6046 Commits

Author SHA1 Message Date
shaman
309f751c4d Maybe fixed 'warning: [options] bootstrap class path not set in conjunction with -source 1.7' 2016-09-06 08:58:43 +02:00
empirephoenix
aa839beb71 Merge pull request #543 from tonihele/issue-537-master
Added a cursor cache to avoid cursor disappearing and app crashing wh…
2016-09-05 16:03:59 +02:00
shaman
26be6d896c Updated .travis.yml to build against Java8 instead of Java7 2016-09-04 14:24:36 +02:00
Sebastian Weiß
ed68a7b749 fixed formatting 2 2016-08-27 08:45:42 +02:00
Sebastian Weiß
dccec876c5 fixed formatting 2016-08-26 20:39:52 +02:00
Sebastian Weiß
e8f76d43fe implemented all changes regarding OpenCL (and some missing stuff) 2016-08-26 14:40:44 +02:00
Sebastian Weiß
e40ebdc5c6 updated GL and AL 2016-08-26 12:39:08 +02:00
Sebastian Weiß
6ad6f658b0 updated lwjgl version to the 3.0.0 release 2016-08-26 12:38:43 +02:00
Rémy Bouquet
977610bbd7 Merge pull request #546 from MeFisto94/ios-legacyapplication-master
Using LegacyApplication in the iOS Harness
2016-08-20 11:59:10 +02:00
MeFisto94
0262b72258 Using LegacyApplication in the iOS Harness just like it has been done for Android in 3c56afe 2016-08-20 11:28:04 +02:00
Nehon
9665b985e4 Fixed wrong alpha handling in the pbr shader 2016-08-19 10:54:30 +02:00
Rémy Bouquet
2c388e489a null check on the lightList in SinglePassAndImageBasedLightingLogic.makeCurrent. as it may be null when you preload 2016-08-14 14:09:55 +02:00
Rémy Bouquet
beb5033747 added GLSL compat to the pbr shader 2016-08-14 11:09:18 +02:00
Rémy Bouquet
5aa8af28cd fixed Lod functions overload in GLSLCompat lib 2016-08-14 11:03:48 +02:00
Rémy Bouquet
85c119c132 Changed the way IBL is switched on and off in the PBR shader and in the technique def logic because the old way was causing some issues on mac... for some unknown reason.
Now it's toggled on and off with a define, but there might still be some issues on mac when there are several lighting passes.
2016-08-14 10:57:42 +02:00
Rémy Bouquet
8f701460aa used enable instead of require for the textureCubeLod extension 2016-08-14 08:47:57 +02:00
Rémy Bouquet
aeb4daf04f Fixed some issue with textureCubeLod in the PBR shader with early versions of glsl 2016-08-14 00:56:00 +02:00
Rémy Bouquet
662a0151e2 fixed glsl 1.0 version of the postShadowFilter shader 2016-08-12 20:51:56 +02:00
Rémy Bouquet
68c082c13d fixed transparent shadows on mac. 2016-08-12 18:25:09 +02:00
Rémy Bouquet
7efbccfe4d Changed the int value of EdgeFilteringMode.Nearest from 0 to 10 as it seems a define with a 0 value is now ignored. 2016-08-12 14:30:50 +02:00
Toni Helenius
f2384c8063 Added a cursor cache to avoid cursor disappearing and app crashing when too many cursors are created 2016-08-10 20:02:34 +03:00
empirephoenix
671be243b0 Merge pull request #540 from oOMoeOo/master
Removed Sysout-Calls in AwtPanel (Issue #539)
2016-08-07 16:56:38 +02:00
Julien Gouesse
d0f0cfe5e7 Fixes a spelling mistake in the reflection allocator 2016-08-07 15:00:07 +02:00
Julien Gouesse
f820bbfd94 Fixes the reflection allocator with Java 9, tested with Java 9 Early Access build 129 and OpenJDK 1.8.0 update 101 2016-08-07 14:31:43 +02:00
Nehon
e89e0e7c12 Added a way to approximate the normals for the SSAO filter instead of rendering an additional geometry pass. 2016-08-06 15:16:29 +02:00
Markus Uhlig
eaa9858b18 - Replaced console outputs by the standard java logging concept and removed obsolete Sysout-Calls.
- No functional changes.
- added missing override tags.
