1124 Commits

Author SHA1 Message Date
nor..67
5d79274363 - add null check on executable file to android SDK execution
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8211 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-07 11:18:03 +00:00
sha..rd
6d728615a3 * Ogre3D mesh.xml loader is now more resilient to certain models exported using blender2ogre
* Ogre3D dotScene loader can now load spot lights
 * Added some better debugging to FBO errors
 * Fix weird explosion in TestWalkingChar
 * Added additional "canvas torture methods" in TestCanvas 
 * Several fixes to canvas:
   - Issue when size becomes 0, 0
   - Freeze if no framerate limit is imposed and canvas is closed

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8210 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-07 02:46:40 +00:00
sha..rd
120a3d1e4f Blender Loader
* Correct calculation of spot light's inner and outer cone angles
 * Loaded lights are now attached to the model's root node instead of being foolishly discarded


git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8209 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-07 02:39:02 +00:00
nor..67
ca0e7a83af - update platform includes
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8208 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-06 14:18:25 +00:00
nor..67
86e3e3d082 - add NBAndroid update center to Android Plugin
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8207 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-06 12:30:41 +00:00
nor..67
94cbd653ef - change build script to use specification version (no svn suffix) for stable build
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8206 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-06 12:21:14 +00:00
nor..67
5794e3c844 - change build script to use specification version (no svn suffix) for stable build
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8205 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-06 12:00:53 +00:00
nor..67
a4814166b5 SDK:
- select correct android target after target list has been updated using android tool

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8204 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-06 11:25:56 +00:00
nor..67
72a8006a11 SDK:
- Add "Android Files" node to project with MainActivity.java, AndroidManifest.xml and build.properties

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8203 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-06 11:17:28 +00:00
nor..67
8f2c0adefc SDK:
- fix selection of android target in UI 

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8202 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-06 10:15:45 +00:00
nor..67
4f149cc90b SDK:
- add android clean target to android deployment


git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8201 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-06 10:03:23 +00:00
bre..ns
69fe43f079 added terrain.getNormal(x,z)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8200 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-06 05:31:24 +00:00
nor..67
7036ce194a SDK:
- some tooltips for android deployment settings

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8199 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-05 23:56:12 +00:00
bre..ns
a899fbc075 fixed TerrainGrid.getHeightmapHeight, fix thanks to @Makeshift
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8198 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-05 23:32:49 +00:00
nor..67
ce767f9729 SDK:
- some tooltips for android deployment settings

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8197 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-05 23:28:39 +00:00
nor..67
68f98cc52f SDK:
- fix restoring of UI selection of android sdk from settings

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8196 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-05 23:09:37 +00:00
bre..ns
86124b9a04 terrain.getHeight now scales the result
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8195 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-05 22:27:11 +00:00
nor..67
4994f6f0fd SDK:
- fill more data for android target list

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8194 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-05 21:43:30 +00:00
bre..ns
0c193bd5b9 unflipped terrain sample alphamap
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8193 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-05 19:14:27 +00:00
rem..om
9bd19338e3 Renderer : fixed clear color buffer when color write is disabled
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8192 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-05 19:13:06 +00:00
nor..67
c00dcbdbea - fix android library copy
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8191 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-05 15:10:22 +00:00
nor..67
acbdfe8337 - add android deployment to SDK
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8190 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-05 15:08:12 +00:00
nor..67
42f3770946 - fix AndroidApplication
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8189 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-05 08:48:45 +00:00
nor..67
f5e02874ac - fix tests
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8188 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-05 00:29:10 +00:00
nor..67
b03bc623a9 - adapt SceneApplication rendering for background rendering of OffViews etc
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8187 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-05 00:28:03 +00:00
nor..67
a2778c2a3c - fix two tests calling render(tpf)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8186 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-05 00:23:13 +00:00
sha..rd
062507e23e * Render off screen surfaces even if main screen isn't visible
* AWTLoader now supports 16-bit grayscale PNG loading as Luminance16
 * AWTLoader uses try/finally on stream
 * Fix exception in MaterialLoader (was it really that hard to fix, normen?)

