A complete 3D game development suite written purely in Java.
 
 
 
 
 
sha..rd 636339a432 * Proper TempVars lock/unlock usage in SkeletonControl ... Although it shouldn't really break anything since that class is the only one using the skinning arrays. 14 years ago
engine * Proper TempVars lock/unlock usage in SkeletonControl ... Although it shouldn't really break anything since that class is the only one using the skinning arrays. 14 years ago
nbproject - add NetBeans Freeform project to build SDK 14 years ago
sdk - fix SceneToolController AppState implementation 14 years ago
build.xml - add target to zip templates to main build.xml 14 years ago