Commit Graph

17 Commits (2a904034c29d11a8f9bb96f0ca4afbd453883612)

Author SHA1 Message Date
Toni Helenius 989fc0a9f0 The mouse pos should be initialized always 6 years ago
Toni Helenius ca81975988 Get initial mouse pos on init, pass it to the InputManager 6 years ago
Toni Helenius 87023eb3f7 Set as finals 6 years ago
Toni Helenius bbcb8c5701 Feature 871 (#873) 7 years ago
javasabr 555a348692 refactored and upgraed lwjgl3 module. 7 years ago
Toni Helenius 09f4ae4832 Animated cursor support for LWJGL 3 (#785) 7 years ago
Fennel 54c854bec6 Fixes mouse cursor format for LWJGL3 8 years ago
Sebastian Weiß e8f76d43fe implemented all changes regarding OpenCL (and some missing stuff) 9 years ago
Sebastian Weiß e40ebdc5c6 updated GL and AL 9 years ago
javasabr 85e284a7b0 moved the magic number to constant 9 years ago
javasabr 7a3a0627c2 fixed the scroll of mouse and the buffer overflow. 9 years ago
javasabr b5b6ebd97c fixed the input of chars for UI. 9 years ago
Kirill Vainer 2ca55c8b3a LWJGL3 improvements 9 years ago
Daniel Johansson c375974a9a Fixed a compiler error where glfw input classes wanted to use the old LwjglTimer class. 10 years ago
Daniel Johansson b68035570d Removed a TODO note and added key count implementation (rough for now). 10 years ago
Daniel Johansson 971b9524bd Fixed an issue with the GLFW mouse input coordinates not being mapped correctly. 10 years ago
Daniel Johansson 8f77dca931 Added jme3-lwjgl3 module which ultimately adds support for LWJGL 3.x and GLFW. 10 years ago
Daniel Johansson 89f10eca58 Added jme3-lwjgl3 module which ultimately adds support for LWJGL 3.x and GLFW. 10 years ago