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8185 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-04 23:41:46 +00:00
sha..rd
2f41dcfd48 * More checkFrameBufferError() only when setting an FBO, and not when setting main FB
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8184 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-04 23:22:38 +00:00
sha..rd
045e2a4317 * AssetManager.loadAsset() with null key will throw exception
* Make use of try/finally paradigm for all loaders

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8183 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-04 22:42:32 +00:00
Kae..pl
0094d37e0f Loading constraints for blender 2.49 fix (warning is now shown when blender version is 2.50 or higher).
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8182 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-04 20:55:06 +00:00
nor..67
6d3eb9e151 - update applet zip file
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8181 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-04 19:31:39 +00:00
nor..67
641b3c7691 - add automatic data zip creation for lwjgl applet plugin
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8180 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-04 19:29:37 +00:00
nor..67
589b285ba1 - revert update lwjgl to latest 2.8.0-nightly due to MacOSX issues
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8179 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-04 19:24:44 +00:00
nor..67
040d028cf9 - update lwjgl to latest 2.8.0-nightly
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8178 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-04 19:17:55 +00:00
nor..67
7508d6c9bc SDK:
- update applet deployment with lwjgl 2.8.0-nightly (fixes for MacOSX and Linux)

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8177 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-04 19:13:32 +00:00
rem..om
29dbdc08a4 Filters : fixed depth buffer rendering for additionnal passes
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8176 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-04 14:32:54 +00:00
rem..om
90a7917e1a Cinematic : removed accessors with a typo
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8175 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-04 14:19:26 +00:00
nor..67
4cc1909beb SDK:
- add workaround for unsaved scene "hanging" in save button when editor was closed

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8174 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-04 13:40:28 +00:00
nor..67
d293d00867 SDK:
- change some plugin names

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8173 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-04 11:45:23 +00:00
nor..67
5b59687769 SDK:
- change some plugin names

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8172 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-04 11:19:38 +00:00
nor..67
d2c60b6f19 SDK:
- use jmonkeyplatform app name

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8171 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-04 11:16:05 +00:00
sha..rd
dd7495185c * Do not use control flow in GLSL version 1.0 in Lighting.frag
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8170 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-04 06:08:48 +00:00
sha..rd
f6322b28ec * Fix default value for PssmShadowRenderer intensity
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8169 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-04 05:41:57 +00:00
sha..rd
d614244f0f * Consitency between Matrix4f.invertLocal() and Matrix3f.invertLocal(): Now both of them compare determinant to 0 to check if inversion is possible. This fixes an issue with no lighting when a really small scale is applied to scene objects
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8168 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-04 05:30:13 +00:00
sha..rd
71cb644853 * Tried to fix canvas + multisampling bug by creating 1 sample pbuffer
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8167 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-04 03:30:26 +00:00
sha..rd
471f449017 * Fix crash on context.restart(). Reset shader sources when shader itself is reset
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8166 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-04 02:25:01 +00:00
sha..rd
8411ff22e2 * Fix incorrect warning message in OBJLoader
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8165 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-03 23:04:55 +00:00
sha..rd
cfbb444b97 * Ported .material loader to use BlockLanguageParser. Also made it more reliable in terms of detecting lightmaps and strange texture setups.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8164 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-03 22:40:17 +00:00
sha..rd
f421e2a876 * Removed shiny check in Lighting.frag (for ATI Radeon X1600 and similar)
* Applying default values for materials inside old J3O files
 * Default shininess in TerrainLighting

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8163 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-03 22:39:02 +00:00
sha..rd
2d1b2b7948 * Fixed "jME3 ate my mouse" Linux bug when an exception occurs
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8161 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-03 19:44:45 +00:00