kim..ng
f42b7e8f83
Android: Added pressure to touch event and allow standard jme images as cube maps
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7578 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
kim..ng
443e49925d
Android: added pressure to TouchEvent, fixed trigger handling
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7577 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
ant..om
7d5adb24c3
bugfix: terrainQuads were translated using a constant 2, now it uses localScale isntead
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7576 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
sha..rd
36db85980b
* Fixed issue where Ogre3D models with more than 4 bones per vertex would crash
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7575 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
sha..rd
60633ac845
* Fixed crash in TestNiftyGui by moving hellojme.xml to test-data
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7574 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
sha..rd
eed0a864f0
* Fixed crash in TestNiftyGui by moving hellojme.xml to test-data
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7573 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
nor..67
76ee2a3489
- fix jme3 library properties
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7572 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
Kae..pl
e6532fc7ed
Implementation changes in texture blending methods.
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Prepared for more texture types support (and should be more readable for developers now :) ).
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7571 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
ant..om
83da85efd3
bugfix: heightmap.setHeightScale is set from grid's heightscale instead of constant 256f
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7570 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
nor..67
a0e15e0d9e
- fix emitter shape compile errors
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7569 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
Kae..pl
19ad025877
Moving emitter shapes to a separate package.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7568 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
rem..om
c95c656a55
WaterFilter reflection is now correctly rendered when the up axis of the cam is not Y
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7567 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
Kae..pl
c4270ad91f
Javadocs added and removed unused methods.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7566 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
Kae..pl
c6be5633ce
Support for Newtonian Physics in particles importing.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7565 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
Kae..pl
49116be02d
Changes to particles system:
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1. Improvement in cooperation with mesh-shaped emitters.
2. Added particle influencers that calculate initial velocity.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7564 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
bre..ns
5a79adc4fe
fixed bug in abstractHeightmap.smooth, thanks to ozonegrif
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7563 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
Kae..pl
9a74373da3
Support for BGR8 and RGBA8 texture formats added (credits to madlion for finding that :) ).
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7562 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
nor..67
a9d581aaf0
- change native bullet classpath to not include jbullet classes
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7561 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
bre..ns
9b614ee389
fixed a bug in AbstractHeightmap.flatten
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7560 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
nor..67
e9fb72dcf2
- add support to add external ClassLoaders to BinaryImporter for loading classes
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7559 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
rem..om
23c992b05b
curve : fixed wrong index buffer allocation
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7558 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
Kae..pl
3806ab1fe6
Support to loading specified layers of the scene added.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7557 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
Kae..pl
c50055645f
Initial import of blender loader test classes and assets.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7556 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
nor..67
66935d6a4c
- move blender loader to jMP default bundle
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- add some branding things and new splash screen to jmp
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7555 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
nor..67
36d041fae6
- add blender loader
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7554 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
sha..rd
39e3e2d11f
* Fix spelling error in Unshaded material Seperate => Separate, hopefully no-one was using it as otherwise it would break a lot of things
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7553 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
kim..ng
02502ef491
build fix, added onTouchEvent(com.jme3.input.event.TouchEvent)
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7552 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
kim..ng
2768e68c3a
Android: getTouchInput() interface add
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7551 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
kim..ng
384cdcff85
Android: getTouchInput() interface add
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7550 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
kim..ng
a697b6efa4
Android: getTouchInput() interface add
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7549 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
kim..ng
d472a16f7f
Touch event core files integration
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7548 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
kim..ng
dd100bed74
Android: preparation of android tree for jme input integration
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7547 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
nor..67
a10e44f738
- add noise library (grid terrain) to library sets
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7544 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
PSp..om
85d711ccd2
Converted the raw input listener loop to use a
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cached array copy of the raw input listener list.
This prevents the whole thing from blowing up if
a RawInputListener is removed as the result of a
raw input event. It's also ever so slightly faster.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7543 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
ant..om
0248e92e3c
Added a terrain material that uses height and slope information to map textures instead of alphamap.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7542 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
nor..67
a0f230f79f
- fix test data link
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7541 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
rem..om
2d4896942d
TranslucentBucket :
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- Added a translucent bucket that is rendered after the processors (usefull for shadows)
- For filters, rendering this bucket is a bit particular, so you can use the TranslucentBucketFilter to render the translucent bucket in the middle of the fillter stack (doc is comming up in the wiki)
- renamed Filter's preRender method to postQueue for consistancy with processors
- added translucent objects in TestPostWater, added a fire (particles) in test transparent shadows
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7540 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
rem..om
29a4e7e01c
Fixed shader compilation failure when using glow map and unshaded material
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7539 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
rem..om
5491f0b749
Fixed NPE in KinematicRagdollControl when removing the ragdoll from the scene (thanks Teique)
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7538 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
sha..rd
c9a5e0953a
* Fix colors reference issue in MTL loader
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7537 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
kim..ng
8cefea550e
Android: Fixed race-condition on GLSurfaceView destroy, fixed MouseEvents for flyCam rotation bug
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7536 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
kim..ng
e5478faae0
Android: added support for cube maps, Sky works now, use AndroidSkyFactory
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7531 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
ant..om
4fa5522c8e
Added a terrain material that uses height and slope information to map textures instead of alphamap.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7530 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
ant..om
58ede837c6
Added my own noise library as jar (noise-0.0.1-SNAPSHOT.jar), hope I didn't break any build stuff
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TerrainGridTest is running smooth now using 257x257 sized TerrainQuads with fractal based heightmaps calculated on the fly.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7529 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
nor..67
1fbd05a3ca
- update netbeans project libraries
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7526 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
PSp..om
71df4f9acd
Client will log the exception that causes it to disconnect
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just in case the caller has not registered any listeners.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7525 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
nor..67
714d0263fe
- fix bug in character.setJumpSpeed (thanks to lyfox)
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7524 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
nor..67
3287a9fc01
- merge control changes to native bullet
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7523 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
kim..ng
f93b95b3a4
Android: Fixed app lifecycle. If you leave your activity with the back key the app will be destroyed, if you use the home key the app gets frozen in the background. You can return to it and it will be in the same state as when you left it.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7522 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
Sha..rd
8b8e84ac6a
* Added hack to allow loading of non-spec-compliant dotScene files from Blender 2.57
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7521 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago