS Harness just like it has been done for Android in 3c56afe
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2016-08-20 11:28:04 +02:00 |
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Nehon
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9665b985e4
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Fixed wrong alpha handling in the pbr shader
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2016-08-19 10:54:30 +02:00 |
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Rémy Bouquet
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2c388e489a
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null check on the lightList in SinglePassAndImageBasedLightingLogic.makeCurrent. as it may be null when you preload
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2016-08-14 14:09:55 +02:00 |
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Rémy Bouquet
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beb5033747
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added GLSL compat to the pbr shader
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2016-08-14 11:09:18 +02:00 |
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Rémy Bouquet
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5aa8af28cd
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fixed Lod functions overload in GLSLCompat lib
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2016-08-14 11:03:48 +02:00 |
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Rémy Bouquet
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85c119c132
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Changed the way IBL is switched on and off in the PBR shader and in the technique def logic because the old way was causing some issues on mac... for some unknown reason.
Now it's toggled on and off with a define, but there might still be some issues on mac when there are several lighting passes.
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2016-08-14 10:57:42 +02:00 |
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Rémy Bouquet
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8f701460aa
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used enable instead of require for the textureCubeLod extension
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2016-08-14 08:47:57 +02:00 |
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Rémy Bouquet
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aeb4daf04f
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Fixed some issue with textureCubeLod in the PBR shader with early versions of glsl
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2016-08-14 00:56:00 +02:00 |
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Rémy Bouquet
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662a0151e2
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fixed glsl 1.0 version of the postShadowFilter shader
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2016-08-12 20:51:56 +02:00 |
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Rémy Bouquet
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68c082c13d
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fixed transparent shadows on mac.
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2016-08-12 18:25:09 +02:00 |
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Rémy Bouquet
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7efbccfe4d
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Changed the int value of EdgeFilteringMode.Nearest from 0 to 10 as it seems a define with a 0 value is now ignored.
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2016-08-12 14:30:50 +02:00 |
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Toni Helenius
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f2384c8063
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Added a cursor cache to avoid cursor disappearing and app crashing when too many cursors are created
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2016-08-10 20:02:34 +03:00 |
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empirephoenix
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671be243b0
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Merge pull request #540 from oOMoeOo/master
Removed Sysout-Calls in AwtPanel (Issue #539)
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2016-08-07 16:56:38 +02:00 |
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Julien Gouesse
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d0f0cfe5e7
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Fixes a spelling mistake in the reflection allocator
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2016-08-07 15:00:07 +02:00 |
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Julien Gouesse
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f820bbfd94
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Fixes the reflection allocator with Java 9, tested with Java 9 Early Access build 129 and OpenJDK 1.8.0 update 101
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2016-08-07 14:31:43 +02:00 |
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Nehon
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e89e0e7c12
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Added a way to approximate the normals for the SSAO filter instead of rendering an additional geometry pass.
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2016-08-06 15:16:29 +02:00 |
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Markus Uhlig
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eaa9858b18
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- Replaced console outputs by the standard java logging concept and removed obsolete Sysout-Calls.
- No functional changes.
- added missing override tags.
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2016-08-04 11:11:30 +02:00 |
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empirephoenix
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46891b32c6
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Merge pull request #510 from bertleft/master
Bugfix: Native Point2PointJoint.createJoint() incorrectly allocates btHingeConstraint
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2016-07-26 16:38:17 +02:00 |
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Kirill Vainer
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651753c4d3
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Merge pull request #533 from empirephoenix/master
BufferAllocator Round 2
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2016-07-26 10:28:48 -04:00 |
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Kirill Vainer
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94c368aa42
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Merge pull request #528 from riccardobl/bullet2.83.7
Update to Bullet 2.83.7
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2016-07-26 10:27:46 -04:00 |
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Riccardo Balbo
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e602ed651a
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Remove commented/unused code.