2016-08-04 11:11:30 +02:00
empirephoenix
46891b32c6 Merge pull request #510 from bertleft/master
Bugfix: Native Point2PointJoint.createJoint() incorrectly allocates btHingeConstraint
2016-07-26 16:38:17 +02:00
Kirill Vainer
651753c4d3 Merge pull request #533 from empirephoenix/master
BufferAllocator Round 2
2016-07-26 10:28:48 -04:00
Kirill Vainer
94c368aa42 Merge pull request #528 from riccardobl/bullet2.83.7
Update to Bullet 2.83.7
2016-07-26 10:27:46 -04:00
Riccardo Balbo
e602ed651a Remove commented/unused code. 2016-07-26 15:12:13 +02:00
Kirill Vainer
4f41a28a8c Merge pull request #527 from shamanDevel/OpenCL2
OpenCL for jME3 - some missing features
2016-07-23 11:36:15 -04:00
Riccardo Balbo
6b1656f337 Compile with Ofast and disable _FORTIFY_SOURCE 2016-07-22 11:51:19 +02:00
Kai Boernert
b4c6febe4c whitespace tab to 4spaces formating only change
Signed-off-by: Kai Boernert <kai-boernert@visiongamestudios.de>
2016-07-21 17:17:34 +02:00
Kai Boernert
846232063c whitespace tab to 4spaces formating only change
Signed-off-by: Kai Boernert <kai-boernert@visiongamestudios.de>
2016-07-21 09:45:41 +02:00
Kai Boernert
810a4c3350 fix for wrongly marking as used, thanks to AlrikG for finding this
Signed-off-by: Kai Boernert <kai-boernert@visiongamestudios.de>
2016-07-20 10:46:37 +02:00
empirephoenix
5e04039390 Merge pull request #2 from empirephoenix/revert-1-BufferAllocator
Revert "jemalloc allocator and reflection allocator fix"
2016-07-20 10:40:42 +02:00
empirephoenix
85d62d44aa Revert "jemalloc allocator and reflection allocator fix" 2016-07-20 10:35:41 +02:00
Rémy Bouquet
0299e401cc Merge pull request #531 from riccardobl/pr190716
Use texture() instead of texture2D() in bloomExtract15 and bloomFinal15
2016-07-19 18:35:42 +02:00
Riccardo Balbo
62d92d75ca Use texture() instead of texture2D() in bloomExtract15 and bloomFinal15 2016-07-19 12:40:16 +02:00
empirephoenix
54c04ce23e Merge pull request #1 from AlrikG/BufferAllocator
jemalloc allocator and reflection allocator fix
2016-07-16 01:24:45 +02:00
Alrik
dea6f6ab1c - fix ReflectionAllocator use wrong buffer allocator to initialize
- add jemalloc allocator
2016-07-15 11:27:37 +02:00
Rémy Bouquet
a1b785a84c Merge pull request #529 from tiatin/FilterPostProcessorImageFormat
Added ability to set framebuffer image format used in FilterPostProce…
2016-07-13 23:01:11 +02:00
tiatin
c9b5f9eb59 Added ability to set framebuffer image format used in FilterPostProcessor.
https://hub.jmonkeyengine.org/t/ability-to-change-image-format-for-filterpostprocessor/36379
2016-07-13 21:49:24 +03:00
Riccardo Balbo
2958fc53d7 Disable buildNativeProjects 2016-07-13 17:22:49 +02:00
Riccardo Balbo
7f87a92c72 Bullet: Remove multithread support that is not available anymore. And was never used by the engine in the first place. 2016-07-13 17:20:48 +02:00
Riccardo Balbo
e5747c2faa Update bullet to 2.83.7 2016-07-13 17:20:42 +02:00
Kai Boernert
4b5c945d80 Fix for travis 2016-07-09 12:14:22 +02:00
Kai Boernert
c71d87ed71 Extracted an Allocator interface for DirectByteBuffers
Signed-off-by: Kai Boernert <kai-boernert@visiongamestudios.de>
2016-07-09 12:06:39 +02:00
Kai Boernert
bc701c174b Extracted an Allocator interface for DirectByteBuffers
Signed-off-by: Kai Boernert <kai-boernert@visiongamestudios.de>
2016-07-09 12:04:42 +02:00
Kai Boernert
848a9217d0 Extracted an Allocator interface for DirectByteBuffers
Signed-off-by: Kai Boernert <kai-boernert@visiongamestudios.de>
2016-07-09 11:57:03 +02:00