MeFisto94
870f84c6c6
Fixes #442 - Add 64bit detection for the armv7 platform
9 years ago
Paul Speed
57bcb3967f
Fix the test chooser to not instantiate the class if it's just
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going to call it's static main method anyway. Also, call the static
main method on the class instead of an instantiated object.
9 years ago
Daniel Johansson
9f9cb824cd
Fixed an issue with J3MLoader thinking certain texture path patterns with new texture options still looked like old style and hence ignoring new options and getting the texture path wrong.
9 years ago
Daniel Johansson
e530fa644b
Merged with master after pull.
9 years ago
Daniel Johansson
93ac80d44f
Fixed an issue with SSAO normal.vert throwing an error when using instancing.
9 years ago
Nehon
f14e609287
Updated MatParam.getAsString to reflect recent change on j3m texture parameter format
9 years ago
Daniel Johansson
763763503b
Updated lwjgl dependencies to version 3.0.0b
9 years ago
Rémy Bouquet
330f018eff
Merge branch 'master' into PBRisComing
9 years ago
Rémy Bouquet
eea4d54be7
removed sdks compilation form the engine compilation
9 years ago
Rémy Bouquet
6ff69d907f
Removed SDK from the Engine repo as it's been extracted in its own repo
9 years ago
Kirill Vainer
18dc729d6a
Merge branch 'BorealFeast-master'
9 years ago
Kirill Vainer
b431d16981
Cylinder: fix incorrect axis samples for closed
9 years ago
Kirill Vainer
90c234175d
Merge pull request #439 from InShadow/geometry-spelling
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Corrected spelling mistake.
9 years ago
Kirill Vainer
3b1b146014
Merge pull request #440 from MeFisto94/WelcomeScreen
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WelcomeScreen sometimes didn't appear due to a fault
9 years ago
Rémy Bouquet
b746c71441
Used the instancing transformation method for the normal pass in SSAO as it was producing a crash when instancing was enabled.
9 years ago
MeFisto94
ab3ee87b17
WelcomeScreen sometimes didn't appear due to a fault
9 years ago
InShadow
6c9cd46e11
Corrected spelling mistake.
9 years ago
Rémy Bouquet
a22f6772e6
fixed a NPE in the shader node editor when the navigator panel is collapsed
9 years ago
Teencrusher
5468a48050
Removed the modification of the input parameter that lead to a wrong axisSamples member then the cylinder was closed
9 years ago
Kirill Vainer
eada244b34
lwjgl3: re-enable native loading for native bullet
9 years ago
Kirill Vainer
2f218f0cdb
Merge pull request #435 from AlrikG/BoneAnimationBindTransformBug
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Bone animation bind transform bug
9 years ago
Alrik
f925e3eb81
- revert mistake
9 years ago
Alrik
546850130d
- make the comment more precise because user control and world inverse /
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local bind pose transforms are also copied
9 years ago
Alrik
54d563dde2
- remove unnecessary comment
9 years ago
Nehon
c4c72f2969
Added PBR reference test case
9 years ago
Kirill Vainer
8b2d38d52d
Merge pull request #423 from Dokthar/sdk
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sdk filters : replaced all Jme...Filter by a single JmeFilter class
9 years ago
Kirill Vainer
9b3f6a475d
Merge pull request #434 from MeFisto94/SceneComposerFix
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Fixed the Issue where removing a Control didn't set the dirty flag
9 years ago
Kirill Vainer
a416eafec5
Merge pull request #436 from TehLeo/patch-2
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Update BufferUtils.java
9 years ago
Kirill Vainer
e541a5a147
lwjgl3: start jME3 on main thread (needed for mac)
9 years ago
Kirill Vainer
c77905a4a3
lwjgl3: fix syntax error
9 years ago
Kirill Vainer
91974a6800
lwjgl3: use lwjgl's native loader
9 years ago
TehLeo
449bc443b3
Update BufferUtils.java
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Fixes #395
9 years ago
MeFisto94
e33e226959
Removed duplicate code and placed it into JmeControl instead
9 years ago
MeFisto94
2297520cf7
Fixed the Issue where removing a Control didn't set the dirty flag (made the Model Savable)
9 years ago
Alrik
03b351f26c
- fix Bone constructor doesn't clone the given Bone object parameter
9 years ago
Alrik
0a45432cea
Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine.git
9 years ago
Kirill Vainer
f4098ce89c
Merge pull request #432 from MeFisto94/AssetPath
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Be more verbose when the Asset Path is outside of the root.
9 years ago
MeFisto94
a3372284e9
Be more verbose when the Asset Path is outside of the root.
9 years ago
Nehon
6a1383a155
Merge branch 'master' into PBRisComing
9 years ago
Nehon
44601cf5ff
Added an experimental MikkTspace generator
9 years ago
Nehon
570c714c25
Merge branch 'master' into PBRisComing
9 years ago
Rémy Bouquet
963bbd42e5
Merge pull request #430 from MeFisto94/ShaderNodes
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Improved ShaderNodes, fixed some issues with error management and crash when selecting some nodes
9 years ago
Rémy Bouquet
013fd08bd2
Merge pull request #426 from InShadow/cleanup-batch-node
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Batch node improvements
9 years ago
Kirill Vainer
99665055b5
Merge pull request #417 from MeFisto94/342
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Simplified the AudioNode constructors (#342 )
9 years ago
Kirill Vainer
9b7b3638a7
Merge pull request #427 from grizeldi/master
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Update Bundle.propreties to jME3.1
9 years ago
MeFisto94
a920d9c611
Improved ShaderNodes:
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* Fixed a NPE when trying to select a Node. Now you can properly remove/edit nodes
* "smartLog" now compares the hash across different instances (Two Material Previews led to duplicate log messages)
* Using smartLog for CompilationErrors now to not spam the log with 60 FPS
9 years ago
InShadow
1073eba6be
Cleaned up BatchNode a bit and implemented collideWith to work only with non-batched children.
9 years ago
Nehon
a670877df1
Fixed Image disposal in LightProbeFactory (issue https://github.com/jMonkeyEngine/jmonkeyengine/issues/424 )
9 years ago
Kirill Vainer
d0c7bd988e
travis: cleanup
9 years ago
Kirill Vainer
1f4672264e
travis: upload archives for tagged builds
9 years ago