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2016-07-26 15:12:13 +02:00 |
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Kirill Vainer
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4f41a28a8c
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Merge pull request #527 from shamanDevel/OpenCL2
OpenCL for jME3 - some missing features
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2016-07-23 11:36:15 -04:00 |
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Riccardo Balbo
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6b1656f337
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Compile with Ofast and disable _FORTIFY_SOURCE
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2016-07-22 11:51:19 +02:00 |
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Kai Boernert
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b4c6febe4c
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whitespace tab to 4spaces formating only change
Signed-off-by: Kai Boernert <kai-boernert@visiongamestudios.de>
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2016-07-21 17:17:34 +02:00 |
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Kai Boernert
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846232063c
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whitespace tab to 4spaces formating only change
Signed-off-by: Kai Boernert <kai-boernert@visiongamestudios.de>
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2016-07-21 09:45:41 +02:00 |
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Kai Boernert
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810a4c3350
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fix for wrongly marking as used, thanks to AlrikG for finding this
Signed-off-by: Kai Boernert <kai-boernert@visiongamestudios.de>
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2016-07-20 10:46:37 +02:00 |
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empirephoenix
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5e04039390
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Merge pull request #2 from empirephoenix/revert-1-BufferAllocator
Revert "jemalloc allocator and reflection allocator fix"
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2016-07-20 10:40:42 +02:00 |
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empirephoenix
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85d62d44aa
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Revert "jemalloc allocator and reflection allocator fix"
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2016-07-20 10:35:41 +02:00 |
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Rémy Bouquet
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0299e401cc
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Merge pull request #531 from riccardobl/pr190716
Use texture() instead of texture2D() in bloomExtract15 and bloomFinal15
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2016-07-19 18:35:42 +02:00 |
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Riccardo Balbo
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62d92d75ca
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Use texture() instead of texture2D() in bloomExtract15 and bloomFinal15
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2016-07-19 12:40:16 +02:00 |
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empirephoenix
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54c04ce23e
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Merge pull request #1 from AlrikG/BufferAllocator
jemalloc allocator and reflection allocator fix
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2016-07-16 01:24:45 +02:00 |
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Alrik
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dea6f6ab1c
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- fix ReflectionAllocator use wrong buffer allocator to initialize
- add jemalloc allocator
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2016-07-15 11:27:37 +02:00 |
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Rémy Bouquet
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a1b785a84c
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Merge pull request #529 from tiatin/FilterPostProcessorImageFormat
Added ability to set framebuffer image format used in FilterPostProce…
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2016-07-13 23:01:11 +02:00 |
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tiatin
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c9b5f9eb59
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Added ability to set framebuffer image format used in FilterPostProcessor.
https://hub.jmonkeyengine.org/t/ability-to-change-image-format-for-filterpostprocessor/36379
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2016-07-13 21:49:24 +03:00 |
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Riccardo Balbo
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2958fc53d7
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Disable buildNativeProjects
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2016-07-13 17:22:49 +02:00 |
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Riccardo Balbo
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7f87a92c72
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Bullet: Remove multithread support that is not available anymore. And was never used by the engine in the first place.
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2016-07-13 17:20:48 +02:00 |
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Riccardo Balbo
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e5747c2faa
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Update bullet to 2.83.7
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2016-07-13 17:20:42 +02:00 |
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Kai Boernert
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4b5c945d80
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Fix for travis
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2016-07-09 12:14:22 +02:00 |
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Kai Boernert
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c71d87ed71
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Extracted an Allocator interface for DirectByteBuffers
Signed-off-by: Kai Boernert <kai-boernert@visiongamestudios.de>
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2016-07-09 12:06:39 +02:00 |
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Kai Boernert
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bc701c174b
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Extracted an Allocator interface for DirectByteBuffers
Signed-off-by: Kai Boernert <kai-boernert@visiongamestudios.de>
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2016-07-09 12:04:42 +02:00 |
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Kai Boernert
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848a9217d0
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Extracted an Allocator interface for DirectByteBuffers
Signed-off-by: Kai Boernert <kai-boernert@visiongamestudios.de>
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2016-07-09 11:57:03 +02:00 |
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