1251 Commits

Author SHA1 Message Date
nor..67
2a48696164 - update information on native bullet building
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8862 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-04 23:14:38 +00:00
rem..om
c8c4cfe7c0 Fixed semicolon 'conceptual' disappearance
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8861 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-04 22:13:20 +00:00
Sha..om
8c94853989 * Replaced mandatory check in Ray.setDirection() with assertion
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8860 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-04 21:55:48 +00:00
Sha..om
cebf822f0e * Added check for unit vector in Ray.setDirection()
* Changed Ray constructor to set direction to 0, 0, 1 to satisfy above requirement
 * Ray no longer steals references

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8859 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-04 21:48:23 +00:00
Sha..om
28a10e239c * Moved framebuffer exception INSIDE NPOT check instead of outside where it made no sense
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8858 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-04 21:34:44 +00:00
nor..67
a26082caba engine project:
- add native bullet c++ files to project view
- add configuration to build and run bullet

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8857 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-04 07:04:51 +00:00
nor..67
74a1f88aac - do not force header creation in native bullet compile (saves recompiling)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8856 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-04 06:19:16 +00:00
nor..67
ae4ff3e45a - automatically download and compile bullet source for native bullet
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8855 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-04 06:07:40 +00:00
nor..67
3e868d46de build script:
- fix build error on server

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8854 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-04 05:31:33 +00:00
nor..67
2d30689043 - unify native jmePhysicsSpace for android and desktop
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8853 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-04 04:42:50 +00:00
nor..67
3f8ee953ed - unify native jmePhysicsSpace for android and desktop
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8852 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-04 04:42:08 +00:00
nor..67
d0f1b21f4c build script:
- remove test dir creation

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8851 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-03 23:20:58 +00:00
nor..67
4e95a85a4c - remove unused libraries
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8850 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-03 22:54:02 +00:00
nor..67
c16e880888 - remove desktop-fx package and move effects to core, remove HDRRenderer swing UI
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8849 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-03 22:26:46 +00:00
nor..67
85ed03bb92 - remove desktop-fx package and move effects to core, remove HDRRenderer swing UI
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8848 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-03 22:25:52 +00:00
nor..67
20ce3874fd build script:
- cleanups and added output instead of comments

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8847 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-03 16:30:31 +00:00
nor..67
ba76fc53b7 build script:
- exclude nifty examples

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8846 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-03 16:01:08 +00:00
nor..67
eb3c8192ea build script:
- use existing variables instead of hardcoded paths

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8845 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-03 14:42:12 +00:00
nor..67
7c244d1aaf build script:
- output some logging during compile

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8844 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-03 14:38:28 +00:00
nor..67
3cdaf0e051 jme3:
- fix imports in all classes

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8843 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-03 14:06:48 +00:00
nor..67
b40e9840a1 build script:
- exclude res package from jME3-android.jar

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8842 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-03 05:37:51 +00:00
nor..67
1de38daf9a build script:
- fix zip distribution build

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8841 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-03 04:40:49 +00:00
nor..67
103b55d046 SDK:
- fix library references for SDK
- add blender, terrain and plugins library
- remove video library
- fix android build
- fix jme3 library svn auto-versioning

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8840 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-03 04:38:08 +00:00
nor..67
c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now
- separate jar files for engine components
- resolve dependencies between code parts
- remove Nifty dependency from Cinematics
- remove Physics dependency from TerrainGrid
- add public accessors to Natives Extraction
- remove RenderHint serialization from networking

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8839 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-03 01:22:42 +00:00
nor..67
1cc957e7e9 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now
- separate jar files for engine components
- resolve dependencies between code parts
- remove Nifty dependency from Cinematics
- remove Physics dependency from TerrainGrid
- add public accessors to Natives Extraction
- remove RenderHint serialization from networking

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8838 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-03 01:19:18 +00:00
rem..om
30eefdfe43 Inverted Pond normal map red channel to look correct with the lighting material
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8837 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-02 12:23:32 +00:00
bre..ns
7f1fff1538 fixed some terrain edge tangents
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8835 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-01 03:56:32 +00:00
Sha..om
875ed1c7cc * Fix version check in SceneLoader
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8833 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-01 01:38:42 +00:00
rem..om
c4d3e7ea6f - Bone : Attached Node transforsm are now correctly updated when using setUserTransformWorld
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8830 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-28 20:36:35 +00:00
nor..67
6113425db9 - add loading of native bullet libraries to AndroidHarness, caught if fails
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8828 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-27 23:27:56 +00:00
nor..67
e1bcefefe9 - use Float.isInfinite in ShadowUtil
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8827 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-27 16:01:16 +00:00
nor..67
3b1ab69223 - use Float.isInfinite in ShadowUtil
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8826 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-27 16:00:30 +00:00
nor..67
2c0fe5e938 - also do check for input stream in Natives extraction
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8825 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-27 13:54:32 +00:00
nor..67
9574f9dd64 - make sure Natives extraction closes stream
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8824 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-27 13:53:03 +00:00
nor..67
e285caae6d - fix check for Nan in ShadowUtil
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8823 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-27 13:50:29 +00:00
nor..67
d39c9ef6da - use Integer.valueOf(int) instead of new Integer(int) in ogg streaming
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8822 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-27 13:47:25 +00:00
nor..67
4e66dddc95 - remove unneeded instanceof and casting in Material
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8821 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-27 13:46:51 +00:00
nor..67
212b57ecc6 - add some equals() methods where compareTo is used
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8820 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-27 13:46:20 +00:00
nor..67
60f34c788c - fix move->copy in build script
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8819 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-27 03:15:49 +00:00
nor..67
b757187d5a - engine build: add bullet natives to zip distribution even when native bullet isnt built
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8816 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-27 02:41:51 +00:00
nor..67
0977957706 - use separate build path for bullet native .o files
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8814 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-27 00:50:07 +00:00
nor..67
d7f12c76d9 - use better path property in android build
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8813 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-26 23:48:14 +00:00
nor..67
4e17088fa4 - re-enable build-bullet-natives depends
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8810 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-26 22:28:56 +00:00
bre..ns
9da184fcd7 cleaned up geomap code
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8808 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-26 21:47:04 +00:00
bre..ns
36453a919c TerrainGrid no longer needs initialize() called, handled automatically now.
TG normal seams fixed

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8807 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-26 18:38:46 +00:00
bre..ns
b736768b2d fixed terrain normals
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8806 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-26 18:22:24 +00:00
nor..67
5212883f3b - change jar name for android bullet natives
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8804 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-26 14:55:23 +00:00
nor..67
a5d2fe07bc - add build process for android bullet native (thanks to @iwgeric)
- add bullet native libraries for android

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8803 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-26 14:49:09 +00:00
nor..67
f55a277cd9 - remove unnecessary checks in RenderQueue.renderGeometryList()
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8801 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-26 01:51:32 +00:00
Sha..rd
e57637f307 * Set default shininess value to 1 for TerrainLighting.j3md, it has to be this way to avoid an NVIDIA bug. Please don't change it back but fix the shader instead
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8800 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-25 19:41:43 +00:00