Fixed an issue with SSAO normal.vert throwing an error when using instancing.

This commit is contained in:
Daniel Johansson 2016-03-07 16:33:57 +00:00
parent 763763503b
commit 93ac80d44f

View File

@ -20,5 +20,5 @@ void main(void)
Skinning_Compute(modelSpacePos,modelSpaceNormals);
#endif
normal = normalize(g_NormalMatrix * modelSpaceNormals);
gl_Position = g_WorldViewProjectionMatrix * modelSpacePos;
gl_Position = TransformWorldViewProjection(modelSpacePos);
}