Stephen Gold
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d55776d081
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revise TestBoneRagdoll & TestRagdollCharacter to use DynamicAnimControl
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6 years ago |
Stephen Gold
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235b9db2ca
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publicize Joint.applyBindPose(), add DynamicAnimControl & related stuff
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6 years ago |
Paul Speed
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59af265398
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Updated the joystick test to indicate when the new LEFT_TRIGGER/RIGHT_TRIGGER
axes are used.
Also changed the console output to include the logical ID of triggered axes instead
of just the name.
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6 years ago |
quazi-irfan
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5bc64800e0
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Fix printing if stencil is enable or disable
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6 years ago |
Paul Speed
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ac60a134d2
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Updated the axis event processing to pay attention to dead zones.
A little more complicated than just ignoring values in the dead zone since
we have to bring them back to 0... but not much more complicated than that.
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6 years ago |
Stephen Gold
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2124e3e86b
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TestGltfLoading: comment
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6 years ago |
Stephen Gold
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2356320d30
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more comment-only correction
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6 years ago |
Stephen Gold
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784106e0c6
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Revert "fix for issue #989 (RollingTheMonkey works with JBullet but not native)"
This reverts commit 1bb388d793 .
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6 years ago |
Stephen Gold
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7e6fa03009
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added a test for issue #1029
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6 years ago |
Stephen Gold
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4581b6cb36
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jme3-examples/jme3-lwjgl3 JavaDoc corrections (comments only)
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6 years ago |
Stephen Gold
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512b096cb4
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fix for issue #1026: TestPhysicsCharacter spins Sinbad too fast
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6 years ago |
Ali-RS
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dae85e1598
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Removed unused imports. (#1020)
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6 years ago |
Stephen Gold
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d17376e713
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PhysicsTestHelper: fix JavaDoc warnings (comments only)
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6 years ago |
Stephen Gold
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51b12e1b9e
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test&fix for issue #1004 (RagdollUtils can't handle 16-bit bone indices)
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6 years ago |
Stephen Gold
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b9ea661391
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fix for issue #993 (TestGltfLoading throws AssetNotFoundException)
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6 years ago |
Stephen Gold
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000ac95fd4
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fix for issue #982: add town.zip file to repo, load different HTTP image
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6 years ago |
Stephen Gold
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e5fb5bfefe
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fix for issue #985: use a MaterialKey in TestAssetLinkNode
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6 years ago |
Stephen Gold
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0e9ff83996
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fix for issue #998: add ZIP file, remove "Jumps" and HttpZipLocator
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6 years ago |
Stephen Gold
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8cd5894f55
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TerrainTestTile: T key had to be pressed 2x before effect (see PR #827)
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6 years ago |
Stephen Gold
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3c3e3f4af2
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fixes for issue #994 (wildhouse.zip not found)
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6 years ago |
Stephen Gold
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bbf1f73a89
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fix for issue #983 (TestMusicStreaming crashes due to missing asset)
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6 years ago |
Stephen Gold
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2a904034c2
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fix for issue #992 (HelloCollision throws an AssetLoadException)
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6 years ago |
Stephen Gold
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1bb388d793
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fix for issue #989 (RollingTheMonkey works with JBullet but not native)
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6 years ago |
Stephen Gold
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44801da706
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fix for issue #988 (assertion failure in jme3test.games.CubeField)
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6 years ago |
Stephen Gold
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017800251b
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Revert "test and fix issue #358 (Centered BitmapText is rendered blurry)"
This reverts commit c4e1e7f1f8 .
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6 years ago |
Stephen Gold
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552f4a069c
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fix part B of issue #632
|
6 years ago |
Stephen Gold
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c2337e823e
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fix part A of issue #632
|
6 years ago |
Stephen Gold
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c4e1e7f1f8
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test and fix issue #358 (Centered BitmapText is rendered blurry)
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6 years ago |
Stephen Gold
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cf7725a56e
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fix issue #240 (TestBlenderObjectAnim fails with NPE)
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6 years ago |
Stephen Gold
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53d7052301
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test and fix for issue #970 (#973)
|
6 years ago |
Stephen Gold
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8f21a7eb55
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test and fix for issue #931
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6 years ago |
Stephen Gold
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976d45a230
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test and fix for issue #928: disabled native Bullet's QuickProf
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6 years ago |
David Berrios
|
95ba65c8c5
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Remove JVM arguments for OSX when running examples
|
6 years ago |
Stephen Gold
|
8f26a3cc3f
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tests and fixes for issues #918 and #919
|
6 years ago |
Stephen Gold
|
dc4189afc3
|
test case and fix for issue #911
|
6 years ago |
Stephen Gold
|
ce871712a8
|
fix for issue #908
|
6 years ago |
Stephen Gold
|
4323c4101a
|
fix for issue #897
|
6 years ago |
Stephen Gold
|
0b782b9fb4
|
fix for issue #886
|
6 years ago |
Stephen Gold
|
10eef65e73
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test case and fix for issue #894
|
6 years ago |
Stephen Gold
|
a4ca3cbd40
|
test case and fix for issue #883
|
6 years ago |
Stephen Gold
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a28d5ccd16
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test case and fix for issue #889
|
6 years ago |
Stephen Gold
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ac182e38d5
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add a test for JME issue #877
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6 years ago |
Nehon
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6b2af9917b
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Fixes post shadows compilation issue on android
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7 years ago |
theMinka
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dd561a0c5b
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Reworked the TestBlendEquations example (#848)
|
7 years ago |
Nehon
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3aeb7350ae
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Fixes an issue with animation speed being wrongly applied
|
7 years ago |
Nehon
|
0cc97f5653
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Deletes obsolete TestPBREnv test
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7 years ago |
Nehon
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83aef82d92
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Adds support for light porbe blending and Oriented box light probes with corrected parallax
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7 years ago |
Nehon
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9df4449f49
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Adds animation mask to the animation system
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7 years ago |
Nehon
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a463f5515a
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Negative speed now plays an animation backwards
|
7 years ago |
Nehon
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daba9b8bc7
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Proper serialisation for morph animation
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7 years ago |