Commit Graph

49 Commits (3412c0cf2b8b9c0e671bb1cae9dcaa4375a7c266)

Author SHA1 Message Date
kaelthas 953a301d5e Bugfix: fixed a bug that caused importer to crash when the author of the 9 years ago
kaelthas f1a0125dc2 Bugfix: fixed a bug that caused subdivision surface modifier to crash if 9 years ago
jmekaelthas 89fe2e57be Bugfix: fixed some issues with bones' animations. 9 years ago
jmekaelthas b0e751c81a Bugfix: avoiding infinite loops while applying constraints. 10 years ago
jmekaelthas 2d9a1b8737 Bugfix: include all bones in the chain of the IK constraint if the 10 years ago
jmekaelthas 483156f2ba Improvement: Inverse Kinematics now breaks the iteration if the computed 10 years ago
kaelthas 4cec908a50 Inverse Kinematics: several minor memory and CPU optimisations. 10 years ago
jmekaelthas f7a4fe9f25 Improvement of the Inverse Kinematics Constraint. 10 years ago
jmekaelthas 64ba4794e4 Bugfix: fixed a bug that occured for some users during logging out the 10 years ago
jmekaelthas 20ea38e97e Bugfix: fixed some of the artifacts (unfortunately no all of them) that 10 years ago
jmekaelthas cd97741f9c Bugfix: fix for IK constraint: rotation locks are now applied only on 10 years ago
jmekaelthas f9be42ee62 Bugfix: fixed problem with ipo curves computin during animations import. 10 years ago
Kai Börnert 9f32bcf7bb Hack fix for blenderloader. 10 years ago
jmekaelthas 15ec285b1a Feature: added support for linear and constant interpolation types for 10 years ago
jmekaelthas a5c98a59be Refactoring: catching up wth latest jme3 core changes. 10 years ago
jmekaelthas eb767e7580 Feature: added support for loading assets linked from external blender 10 years ago
jmekaelthas c90e50bb2e Feature: curves and surfaces now have their own temporal mesh which 10 years ago
jmekaelthas 7783e096cc Feature: added importing of Sun and Hemi lights from blender as 10 years ago
jmekaelthas c9eadcc762 Bugfix: fixed a bug that caused ugly artifacts to appear sometimes while 10 years ago
jmekaelthas 65c3ff668c Bugfix: sorting constraint computation in the proper order which should 10 years ago
jmekaelthas 05bdd7b1c9 Bugfix: fixed artifacts that were caused by adding bones with no weight 10 years ago
jmekaelthas 40c942ff66 Bugfix: fixed NullPointerExceptions and IndexOutOfBoundExceptions in 10 years ago
jmekaelthas 6a642ae1be Feature: added support for 'Use tail' option in Inverse Kinematics 10 years ago
shadowislord 62cfbc8a3e Remove usage of all deprecated image formats 10 years ago
jmekaelthas 30d89da190 Bugfix: fixed a crash that occured after changes in Materials' 10 years ago
kaelthas 550063367e Bugfix: fixed issues with subdivision surface modifier. 10 years ago
jmekaelthas 592d0a0793 Feature: added support for creased edges in subdivision surface 10 years ago
jmekaelthas 0c27026978 Bugfix: fixed a bug that caused NPE to be raised when Subsurface 10 years ago
jmekaelthas f364d66640 Feature: added support for subdivision surface modifier. 10 years ago
jmekaelthas 34cdd21488 Feature: improved IK algorithm by taking axis locks for bones into 10 years ago
jmekaelthas de2d7eebf7 Bugfix: fixed a bug that caused NPE to be raised when armature modifier 10 years ago
jmekaelthas 9efa32a250 Bugfix: improvements to Inverse Kinematics constraint. 10 years ago
jmekaelthas 90d62218ed Feature: added reading edge crease and if it belongs to a face or not 10 years ago
jmekaelthas 6dc8ff521a Feature: added an option to blender key that allows user to set the 10 years ago
jmekaelthas 13b433e434 Bugfix: fixed a bug that caused vertex colors to be improperly assigned 10 years ago
jmekaelthas 6e05304d26 Bugfix: fixed a bug that caused ba UV coordinates to be applied on the 10 years ago
jmekaelthas e18ffccf8a Feature: added support for mask modifier. 10 years ago
jmekaelthas e5cba265eb Bugfix: improved the computation precision for bezier curves (using 10 years ago
jmekaelthas 5842613c2b Bugfix: fixed a bug in skeleton animation constraints applying 10 years ago
jmekaelthas 676ea17465 Bugfix: applying traditional face triangulation when the new algorithm 10 years ago
jmekaelthas 6e21b0527c Feature: new triangulation modifier. 10 years ago
Nehon 3f43d7832f Updated documentation of the Bone class and changed names of the transforms variables and accessors so that they properly describe what they are an are misleading anymore. 11 years ago
jmekaelthas 51215a352e Feature: added automatic action mapping instead of explicit mapping in 11 years ago
shadowislord 99af4d9bd5 * Deprecate usage of TextureKey.setAsCube() and TextureKey.setAsTexture3D() - this is now handled by the TextureKey.setTextureTypeHint() method instead 11 years ago
shadowislord 6b12d5c638 * Fix many javadoc errors mostly related to incorrect HTML or missing references 11 years ago
jmekaelthas 939a0b03ca Bugfix: fixed a bug that caused importer to fail when mesh had armature 11 years ago
jmekaelthas a2855c1cf0 Feature: added support for bone envelopes. 11 years ago
jmekaelthas 3b187e9342 Bugfix: fix that allows to use either quaternion or euler rotation in 11 years ago
Normen Hansen a16857c8f4 switch to gradle layout 11 years ago
Kae..pl 64c732451a Bugfix: fixed a bug that caused the 'maintain volume' constraint to be badlu applied on objects. 11 years ago