sha..rd 062507e23e * Render off screen surfaces even if main screen isn't visible
* AWTLoader now supports 16-bit grayscale PNG loading as Luminance16
 * AWTLoader uses try/finally on stream
 * Fix exception in MaterialLoader (was it really that hard to fix, normen?)

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8185 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-04 23:41:46 +00:00
2011-09-04 19:31:39 +00:00
Description
A complete 3D game development suite written purely in Java.
844 MiB
Languages
Java 95.4%
C++ 2.5%
GLSL 1.5%
C 0.3%
HTML 0.2%