Commit Graph

3004 Commits (444558213a04c8bb011e2a45562d2c6f44ddbe61)
 

Author SHA1 Message Date
PSp..om 52b08cd0da Updated to work with logical ID instead of name. 12 years ago
PSp..om d9dd8603b8 Remap logical ID instead of name since it is now 12 years ago
PSp..om 9b763443fa Modified the string-based look-ups to use logical 12 years ago
iwg..ic 56bf97a7e2 Update Android Sensors to be compatible with the new Joystick interface. http://code.google.com/p/jmonkeyengine/source/detail?r=9763 http://code.google.com/p/jmonkeyengine/source/detail?r=9762 12 years ago
PSp..om 810164da46 Added a method for directly poking keyboard events 12 years ago
PSp..om 33968b4c39 Added code to reset the actions of opposite joystick 12 years ago
bre..om 211b63be84 Line shape now rewinds the buffer before data is set in updatePoints() 12 years ago
rem..om 0e733ff100 Filter postQueue method now takes a RenderQueue as parameter like SceneProcessor instead of the RenderManager and ViewPort. 12 years ago
bre..om 7f740a0cd4 TerrainGrid executor now prints out any exceptions from the threads 12 years ago
PSp..om c3549f42f6 Fixed a bug in how POV.DOWN_RIGHT was reported... 12 years ago
PSp..om 4b4ae178e5 Added a basic way to have default remappings of 12 years ago
PSp..om 67750ff7a5 Added a dump of the buttons. 12 years ago
bre..om c4574bff13 fixed an issue with TerrainGrid not having a large enough cache of tiles. Properly hooked in the tileDetached event 12 years ago
Sha..rd 8efd28da76 * Some optimizations for defines and shader key. Computing "compiled" define list isn't necessary to execute a lookup against asset manager. Allows faster changes in defines. 12 years ago
Sha..rd 1a12437436 * Remove unneeded printlns in AudioNode and HDRRenderer 12 years ago
PSp..om 86a3b0532c Save and restore the color in the nifty-optimization 12 years ago
rem..om d980519674 Re-introduced alphaDiscardThreshold in lighting frag 12 years ago
Sha..om d329e243fa * dotScene loader: prevent issue when dotScene file is missing an externals section. 12 years ago
Sha..om 0995dcf9b6 * Change shadow direction to demonstrate bug 12 years ago
PSp..om a7717d9ea2 Reverting the changes made in r9389 12 years ago
rem..om e0df200dfd Properly update the Height map and normal map to the water filter material when setting those textures to the filter 12 years ago
PSp..om bd2695061d Updates to build with latest joystick changes. 12 years ago
PSp..om 2970ff46b3 Updated the joystick test to allow better testing 12 years ago
PSp..om 6db4dde5e8 Changes to support new joystick refactoring. 12 years ago
PSp..om 81837959b1 A refactoring of the joystick class to provide more 12 years ago
iwg..ic 8daa039ecc Add methods to control FlyByCamera zooming speed. 12 years ago
iwg..ic 47cb989c63 Added mapping of Android Scale Gesture (ie PinchZoom) to mouse wheel. If mouseEventsEnabled is set, mouse wheel reacts to the gesture. 12 years ago
rem..om bdb715e527 Shadows : attempt two to fix them on mac. 12 years ago
nor..67 1a2b56121b SDK: 12 years ago
rem..om c31c7a406b BatchNode : fixed bounding issue 12 years ago
rem..om 6c2dcc472d Lighting and Shadows : 12 years ago
Sha..rd 5f88d137a8 * Add RenderManager.setUsingShaders() method in case it is used directly (without RenderManager.render()). 12 years ago
Sha..rd 243bba48ff * Improvements to GLSL loader handling of libraries. The order of #import is maintained, it is also possible to #import in the body of the shader (but it will not be included twice). Fixed issue 523. 12 years ago
bre..om bd7c10ba80 Added more comments to the TerrainLighting test. Made the TerrainLighting material more forgiving if normal maps aren't set 12 years ago
rem..om 384f4ac1c2 Lighting and Shadows (PSSM only) : 12 years ago
rem..om 2915316e45 One can now have a block ForcedRenderState in a technique defnition. this renderstate if filled will be forced into the renderer when the technique is forced 12 years ago
rem..om eab37f7fce Reverted changes in RenderManager from previous commit as they were not meant to be committed and unrelated to the change 12 years ago
rem..om 5111fd8b66 Implemented fixedfunc binding for AlphaTestFallOff 12 years ago
Sha..om 13132e10cc * Remy: please rename context.alphaTestEnabled to alphaTestFallOff and make it a float. Also, add FixedFuncBinding.AlphaTestFallOff and make J3MLoader parse it 12 years ago
iwg..ic 5b326f4054 Minor reorganization of how appSettings are created and passed to the Context on Android. 12 years ago
iwg..ic fa6716877e Remove requirement for buffer type images to have width=height on Android devices that do not support NPOT. Now images allowed as long as both height and width are POT on devices that don't support NPOT. 12 years ago
Sha..rd f7a653088f * Put rangeCheck() back 12 years ago
Sha..rd 105d27fddf * Problem: Slow. Solution? Speed. 12 years ago
Sha..rd 47563c2cf1 * .. and here's the change that makes the previous change actually faster 12 years ago
Sha..rd dbc59934a7 * Added new image codec that should be faster for byte component image formats like RGBA8 12 years ago
Sha..rd 06d18c1366 * When a "severe" AssetNotFoundException is thrown for subassets, it won't be ignored by SceneLoader 12 years ago
nor..67 687dbb4d13 SDK: 12 years ago
nor..67 02ed25ed0d SDK: 12 years ago
Sha..rd cf2bd1de24 * dotScene loader can now load cameras (loads them as CameraNode). Fixes issue 226 12 years ago
Sha..rd a5275875a7 * HoverTank blender model now references the correct textures (PNG -> JPG) 12 years ago