Commit Graph

175 Commits (7f7fc50ab51e05eacb77342d1a41ff3db2061482)

Author SHA1 Message Date
sha..rd 7f7fc50ab5 * Increased buffering for streaming audio from ~250 ms to 1000 ms. 14 years ago
sha..rd 2979a26984 * Added support for up to 8 texture coordinates 14 years ago
sha..rd 53da7c4de4 * Added CCD threshold to BoneRagdoll test so that balls collide more often 14 years ago
rem..om 6417263674 - RagdollControl now uses SixDofJoints instead of ConeJoints. 14 years ago
PSp..om c5ac1c8bfe Modified to throw an exception if the class of the object 14 years ago
rem..om 77acf77428 Fixed NPE in setBoneAttachement in SkeletonControl. 14 years ago
PSp..om f9c321e6e9 Reduced the scope of the synchronized block to something 14 years ago
PSp..om 0f1b05b405 Fixed the few uncheck warnings that I could... suppressed 14 years ago
PSp..om 49f65bd7aa At least fixing the type-check warnings in the code I added. 14 years ago
PSp..om 4deb4d46e7 Improved the exception handling when objects fail 14 years ago
nor..67 c036d36c96 - throw error on dynamic mesh collision shape 14 years ago
nor..67 dd749a699b - simplify GeometryBatchFactory.optimize() by expecting a Node as parameter 14 years ago
nor..67 0dacbb77e1 - add JavaDoc to GeometryBatchFactory 14 years ago
nor..67 345986fb70 - make GeometryBatchFactory.optimize() replace the optimized spatial 14 years ago
sha..rd 7c7afb677f * Add check for GL_ARB_texture_multisample before setting up the texture to see if its supported 14 years ago
sha..rd adfead7ee3 * Replaced Beep.ogg with a better one 14 years ago
sha..rd 2f7e51cef2 * Deleted beach terrain model 14 years ago
sha..rd 2effd8cc25 * SceneLoader will no longer crash on missing material 14 years ago
sha..rd 36c51e12c6 * Compressed buggy textures 14 years ago
sha..rd 643eebb4bd * Deleted useless TestYCoCgDds test and related textures 14 years ago
sha..rd 3778400635 * More errors sent to Application.handleError() 14 years ago
sha..rd 6c776e7bb3 * Got rid of ADPCM stuff that didn't even work 14 years ago
sha..rd ff344c6a96 * Added MatParam.getValueAsString() to print out the material param value as it would appear in a J3M file. 14 years ago
sha..rd bb238c3c99 * Fixed bug with OGG audio having incorrect length 14 years ago
sha..rd c3b060be6d * Fixed bug with WAV audio getting truncated on import 14 years ago
nor..67 b24b3f78d4 - add suppress warnings for Spatial.getUserData() 14 years ago
nor..67 6407e5617d - use paul's awesome generics magic in Spatial.getUserData 14 years ago
rem..om 23e17164da Fixed ogreComplexAnim scale 14 years ago
rem..om 9c996bfc6d Ragdoll : 14 years ago
sha..rd cbbb261828 * Made sync system deprecated 14 years ago
rem..om 916f4f203c Ragdoll : 14 years ago
rem..om 0a82e1ee11 Lolilol the ragdoll 14 years ago
nor..67 33596cb88f - serialize light&camera name 14 years ago
nor..67 d5db0aef1f - add name to camera and light (not being part of the scenegraph is no reason to be nameless) 14 years ago
PSp..om 041f47157d Modified serializer to throw an exception if it tries 14 years ago
nor..67 0e10f7bdc3 - fix logging to only replace logger for jme3 packages 14 years ago
sha..rd 90bf137894 * Added new renderer capability: NonPowerOfTwoTextures 14 years ago
sha..rd 86a4ad3718 * J3O files will now automatically load J3M files if they were loaded via assetManager.loadMaterial() 14 years ago
sha..rd b774630160 * TextureKey.equals() now takes into account flip Y flag 14 years ago
rem..om db8034d894 Node : fixed setTransformRefresh to properly set the transform refresh to all the node's children. 14 years ago
rem..om c63c4a3e2b - Used TempVars for transform calculation in getOffsetTransform 14 years ago
PSp..om 70c1db322f Fixed an indexing bug introduced by the last change. 14 years ago
sha..rd 636339a432 * Proper TempVars lock/unlock usage in SkeletonControl ... Although it shouldn't really break anything since that class is the only one using the skinning arrays. 14 years ago
sha..rd 2611139702 * Fixed a possible issue where updateLogicalState could cause an IndexOutOfBoundsException 14 years ago
sha..rd 548eb26428 * Made Bone.getAttachmentsNode() private, instead the method in AnimControl should be used 14 years ago
PSp..om 8858ccf2ef Getting rid of a couple of compiler warnings. 14 years ago
rem..om 109c6b4ef7 Unreverted back change http://code.google.com/p/jmonkeyengine/source/detail?r=7142 because change is so fun :D, and it's more logical...i guess 14 years ago
rem..om dc030c897f Bone animation : 14 years ago
nor..67 cdd44058d8 - remove isActive from AppState interface 14 years ago
rem..om 6d27155e86 Fixed tests that use wildHouse.zip so that the loading append in the simple init and not in the main, because it fails since the testChooser change 14 years ago