Commit Graph

1000 Commits (7b2f1094b14b481f39a375039f5bfe0808dbe829)

Author SHA1 Message Date
Nehon ad4634ce04 .hdr files are now loaded in sRGB color space as there is no reason it should be loaded in linear space. 9 years ago
Paul Speed d57147e392 A small optimization. The BitmapTextPage does not 9 years ago
Paul Speed cde35a005a Just fixing an indent. 9 years ago
Paul Speed 31cab674b3 Removing the dodgy 'optimization' that broke some people and caused other 'makeup' changes to better support the dodginess. 9 years ago
Nehon ab981b76fc Added a define to toggle indirect lighting on or off, depending if there is a light probe in the light list or not. 9 years ago
William Linna c8a16c940f Only interpolate if particles are in world space 9 years ago
William Linna 6075e4639d Interpolate particle positions 9 years ago
Daniel Johansson dc0bcb5d13 Resolves #378, adding support for detecting ARMv8 on Android. 9 years ago
David Bernard 2938acec51 opengl3: add GLSLCompat into Gui.j3md 9 years ago
Pesegato 539e49e109 Added support to Logitech F310 9 years ago
Rémy Bouquet 45321fc7d5 Fixed an issue in material when having classic lights along with a LightProbe 9 years ago
Nehon 7d07a63ebf Changes the way the fresnel term is computed in the PBR.glsllib for direct lighting, fixing some artifact when having a point light 9 years ago
Rémy Bouquet e159c3918a Implemented intersectBoundingBox for LightProbe 9 years ago
Julien Gouesse ce86a3e555 Allows to choose between the forward compatible profile and the backward compatible profile in the JOGL backend 9 years ago
Brandon DeRosier 1bb3ee089a Change duplicated docstring in FlyByCamera.unregisterInput 9 years ago
Dokthar 071ad5c618 light : fixed pointLight v. bounding sphere unit test 9 years ago
Dokthar 4be09e3505 light : replaced duplicated code by methods from Intersection 9 years ago
Dokthar 505aa23048 light : added unit tests for the new support of bounding spheres intersections (for lightFilter) 9 years ago
Dokthar cfdb9a8759 Lights (see #362) : added light v. sphere intersection, and implementations of intersectsSphere(), second attempt 9 years ago
Daniel Johansson 5da9fa6bc2 Changed the default app title in AppSettings to use the full name string from JmeVersion. This way no more manual changing of this will be needed for future versions. This also closes #320 which highlighted this issue. Thanks @8Keep. 9 years ago
Kirill Vainer e4f3c06b1d ListMap: create unit test 9 years ago
Kirill Vainer 01227d31b0 Lighting: fix colorramp feature 9 years ago
Kirill Vainer 4a37a8f851 FXAA: quality regression fix 9 years ago
Kirill Vainer 4fef16ee9f GLRenderer: fix incorrect gl3 check 9 years ago
Kirill Vainer cba39fa0ff GLRenderer: make the class final 9 years ago
Kirill Vainer aa54947ff3 GLRenderer: cleanup to shadow compare mode 9 years ago
Kirill Vainer efe600c38d GLRenderer: put max anisotropy into limits map 9 years ago
Kirill Vainer d269839efb FastMath: faster nearestPowerOfTwo and unit test 9 years ago
Julien Gouesse 9f56a45d56 Adds some options into AppSettings for JogAmp's JOGL and JOAL 9 years ago
Georg 495e0cf6d5 Fixed wrong BoundingBox transformation, when using negative scaling values 9 years ago
Kirill Vainer 500f57a64f AssetManager: set locator path only once per thread 9 years ago
Kirill Vainer aee7d1f195 GLSLCompat.glsllib: fix incorrect preprocessor define 9 years ago
Kirill Vainer 6970c8db8a shapes: set static usage on all VBs 9 years ago
Kirill Vainer 78d2d6e944 GLRenderer: fix invalid enum error when using framebuffers 9 years ago
Kirill Vainer f32d92ef30 bounding: add bound vs. spatial, also improve unit test 9 years ago
Kirill Vainer 81b5c48fb0 unit test: add unit tests for bounds and light filter / sort 9 years ago
Kirill Vainer c41058a5a0 spot light: fix broken filter for infinite range 9 years ago
Kirill Vainer 22dde7f718 point light: more accurate sphere vs box filter 9 years ago
Kirill Vainer 6238088688 light: minor non-functional changes 9 years ago
Kirill Vainer 31383778d9 light: ensure directional lights are sorted to be always first 9 years ago
Kirill Vainer 1fa6c4ac11 bounding: move intersection algorithms to shared class 9 years ago
Kirill Vainer 45f8893f13 bounding: properly implement collideWith against other bounds 9 years ago
Daniel Johansson dd6356eff1 Reverted some more light code which should not be in this branch. 9 years ago
Daniel Johansson 88bf9d4580 Reverted some changes to light classes which was not meant to be committed as part of #314. 9 years ago
Kirill Vainer e9245a753b GLTracer: generate syntax highlighting and easier to read output 9 years ago
Kirill Vainer 9da4b78830 GLRenderer: disable unused vertex attributes before rendering instead of after 9 years ago
Kirill Vainer 8fdc0f9c90 GLRenderer: avoid useless glActiveTexture calls 9 years ago
Kirill Vainer f80364a8c2 GLRenderer: don't set depth function twice 9 years ago
Kirill Vainer 5845671409 GLRenderer: enable seamless cubemap globally 9 years ago
Kirill Vainer edd183a2be GLRenderer: fix texture update regression introduced in 9f3a145dd7 9 years ago