* OBJ loader now supports multiple spaces or tabs in between vertex/face specifications
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9146 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -235,7 +235,7 @@ public final class OBJLoader implements AssetLoader {
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vertList.clear();
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String line = scan.nextLine().trim();
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String[] verticies = line.split(" ");
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String[] verticies = line.split("\\s ");
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for (String vertex : verticies){
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int v = 0;
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int vt = 0;
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@ -243,17 +243,17 @@ public final class OBJLoader implements AssetLoader {
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String[] split = vertex.split("/");
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if (split.length == 1){
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v = Integer.parseInt(split[0]);
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v = Integer.parseInt(split[0].trim());
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}else if (split.length == 2){
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v = Integer.parseInt(split[0]);
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vt = Integer.parseInt(split[1]);
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v = Integer.parseInt(split[0].trim());
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vt = Integer.parseInt(split[1].trim());
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}else if (split.length == 3 && !split[1].equals("")){
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v = Integer.parseInt(split[0]);
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vt = Integer.parseInt(split[1]);
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vn = Integer.parseInt(split[2]);
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v = Integer.parseInt(split[0].trim());
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vt = Integer.parseInt(split[1].trim());
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vn = Integer.parseInt(split[2].trim());
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}else if (split.length == 3){
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v = Integer.parseInt(split[0]);
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vn = Integer.parseInt(split[2]);
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v = Integer.parseInt(split[0].trim());
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vn = Integer.parseInt(split[2].trim());
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}
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Vertex vx = new Vertex();
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@ -297,9 +297,9 @@ public final class OBJLoader implements AssetLoader {
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Vector2f v = new Vector2f();
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String line = scan.nextLine().trim();
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String[] split = line.split(" ");
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v.setX( Float.parseFloat(split[0]) );
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v.setY( Float.parseFloat(split[1]) );
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String[] split = line.split("\\s");
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v.setX( Float.parseFloat(split[0].trim()) );
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v.setY( Float.parseFloat(split[1].trim()) );
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// v.setX(scan.nextFloat());
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// if (scan.hasNextFloat()){
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