5617 Commits

Author SHA1 Message Date
Paul Speed
bdc3ff8434 Fixed a bug in server initialization related to serializer registration.
Lowered the logging level so that these both spew all of the lowest
level network logging.  Useful for seeing what's going on and finding
issues.
2016-03-07 17:33:31 -05:00
MeFisto94
870f84c6c6 Fixes #442 - Add 64bit detection for the armv7 platform 2016-03-07 23:28:25 +01:00
Paul Speed
57bcb3967f Fix the test chooser to not instantiate the class if it's just
going to call it's static main method anyway.  Also, call the static
main method on the class instead of an instantiated object.
2016-03-07 16:35:15 -05:00
Daniel Johansson
9f9cb824cd Fixed an issue with J3MLoader thinking certain texture path patterns with new texture options still looked like old style and hence ignoring new options and getting the texture path wrong. 2016-03-07 16:38:43 +00:00
Daniel Johansson
e530fa644b Merged with master after pull. 2016-03-07 16:36:43 +00:00
Daniel Johansson
93ac80d44f Fixed an issue with SSAO normal.vert throwing an error when using instancing. 2016-03-07 16:33:57 +00:00
Nehon
f14e609287 Updated MatParam.getAsString to reflect recent change on j3m texture parameter format 2016-03-07 00:30:20 +01:00
Daniel Johansson
763763503b Updated lwjgl dependencies to version 3.0.0b 2016-03-06 20:32:42 +00:00
Rémy Bouquet
eea4d54be7 removed sdks compilation form the engine compilation 2016-03-05 18:04:06 +01:00
Rémy Bouquet
6ff69d907f Removed SDK from the Engine repo as it's been extracted in its own repo 2016-03-05 17:43:05 +01:00
Kirill Vainer
18dc729d6a Merge branch 'BorealFeast-master' 2016-03-04 19:52:52 -05:00
Kirill Vainer
b431d16981 Cylinder: fix incorrect axis samples for closed 2016-03-04 19:51:18 -05:00
Kirill Vainer
90c234175d Merge pull request #439 from InShadow/geometry-spelling
Corrected spelling mistake.
2016-03-04 19:36:00 -05:00
Kirill Vainer
3b1b146014 Merge pull request #440 from MeFisto94/WelcomeScreen
WelcomeScreen sometimes didn't appear due to a fault
2016-03-04 10:40:39 -05:00
Rémy Bouquet
b746c71441 Used the instancing transformation method for the normal pass in SSAO as it was producing a crash when instancing was enabled. 2016-03-04 14:12:33 +01:00
MeFisto94
ab3ee87b17 WelcomeScreen sometimes didn't appear due to a fault 2016-03-04 12:16:49 +01:00
InShadow
6c9cd46e11 Corrected spelling mistake. 2016-03-03 21:57:19 -08:00
Rémy Bouquet
a22f6772e6 fixed a NPE in the shader node editor when the navigator panel is collapsed 2016-03-03 20:44:47 +01:00
Teencrusher
5468a48050 Removed the modification of the input parameter that lead to a wrong axisSamples member then the cylinder was closed 2016-03-03 13:23:04 -05:00
Kirill Vainer
eada244b34 lwjgl3: re-enable native loading for native bullet 2016-03-03 11:40:36 -05:00
Kirill Vainer
2f218f0cdb Merge pull request #435 from AlrikG/BoneAnimationBindTransformBug
Bone animation bind transform bug
2016-03-02 17:11:05 -05:00
Alrik
f925e3eb81 - revert mistake 2016-03-02 21:44:51 +01:00
Alrik
546850130d - make the comment more precise because user control and world inverse /
local bind pose transforms are also copied
2016-03-02 21:43:45 +01:00
Alrik
54d563dde2 - remove unnecessary comment 2016-03-02 21:32:04 +01:00
Kirill Vainer
8b2d38d52d Merge pull request #423 from Dokthar/sdk
