used enable instead of require for the textureCubeLod extension

This commit is contained in:
Rémy Bouquet 2016-08-14 08:47:57 +02:00
parent aeb4daf04f
commit 8f701460aa
2 changed files with 2 additions and 2 deletions

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@ -1,4 +1,4 @@
#extension GL_ARB_shader_texture_lod : require
#extension GL_ARB_shader_texture_lod : enable
void main(){
//@input vec3 refVec the reflection vector
//@input samplerCube cubeMap the cube map

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@ -1,4 +1,4 @@
#extension GL_ARB_shader_texture_lod : require
#extension GL_ARB_shader_texture_lod : enable
#ifndef PI
#define PI 3.14159265358979323846264
#endif