Commit Graph

1534 Commits (71ee1ba5d1c5b4b77bc8a0d4f267a0d114159961)
 

Author SHA1 Message Date
PSp..om b3e488ff76 Fixed to properly update the buffer when the extents 13 years ago
sha..rd 2ddc537ddc * Forgot to commit proper exception for generated textures in MatParams 13 years ago
sha..rd e5be9cef83 Lighting material 13 years ago
sha..rd 17b949fea2 Blender Loader 13 years ago
rem..om d87e69d97f SDK : Texture Editor: fixed save feature. 13 years ago
rem..om 91477b73f5 Engine : 13 years ago
rem..om 6c7082a7e3 engine : added texture3D support based on darkfalkon Texture3D code and Kaelthas testcase 13 years ago
nor..67 c26e4d8e42 - revert previous change as wrong image paths might result 14 years ago
nor..67 65c228ff15 - fix NiftyJmeDisplay so that other locators can be registered for NiftyGUI 14 years ago
nor..67 ac8a9dc0ce - make AppSettings final 14 years ago
rem..om 19191a1598 sdk : 14 years ago
nor..67 3081862ced - add support for material name mappings to MaterialExtensionLoader 14 years ago
nor..67 59d7bcdee6 - globally reduce asset paths in AssetKey constructor so that no key type can produce relative elements in the asset name 14 years ago
rem..om da55beac3d sdk : 14 years ago
rem..om 02c7ab94a0 sdk : 14 years ago
rem..om c8c48347d9 sdk : 14 years ago
rem..om 10366623f7 Added FXAA filter to the core thanks to phate666 for its implementation 14 years ago
rem..om c6bd03eeab Added LinearExtrapolation to FastMath thanks to Wezrule http://jmonkeyengine.org/groups/features/forum/topic/2-requests-for-features/#post-138082 14 years ago
sha..rd 77dd6761ee * Added fix for when an mesh xml animation has no tracks will no longer throw NPE 14 years ago
sha..rd c5aba505fc * Fixed AssertionError in SceneLoader when loading multiple scenes 14 years ago
sha..rd 984721cc75 * AnimControl now supports abstract animation (doesn't have to be BoneAnimation) 14 years ago
rem..om 6432543395 sdk : 14 years ago
rem..om d216390a00 sdk : 14 years ago
rem..om b035d52fa2 sdk : 14 years ago
rem..om 3bb3277f3a sdk : 14 years ago
roo..li 59b00bbae9 Added CameraNode and new navigation to TestPhysicsCharacter. 14 years ago
roo..li 3a3a5de8c9 Added javadoc, fixed tiny typo, reformatted sample a bit. 14 years ago
rem..om 20f5e9d200 Fixed vertex lighting broken since last spot light changes 14 years ago
sha..rd 2d2ce703d9 * Added AbstractControl.getSpatial() as otherwise AnimEventListener is kinda useless as it only gives the AnimControl as the reference and to get userdata you need the spatial itself 14 years ago
rem..om 5476be99f7 SpotLight : Applied the same changes to terrain lighting 14 years ago
rem..om 9e5f9be5ec SpotLight : reduced the number of float varying by 5 in the shaders : 14 years ago
PSp..om d67adb8266 Pulled the ExecutorService stuff out and replaced it with a 14 years ago
PSp..om d62c1311fb Fixed a long-standing but well hidden bug in message 14 years ago
Kae..pl 1f90dcb8ff Textures importing refactoring in blender loader. 14 years ago
rem..om 152153e94f SDK : removed reference to org.jdesktop.layout in core project 14 years ago
rem..om 72b6211c6f SDK : fixed NPE in colorRGBADIalog introduced by previous change 14 years ago
rem..om 354fab834e SDK : Changed Texture panel in material editor to display a preview of the texture, added icons on buttons 14 years ago
rem..om bb4449423d SDK : Changed color panel in material editor to display the color and input the values in separate fields 14 years ago
rem..om d722c65280 CameraNode : created a simple testCase to demonstrate how easy it is to make a camera follow a spatial using a Camera Node. 14 years ago
rem..om 291fa0dc1b SDK : 14 years ago
rem..om 5af2fb3fbb SDK : 14 years ago
rem..om 27e3256577 SDK : 14 years ago
rem..om 4c99595a9a SDK : 14 years ago
nor..67 59d2c95991 - display message when unable to open DDS image 14 years ago
nor..67 67a8ed6fc7 - disable opening of SceneViewer for OffScenePanels 14 years ago
rem..om 2b2daf2090 SDK : 14 years ago
rem..om 8dba313b4a SDK : 14 years ago
sha..rd 2767600fe3 * Proper aging for particles emitted in a frame 14 years ago
rem..om 6dcf5f2d50 SDK : scene composer has now an effect section in the utilities frame with a button to make all emitters under the selected node to emit their particles. 14 years ago
rem..om 6c24af2831 Particle Emitter : faceNormal is now correctly saved 14 years ago