sdk filters : replaced all Jme...Filter by a single JmeFilter class
2016-03-02 15:00:48 -05:00
Kirill Vainer
9b3f6a475d Merge pull request #434 from MeFisto94/SceneComposerFix
Fixed the Issue where removing a Control didn't set the dirty flag
2016-03-02 14:25:58 -05:00
Kirill Vainer
a416eafec5 Merge pull request #436 from TehLeo/patch-2
Update BufferUtils.java
2016-03-02 14:02:21 -05:00
Kirill Vainer
e541a5a147 lwjgl3: start jME3 on main thread (needed for mac) 2016-03-02 13:57:32 -05:00
Kirill Vainer
c77905a4a3 lwjgl3: fix syntax error 2016-03-02 13:57:31 -05:00
Kirill Vainer
91974a6800 lwjgl3: use lwjgl's native loader 2016-03-02 13:57:31 -05:00
TehLeo
449bc443b3 Update BufferUtils.java
Fixes #395
2016-03-02 16:05:14 +01:00
MeFisto94
e33e226959 Removed duplicate code and placed it into JmeControl instead 2016-03-02 14:11:35 +01:00
MeFisto94
2297520cf7 Fixed the Issue where removing a Control didn't set the dirty flag (made the Model Savable) 2016-03-01 23:46:06 +01:00
Alrik
03b351f26c - fix Bone constructor doesn't clone the given Bone object parameter 2016-03-01 22:58:43 +01:00
Alrik
0a45432cea Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine.git 2016-03-01 22:55:31 +01:00
Kirill Vainer
f4098ce89c Merge pull request #432 from MeFisto94/AssetPath
Be more verbose when the Asset Path is outside of the root.
2016-03-01 12:30:49 -05:00
MeFisto94
a3372284e9 Be more verbose when the Asset Path is outside of the root. 2016-03-01 09:48:23 +01:00
Nehon
44601cf5ff Added an experimental MikkTspace generator v3.1.0-alpha2 2016-02-28 18:38:52 +01:00
Rémy Bouquet
963bbd42e5 Merge pull request #430 from MeFisto94/ShaderNodes
Improved ShaderNodes, fixed some issues with error management and crash when selecting some nodes
2016-02-28 08:27:17 +01:00
Rémy Bouquet
013fd08bd2 Merge pull request #426 from InShadow/cleanup-batch-node
Batch node improvements
2016-02-28 08:19:50 +01:00
Kirill Vainer
99665055b5 Merge pull request #417 from MeFisto94/342
Simplified the AudioNode constructors (#342)
2016-02-27 22:45:21 -05:00
Kirill Vainer
9b7b3638a7 Merge pull request #427 from grizeldi/master
Update Bundle.propreties to jME3.1
2016-02-27 22:42:21 -05:00
MeFisto94
a920d9c611 Improved ShaderNodes:
* Fixed a NPE when trying to select a Node. Now you can properly remove/edit nodes
 * "smartLog" now compares the hash across different instances (Two Material Previews led to duplicate log messages)
 * Using smartLog for CompilationErrors now to not spam the log with 60 FPS
2016-02-28 00:30:03 +01:00
InShadow
1073eba6be Cleaned up BatchNode a bit and implemented collideWith to work only with non-batched children. 2016-02-25 20:41:33 -08:00
Kirill Vainer
d0c7bd988e travis: cleanup 2016-02-25 12:01:21 -05:00
Kirill Vainer
1f4672264e travis: upload archives for tagged builds 2016-02-25 12:01:21 -05:00
InShadow
4047d2d2fd Merge pull request #1 from jMonkeyEngine/master
Sync
2016-02-25 09:00:52 -08:00
Kirill Vainer
82689b650a Merge pull request #425 from InShadow/patch-javadoc-encoding
Forcing the project to always build JavaDoc with UTF-8 encoding.
2016-02-25 11:38:34 -05:00
InShadow
78a921e300 Forcing the project to always build JavaDoc with UTF-8 encoding. 2016-02-25 08:26:56 -08:00
Kirill Vainer
67fef7e767 travis: test to find out why upload doesn't work 2016-02-25 10:43:14 -05:00