Commit Graph

2074 Commits (5671358657e6059fc7b0d58ee70e15f0d0e961d6)
 

Author SHA1 Message Date
rem..om 5671358657 Soft particles implementation. 13 years ago
Kae..pl 787e912591 Fixes to AWT textures blending. 13 years ago
Sha..rd 491d514c0f * BorderClamp and Clamp texture wrap modes now become EdgeClamp on Android 13 years ago
Sha..om 9ddb941daa * Fix javadoc error in Transform.loadIdentity() 13 years ago
Sha..rd be7a22e3d5 * Remove most common usage of IntMap.iterator() 13 years ago
PSp..om 5cf9954814 Added a comment with what I think the taskQueue 13 years ago
nor..67 7522ae7a95 SDK: 13 years ago
nor..67 1af4ea110c - up version of android build script 13 years ago
nor..67 32c4e50953 - rename library from jme3-android to android-base to avoid mixup with the user-added libraries 13 years ago
nor..67 4073fee081 - update lwjgl to 2.8.3, fixing MacOSX 10.5 and lower compatibility 13 years ago
PSp..om dde5d0a510 Added a ResetStatsState so that the stats are always 13 years ago
PSp..om 54471475fe Added a test showing the basic app state life cycle 13 years ago
Sha..rd aa8298ecdf * Fixed BufferUtils on android when used on non bytebuffers 13 years ago
Sha..rd b2e086bbee * Added ResolutionInverse (thanks kwando) 13 years ago
Sha..rd 7a7b2c3f5f * Fixed issue with WorldMatrixInverse uniform binding being incorrect (thanks survivor) 13 years ago
Sha..rd 2cbbfaa3b9 * It is now possible to modify an existing buffer through Mesh.setBuffer() (previous behavior was to crash) 13 years ago
Sha..rd f3528f8d6e * BufferUtils.destroyDirectBuffer() will only look up methods once 13 years ago
Sha..rd 68da72cf66 * Actually fixed the issue with the tangents this time .. (TestTextureAtlas runs) 13 years ago
Sha..rd c9046fa21c * Since number of tangent components in a tangent buffer can vary, GeometryBatchFactory now takes # of components into account preventing IndexOutOfBoundsException 13 years ago
Sha..rd 3dfe3d70f5 * Re-added conditional in Lighting.frag to avoid NVIDIA bug. It uses control flow but most GLSL compilers should optimize it to compare and set. 13 years ago
Sha..rd df212d358f * AndroidAssetManager will avoid registering loaders if the class isn't in the classpath similar to DesktopAssetManager 13 years ago
Sha..rd 1aed2068be * Formatted many android classes and files 13 years ago
bre..ns 8d9895036b more terrain normal code clean up 13 years ago
bre..ns 3420ec2881 simplified terrain tangent generation, cleaned up code 13 years ago
nor..67 9221bea9d9 - override default javadoc target to exclude test javadoc in build.xml 13 years ago
nor..67 b264e4dff1 - simplify build.xml jar separation 13 years ago
Sha..rd ea0617fa81 * Added new uniform binding WorldMatrixInverseTranspose (thanks kwando) 13 years ago
roo..li 7c999dc4cd Updated code palette: added appsettings, background color, improved shiny and textured. 13 years ago
roo..li 05dc1f1909 replaced deprecated ColoredTextured by Unshaded.j3md in sample 13 years ago
nor..67 8848c90b47 SDK: 13 years ago
nor..67 b0ada38d21 - move effects and networking to separate jar files 13 years ago
nor..67 9978684407 - move effects and networking to separate jar files 13 years ago
Kae..pl 2b004e803d Better support for textures blending. 13 years ago
Sha..om b12285b8a4 * Make AndroidImageInfo extensible, add javadoc explanation 13 years ago
Sha..om 06f5ad5bce * Fix Blender 2.62 issue with uint64_t 13 years ago
roo..li 321c50c514 Fixed reported bugs in drag&drop Palette (typo in xml file, use of deprecated effects API in Java files) 13 years ago
PSp..om f07446e0d4 Added an accessor for the stats view object. 13 years ago
roo..li aebe0161d4 Added "how_to_use_materials" to sdk help wiki_help.properties 13 years ago
roo..li 29953fdb83 Added "how_to_use_materials.html" to sdk help core-toc and wiki-map 13 years ago
Kae..pl c23c7e1378 Fix to textures loading (material color should now not interfere with the texture). 13 years ago
Kae..pl 3d22756dfc Added support for loading the following texture types: DXT1, DXT3 and DXT5. 13 years ago
roo..li 8af8d87752 added material colors/specular/diffuse to shiny sphere snippet in Palette 13 years ago
rem..om 03da8d5316 BatchNode enhancements : 13 years ago
rem..om 446c03935e Fixed NPE in AndroidAudioRenderer when soundPool is not initialized 13 years ago
rem..om c4231e3200 - Inverted red channel of the pond normal map so it looks bumpy 13 years ago
rem..om 26ffa11655 - Fixed parallax distortion thanks to Survivor 13 years ago
rem..om bb9b2ea5ce Changes to AndroidInput to properly handle multipoint touch events with proper ids (thanks to techsonic) 13 years ago
rem..om a3497ca8b2 Null check on audio renderer in the onPause and onResume of the android Harness. The audio renderer appears to be null (wich is another issue) 13 years ago
rem..om afc2710626 Removed the call to glHint GL10.GL_PERSPECTIVE_CORRECTION_HINT as it generates an INVALID_ENUM error. 13 years ago
rem..om 60479107bb Removed some unused variable and method in MotionPath 13 years ago