Sha..rd
4721c944a2
* Minor warning fix in BoundingBox, BIHTree
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* Fix BoundingSphere, calculation was bugged due to TempVars sharing
* Add BoundingSphere vs. Triangle collision
* Delete Natives class from core as it was moved to desktop previously
* Parser classes now use whitespace instead of " " for splitting
* Bone.getAttachmentsNode() no longer public due to misuse in user code
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9151 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Sha..rd
8c0e5ad541
* Removed useless null check in Plane
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* Moved Natives class to desktop source package
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9150 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Sha..om
eb9ef60d04
* Fix OBJ Loader exception
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9149 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Sha..rd
4aa00107e2
* Added missing AndroidImageInfo
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9148 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Sha..rd
381a3365ef
* Applied android audio renderer patch (thanks to prich on the forum)
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9147 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Sha..rd
f357a7e89f
* OBJ loader now supports multiple spaces or tabs in between vertex/face specifications
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9146 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
rem..om
512ebfaa1f
Fixed artifact on simple water for old intel card thanks to Androlo
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http://jmonkeyengine.org/groups/graphics/forum/topic/fixed-problem-in-simple-water/#post-162943
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9145 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Sha..rd
a64db6fc7b
* Andrid - AndroidLocator now follows spec when regards to multiple call support with AssetInfo.openStream()
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* Android - fix exception with recycled bitmaps that occurs when jME3 application is restored/maximized after pause
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9144 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Sha..rd
3fa629053a
* Deleted AndroidApplication and AndroidSkyFactory due to deprecation
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9143 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Sha..rd
8652b1f759
Android
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* Enable checking of errors per frame (if checkErrors is disabled)
* Formatting and javadoc fixes in AndroidHarness
* AndroidHarness.reportError() rewritten to for clarity
* OGLESContext will report OpenGL2 failure directly to app through handleError instead of continuing execution
* OGLESContext will register uncaught exception handler only for current thread
* Formatting and javadoc fixes in OGLESContext
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9142 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Sha..rd
65c27304be
* Android - disable GL error check by default
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9141 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Sha..rd
b75a3415c5
* Android - fix shader compile error on PowerVR GPUs
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9140 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
PSp..om
65f8dbf6ae
For the cases where a define has not actually
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changed, don't reload the shader. This prevents
a lot of extra work from being done.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9139 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
PSp..om
1f0a77de26
Modified the define list to only recompile if
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values have changed. Also, it returns a boolean
for set and remove on whether a change actually
occurred. This will be used by my next commit
to give a performance boost.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9138 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Sha..om
b0cff4343e
* Fix View -> Model space for ViewProjectionMatrix
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9137 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Kae..pl
026a5bd0a6
Removed unnecessary System.out's.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9136 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Sha..om
3bceee24fb
* Fixed syntax error due to implicit float -> vec3 conversion in PostShadowPSSM15.frag
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9134 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Sha..om
b53a825d35
* Prevent crash when material technique has no world bindings defined. Fixes issue 454
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9129 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
bre..ns
230398c45b
removed some debug code
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9128 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
PSp..om
4edf262021
Fixed FloatBuffer support as well as other
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buffers that are views of other buffers and
follow the same conventions.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9127 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Kae..pl
0e9f7ea22f
Fixes to limit rotation constraint.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9125 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Sha..om
c576a12f83
i fixed the problem, are you happy now mark?
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9124 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
rem..om
bfa243a619
PssmShadowRenderer now have a contructor that takes a material as a parameter to override the post shadow material
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9123 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
rem..om
0c5e5341bd
Time in cinematic is now computed by stacking tpf
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9122 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
PSp..om
ebb2fca18f
Renamed the destroyByteBuffer method to destroyDirectBuffer
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because it more appropriately says what it does and this is
a relatively new method. After changing it to work with
any direct buffer it seemed inappropriately named.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9121 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
PSp..om
9ecaf0b96e
Expand the destroyByteBuffer() call to take any
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Buffer and do a safety check for isDirect().
This should let it free FloatBuffers, etc.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9120 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Sha..rd
b1d4c36fd7
* InputManager fix syntax error
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9119 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
965974c18d
- javadoc html tag fix
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9118 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Kae..pl
65afa0bbc8
Fixes to spot light loading.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9117 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Sha..rd
db4188c797
* InputManager will throw exception if joysticks are disabled instead of returning null
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* Allow use of negative program IDs in LwjglRenderer (will continue instead of crashing for "Invalid ID received from driver" errors)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9116 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Kae..pl
3a84693f68
Many changes:
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- simplified implementation for bones loading
- static bones poses discarded
- loading of object animation for blender 2.50+ added (didn't work for these versions before)
- several small bugfixes
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9115 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
fb68a176b5
- fix DefaultServer initialization, it would place a null in the channels list (tcp/udp channels) if there was no UPD poprt specified.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9114 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
9817fa4ef6
- fix GhostObject overlapping objects in native bullet (thanks to @ttrocha ) (Fixes issue 457)
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9113 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
rem..om
26665e5df0
GeometryBatchFactory now correctly transforms tangents buffer (it was not taking the 4th component into account)
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9108 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
rem..om
e1d4d66877
BatchNode now correctly accounts for tangents buffer. (the initial copy of the buffer was only accounting for 3 components instead of 4).
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9107 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
rem..om
82b1e94953
Added SpashScreen support for android thanks to iwgeric
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9106 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Sha..om
d6af43a5cb
* Removed yet another check for "unknown" joystick type
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9105 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Sha..rd
ed1fd4a253
* Try to fix the guys problem with the joystick
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9104 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
rem..om
33b6bcb20c
BatchNode now use bulk copy for untransformed buffers like GeometryBatchFactory
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9103 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
rem..om
4c7e271606
Fixed Garnaout issue with cinematic \o/
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9102 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
PSp..om
38f56d3f2e
GeometryBatchFactory now bulk copies the untransformed
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buffers instead of copying them one element at a time.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9101 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
PSp..om
1545a83abb
Implemented a more efficient way of bulk copying
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a vertex buffer's elements to another.
Also modified copyElement to call the new copyElements
call with a size of 1... since they were nearly identical
minus the * len mods.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9100 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
PSp..om
e6dc1b7183
Modified GeometryBatchFactory to be thread safe
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from other readers of the meshes upon which it is
operating. At least in theory.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9099 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
PSp..om
606b676d69
Modified so that read-only operations will not
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clobber each other if done from other threads
and provided a way to safely access the whole
buffer if only read-only access is required.
Round 1 of a fix for GeometryBatchFactory...
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9098 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Sha..om
0f41e1fee1
* nifty - fix incorrect conditional in InputSystemJme.onMouseButtonEvent()
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9097 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
697d23ddc0
- fix FXAA shader BlindCoding(TM) bug
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9096 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
sha..rd
d0699f5c60
* FXAA now supports baseline GLSL 1.00 instead of GLSL 1.3
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9095 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
sha..rd
e9a28ced31
* Cleaned up FXAA shader, moved requirement to GLSL 1.3, removed dependency on EXT_gpu_shader4
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9094 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Sha..rd
b38e545036
* Fix Android 2.2 - 3.2 crash
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9081 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
bre..ns
a59339054a
moved some of the terrain utils into tool options in the scene explorer
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9080 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago