1997 Commits

Author SHA1 Message Date
nor..67
33596cb88f - serialize light&camera name
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7182 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-04 13:09:53 +00:00
nor..67
d5db0aef1f - add name to camera and light (not being part of the scenegraph is no reason to be nameless)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7181 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-04 13:00:12 +00:00
PSp..om
041f47157d Modified serializer to throw an exception if it tries
to read from a buffer and doesn't understand what class
it's reading.  Error messages... it's the little things
that matter.


git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7180 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-04 01:01:17 +00:00
nor..67
d1d082156f - use JmeFormatter in jMP output window
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7179 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-03 22:37:48 +00:00
nor..67
0e10f7bdc3 - fix logging to only replace logger for jme3 packages
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7178 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-03 22:34:50 +00:00
sha..rd
90bf137894 * Added new renderer capability: NonPowerOfTwoTextures
* LwjglRenderer will show warnings when NPOT textures are used and the graphics card doesn't support them
 * LwjglGL1Renderer will scale textures to POT sizes if NPOT is not supported
 * Enable simple logging

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7177 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-03 21:45:29 +00:00
nor..67
b6386751e4 - refresh parent and created folder after model import
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7176 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-03 21:43:24 +00:00
sha..rd
86a4ad3718 * J3O files will now automatically load J3M files if they were loaded via assetManager.loadMaterial()
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7175 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-03 21:04:47 +00:00
sha..rd
b774630160 * TextureKey.equals() now takes into account flip Y flag
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7174 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-03 19:54:26 +00:00
nor..67
07f9cf0d23 - remove updateModelBounds() call from BasicGame template
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7173 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-03 15:36:53 +00:00
nor..67
9ef10e5ac7 - remove deprecated material data from BasicGame template Main.java
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7172 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-03 15:35:25 +00:00
rem..om
db8034d894 Node : fixed setTransformRefresh to properly set the transform refresh to all the node's children.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7171 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-03 10:33:59 +00:00
rem..om
c63c4a3e2b - Used TempVars for transform calculation in getOffsetTransform
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7170 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-03 09:13:47 +00:00
PSp..om
70c1db322f Fixed an indexing bug introduced by the last change.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7169 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-03 06:29:03 +00:00
sha..rd
636339a432 * Proper TempVars lock/unlock usage in SkeletonControl ... Although it shouldn't really break anything since that class is the only one using the skinning arrays.
* Deprecated Transform.Identity since it does not follow conventions. Added IDENTITY to replace it.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7168 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-03 05:04:14 +00:00
sha..rd
2611139702 * Fixed a possible issue where updateLogicalState could cause an IndexOutOfBoundsException
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7167 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-03 04:46:03 +00:00
sha..rd
548eb26428 * Made Bone.getAttachmentsNode() private, instead the method in AnimControl should be used
* Lights do not have names because they are not part of the scene graph
 * Fixed compiler warnings with IntMap iteration

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7166 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-03 03:56:39 +00:00
PSp..om
8858ccf2ef Getting rid of a couple of compiler warnings.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7165 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-03 03:09:08 +00:00
rem..om
109c6b4ef7 Unreverted back change http://code.google.com/p/jmonkeyengine/source/detail?r=7142 because change is so fun :D, and it's more logical...i guess
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7164 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-02 22:58:13 +00:00
rem..om
dc030c897f Bone animation :
- Split of the AnimControl in two parts : 
	- The AnimControl that handles skeleton transformation via tha animation data
	- The SkeletonControl that handles the skinning of the mesh using skeleton transformations
- Ensured backward compatibility with old j3o files, and changed the ogre mesh loader to create the controls properly
- Reverted change http://code.google.com/p/jmonkeyengine/source/detail?r=7142 transforms passed to the setUserTransform methods must be considered as increments to current transform
- Fixed some issues in the ragdollControl and test case (still WIP don't use it)

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7163 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-02 22:41:47 +00:00
nor..67
e4c8769be0 - fix SceneToolController AppState implementation
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7162 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-02 20:57:06 +00:00
nor..67
cdd44058d8 - remove isActive from AppState interface
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7161 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-02 20:50:00 +00:00
rem..om
6d27155e86 Fixed tests that use wildHouse.zip so that the loading append in the simple init and not in the main, because it fails since the testChooser change
On a side note the wildhouse.zip in the download section is not the same as the one in the test package, and fails to load due to bad file naming (meshxml instead of mesh.xml)

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7159 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-02 08:45:55 +00:00
sha..rd
56554d970d * Forgot this one ..
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7158 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-02 01:51:54 +00:00
sha..rd
12fae01a80 * OBJLoader will no longer crash when it cannot find materials in MTL file
* Fixed bug where calling any of the Listener methods would have no effect 

