Commit Graph

2139 Commits (6c5b79cbab5e18d623dda7c78dcc4ae33d5f2d5b)

Author SHA1 Message Date
rem..om 4155cacf74 PssmShadowRenderer : post shadow pas does not write depth anymore, also added a slight polyOffset to avoid z-fighting 13 years ago
Sha..rd a2ad677cc5 * Better version of TestMaterialCompare 13 years ago
rem..om 91ea95328e Fixed isEqual to equals in GeometryBatchFactory and in TestMaterialCompare 13 years ago
rem..om d50efde277 Fixed imports from last commit 13 years ago
Sha..rd ddca06e607 * Materials.equals() method now works correctly (checking if material will look the same if rendered, in 99.9% of cases..) 13 years ago
rem..om c3ed68cfbb AnimationTrack null checked the animation channel in onStop, onPause and setLoopMode to avoid NPE 13 years ago
rem..om bc0207f1fc BatchNode is now indexing the batches by geometry to easily retrieve them during the update phase. 13 years ago
nor..67 b7affd0147 - optimize BatchNode a bit 13 years ago
sky..ok 0345dd9601 Better Javadoc for PhysicsVehicle#getForwardVector(Vector3f) 13 years ago
Sha..om 9aacd96926 * PostShadowPSSM: Made texSize const, to fix shader error 13 years ago
nor..67 904d835742 Add variable quality and video file frame count to VideoRecorderAppState, thanks to @entrusc 13 years ago
rem..om 732955a56c fixed BoundingBox merge method javadoc 13 years ago
rem..om e5b99b5035 ShadowUtil now use tempVars instead of instantiating new objects 13 years ago
rem..om cecf807001 SpotLight, inner and outer angle cos is now correctly packed when opening a saved light 13 years ago
rem..om bf55974bf4 Changed the way post shadow pass is done. It's now a technique of the lighting material definition. 13 years ago
rem..om 7445565df3 Fixed buffer overflow when increasing the size of a BitmapText (issue 486) 13 years ago
Sha..rd 7c101bb097 * Forgot to commit the test case 13 years ago
Sha..rd 02742f720f * AppSettings now supports floating point values 13 years ago
bre..ns 64b736f2e9 fix a bug in terrain getHeight for some edge cases 13 years ago
rem..om e3ed779fc9 Committed iwgeric patch for native bullet PhysicCollisionEvent 13 years ago
rem..om a8bfb54b02 Fixed the mix up in fromAngles method's javadoc in Quaternion, pitch is Attitude and roll is Bank 13 years ago
rem..om f156b31ce1 Spline now clones the control points to not keep a reference on the given vector. 13 years ago
rem..om a4c1fd7670 Fixed naming of pitch, yaw, roll thing in rotation that was wrong. Now they are named xAngle, yAngle, zAngle in Spatial and Quaternion. Pitch , Yaw, Roll are just mentionned in the javadoc. 13 years ago
bre..ns 3dc9a591b7 whoops, I blame jesus for not adding this class 13 years ago
bre..ns a1249b551d * refactored terrain lod to move most of the lod code to the control 13 years ago
PSp..om 198979bf5a Removed setEnabled() and isEnabled() from the Control 13 years ago
PSp..om 4e12127f27 Remove the fragile camNode.getControl(0).setEnabled() 13 years ago
Sha..rd 828c8071f6 * Fix BufferUtils.destroyDirectBuffer() in OpenJDK7 13 years ago
Sha..rd 8973175783 * Try to fix linkVertices in TangentBinormalGenerator (prevent assigning same tangent to verts with different texcoord) 13 years ago
Sha..rd 2cdeb6ebff * Fix animation blending from bind pose issue 13 years ago
rem..om 203bc00a7d Lighting material now normalize normal value read from the normal map to avoid banding artifacts 13 years ago
rem..om fecf355de2 ChaseCam : changed all private attributes and methods to protected so people can extend the chaseCam behavior as they see fit. 13 years ago
rem..om cf93c2c6fc Fixed issue when the last waypoint of a motion path was not triggering listeners 13 years ago
rem..om 7f6ce84ffd Implemented setSpeed for animationTrack as it needs special treatment 13 years ago
rem..om 1945a0c1c0 BatchNode and GeometryBatchFactory now uses the material's isEqual method to gather the geometries to batch 13 years ago
rem..om 55b8188d20 Material has now a isEqual method that compares materialDef, material params and material additional render state 13 years ago
sky..ok 533fb86c50 Down to 260 Javadoc warnings from 324 13 years ago
sky..ok 0af3e46a45 Added move speed and rotate speed getters in FlyByCamera 13 years ago
bre..ns ee69225ad0 fixed some normal calc issues in LODGeomap 13 years ago
Sha..rd 940232406e * Fixed town.zip by getting it from googlecode downloads 13 years ago
dan..om 9378179d94 - Fixed camera "twisting" when rotating up/down when zoomed-in. The min rotation is hard-coded to -90 degrees down (the up remain settable). 13 years ago
rem..om 94e0937bb6 Fixed an ArrayIndexOutOfBound in animationFactory 13 years ago
rem..om 07e96d02eb Fixed an issue in AnimationTrack when time was skipped out of bounds of the animation 13 years ago
rem..om 8ab5a211e2 Removed previously committed System.out from AndroidAudioRenderer 13 years ago
rem..om 218f082c8b Properly stopping and resetting Medialayer in AndroidAudioRenderer to be able to play an audio node more than once without failing. 13 years ago
Kae..pl d6bf9372bf Fix to 3D material definition for blender loader. 13 years ago
rem..om 1a771236cf fix NPE in AndroidHarness when quitting (thanks iwgEric) 13 years ago
PSp..om 511a11fc7c Moved the creation of the guiFont into a separate 13 years ago
rem..om 8eae2cfd8a Cinematic, fixed time seeking when having several SpatialAnimation with a speed > 1 13 years ago
rem..om 191bd21b40 Removed AndroidHarness specific calls from the OGLESContext. 13 years ago