Nehon
327e0125d9
Merge branch 'master' into PBRisComing
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Conflicts:
jme3-core/src/main/java/com/jme3/material/Material.java
jme3-core/src/main/java/com/jme3/material/TechniqueDef.java
10 years ago
Nehon
95d5fdf9c5
Fixed issue https://github.com/jMonkeyEngine/jmonkeyengine/issues/252
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This was due to a bug in the code where triangle data were stored after calculation.
10 years ago
Nehon
57dd2748e2
Tested if a joystick axis is not the nullAxis before assigning action to it.
10 years ago
Nehon
34220640aa
Fixed how model bound were refreshed in BathNode : issue https://github.com/jMonkeyEngine/jmonkeyengine/issues/275
10 years ago
Nehon
6d1ab7af65
Redesign of the frag part of unshadedNodes so it's more modular, and can be properly used as GLSL 1.5 shader.
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Added a stress test for unshadedNodes.
Changed the name of the texture parameter to textureMap in TextureFetch shaderNode as it was conflicting with the texture function used to fetch a texel from a a texture in glsl 1.5
10 years ago
Nehon
596954b056
Redesign of the frag part of unshadedNodes so it's more modular, and can be properly used as GLSL 1.5 shader.
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Added a stress test for unshadedNodes.
Changed the name of the texture parameter to textureMap in TextureFetch shaderNode as it was conflicting with the texture function used to fetch a texel from a a texture in glsl 1.5
10 years ago
Nehon
2b8898b7b2
Here is the rest of last commit
10 years ago
Nehon
dca050b96b
Added a protected modifier to getReceivers in Abstract shadow renderer
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see issue https://github.com/jMonkeyEngine/jmonkeyengine/issues/212
10 years ago
Rémy Bouquet
9883a18d85
Update CONTRIBUTING.md
10 years ago
Kirill Vainer
328966ba79
Merge pull request #293 from davidB/david_materiel_no_render
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add TechniqueDef.noRender
10 years ago
Nehon
be58be75ef
Merge branch 'master' into PBRisComing
10 years ago
Nehon
6d3377a2a8
Fixed Parallax without normal map in lighting.j3md
10 years ago
Nehon
485af7cf2a
TextureFetch shader node now works with glgl1.5
10 years ago
Nehon
719a683c2c
Fixed Parallax for PBR lighting
10 years ago
David Bernard
fe72dd67dd
add TechniqueDef.noRender
10 years ago
Nehon
4342d97439
Fixed roughness fetch in the spec / gloss pipeline
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See issue https://github.com/jMonkeyEngine/jmonkeyengine/issues/281
10 years ago
Kirill Vainer
9226299a87
Merge pull request #290 from AlrikG/ImproveCompressedSerialization
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Improve compressed serialization
10 years ago
jmekaelthas
b0e751c81a
Bugfix: avoiding infinite loops while applying constraints.
10 years ago
jmekaelthas
2d9a1b8737
Bugfix: include all bones in the chain of the IK constraint if the
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specified chain length is zero.
10 years ago
jmekaelthas
483156f2ba
Improvement: Inverse Kinematics now breaks the iteration if the computed
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angle change drops below some minimal level.
10 years ago
kaelthas
4992eba850
Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine.git
10 years ago
kaelthas
4cec908a50
Inverse Kinematics: several minor memory and CPU optimisations.
10 years ago
AlrikG
7b6a742f0f
Update GZIPSerializer.java
10 years ago
AlrikG
2cf7d9eb5a
Update GZIPSerializer.java
10 years ago
Alrik
1eedfa5a5f
- fix GZIP and ZIP serializer copying the whole temporary buffer instead
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of only the part where the data was written.
10 years ago
Alrik
4c5850bf00
Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine.git
10 years ago
Rémy Bouquet
b4b5b19fe3
Merge pull request #289 from ChristianGaertner/patch-1
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[Nifty-GUI] Using java logger, instead of stdout
10 years ago
Christian Gärtner
97a2f58be7
[Nifty-GUI] Using java logger, instead of stdout
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Replaced call to System.out.println() with proper logging call.
10 years ago
Kirill Vainer
c39abf48de
Travis-CI: enable releases
10 years ago
Kirill Vainer
5a1faac629
Travis-CI: create zip dist as part of build
10 years ago
Kirill Vainer
86900c9d09
Travis-CI: Try to fix notifications
10 years ago
Kirill Vainer
6312f1a813
Merge pull request #287 from riccardobl/master
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Fix for ZipLocator and path with the root slash
10 years ago
Kirill Vainer
37c572434c
Merge pull request #277 from zzuegg/master
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Added GL_MAX_VERTEX_UNIFORM_COMPONENTS
10 years ago
zzuegg
8d0c371796
Hopefully fixed
10 years ago
zzuegg
a8b3407b46
Removed empty lines
10 years ago
zzuegg
0bd51d67e1
Merge remote-tracking branch 'origin/master' into GameOfGodsJme
10 years ago
zzuegg
1e0468bdbe
Removed empty lines
10 years ago
zzuegg
8cb2be60fe
Added a switch to use VECTORS on GLES and COMPONENTS/4 on Desktop
10 years ago
zzuegg
4cd0c5bffb
Added MAX_VERTEX_UNIFORM_VECTORS constant
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//untested however
10 years ago
zzuegg
43dc7345d0
Changed to VertexUniformVectors
10 years ago
Kirill Vainer
b8fe36ed76
glsllib with macros to convert glsl 1.1 shaders to 1.5
10 years ago
jmekaelthas
f7a4fe9f25
Improvement of the Inverse Kinematics Constraint.
10 years ago
Riccardo Balbo
7fa735fdb1
Remove root slash from the asset path
10 years ago
Kirill Vainer
e2d8fe8293
GLRenderer: support luminance / alpha textures in core profile
10 years ago
Nehon
af35f27b93
Merge branch 'master' into PBRisComing
10 years ago
Normen Hansen
6f33002f9a
SDK:
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- close asset after loading with ModelImportTool
10 years ago
Normen Hansen
ceb45ff718
SDK:
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- close asset after loading with ModelImportTool
10 years ago
Paul Speed
4bd774a653
Created an abstract hosted connection service that has
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the autohost, start/stopHostingOnConnection support built
into it. This is a very common things for connection based
services and I got tired of cutting/pasting it all the time.
RpcHostedService was modified to extend this base class
instead of the more basic one.
10 years ago
zzuegg
14e4f2bfb3
Added: GL_MAX_VERTEX_UNIFORM_COMPONENTS
10 years ago
zzuegg
46e4c21c2c
Added: GL_MAX_VERTEX_UNIFORM_COMPONENTS
10 years ago