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7157 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-02 01:50:01 +00:00
PSp..om
ee7ba81ee3 Remove the line that puts all bitmap text into the
Gui bucket by default because it's confusing and in
most cases the bitmap text would have inherited that
bucket from its parent if it were appropriate.  Unless
someone educates me as to the error of my ways.


git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7156 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-01 23:35:57 +00:00
PSp..om
858925182e Added a log INFO message for when messages are dispatched
and no listeners are registered to receive it.


git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7154 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-01 21:42:13 +00:00
PSp..om
d3364b4622 Fixed an NPE (apparently harmless) for a certain connection
teardown ordering and added some logging just to be sure
the channels are getting closed.


git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7153 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-01 21:33:13 +00:00
PSp..om
50465e37b3 Fixed a getConnection() bug caused by a silent autoboxing
issue left over from when the long -> int client ID 
conversion was made.  Now connection lookups work again.


git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7152 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-01 21:23:48 +00:00
rem..om
50d55b7e59 RagdollControl ---WIP----
- Automatic creation of the ragdoll collisions shapes
- Changed TestBoneRagdoll (press space to activate physics, left click to shoot bombs)

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7151 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-01 17:51:54 +00:00
mul..va
4877b17cab Missing Search Textfield in TestChooser
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7150 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-01 04:45:49 +00:00
nor..67
2267d5ff1f - fix Ray vars unlocking
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7149 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-03-31 23:34:53 +00:00
nor..67
3c10d7c16b - fix use of tempVars
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7148 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-03-31 22:49:58 +00:00
nor..67
d80616ef89 - add rotation fix for SimpleWater plane , thanks to @batkid
http://jmonkeyengine.org/groups/effects/forum/topic/changing-the-rotation-of-simplewaterprocessor/

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7147 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-03-31 22:42:13 +00:00
nor..67
43c0d1edfe - add AbstractToolWizardAction
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7146 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-03-31 11:27:06 +00:00
mul..va
e280c27adf URL: http://jmonkeyengine.org/groups/contribution-depot-jme3/forum/topic/checking-gui-culling/
Check Culling of Gui Node on Screen Space
Now Gui node can have Bucket.Dynamic

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7145 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-03-31 08:45:49 +00:00
mul..va
fbc980152e TestChooser multi-run fix.
Not all TestXXX class extends Application class.
If test doesn't extend Application, call main() instead of start() method.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7144 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-03-31 08:40:53 +00:00
mul..va
16fc60c8a0 URL: http://jmonkeyengine.org/groups/contribution-depot-jme3/forum/topic/renaming-appstate-setactive-setenabled/
Renaming AppState.setActive()/isActive() to setEnabled()/isEnabled() for consistency

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7143 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-03-31 00:26:13 +00:00
rem..om
2762ba3b27 Bone Animation : fixed scale on user transform
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7142 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-03-30 04:31:59 +00:00
mul..va
df8680bf17 URL: http://jmonkeyengine.org/groups/contribution-depot-jme3/forum/topic/add-double-click-enter-support-for-testchooser/
Add double click, enter, multiple selection support for TestChooser

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7141 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-03-30 02:04:12 +00:00
nor..67
bc186ecb48 - add target to zip templates to main build.xml
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7140 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-03-29 15:30:38 +00:00
nor..67
58ddf49040 - Add ProjectAssetManager accessor to abstract SceneExplorer actions
- Use ProjectAssetManager in SkyBox wizard instead of "dirty" SceneApplication.getApplication().getAssetManager()

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7139 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-03-29 15:24:48 +00:00
nor..67
197d793cc8 - Create "New Control" and "New Spatial" abstract classes that allow showing a Wizard before creation
- Fix freeze of Add Skybox.. in Terrain Editor

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7138 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-03-29 15:19:27 +00:00
PSp..om
228a207aaf Had this one hanging around from like a month ago...
Added the ability to set the geometry comparators
for the buckets for those cases where the app may
know better.


git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7137 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-03-29 04:31:53 +00:00
PSp..om
37cc6e581d Deprecated registerPackage() and added a log INFO to
log all classes that are registered.


git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7136 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-03-28 19:33:41 +00:00
nor..67
55ea5239cb - Small cleanups in SceneVieweropComponent and SceneApplication
- Add new nifty wiki pages to manual
- Update wiki pages

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7135 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-03-28 14:41:15 +00:00
nor..67
67adc1737c - add workaround for previews (SceneViewer opens when preview is needed)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7134 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-03-28 13:25:36 +00:00
sha..rd
e4cc9d1482 * Fixed bug with dual UV channel loading, forgot to do it in the previous revision..
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7133 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-03-28 04:02:29 +00:00
sha..rd
8adc704bcc * Fixed bug with OgreXML loader not actually supporting 2nd UV channel
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7132 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-03-28 02:33:57 +00:00
nor..67
4d67ee0c3b - use only FileObject instead of File
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7131 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-03-27 21:36:04 +00:00