2219 Commits

Author SHA1 Message Date
rem..om
241cbce7e6 Shader Nodes implementation :
Sample Shader nodes and test material definition

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10434 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-26 19:39:18 +00:00
jul..om
0360f9a44a Improves OpenGL-ES support (especially for Raspberry Pi), contribution of Erkki Nokso-Koivisto, uses the default profile
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10433 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-26 19:35:14 +00:00
rem..om
55d065ab78 Shader Nodes implementation :
Core system

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10432 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-26 19:18:29 +00:00
rem..om
9e3a98931a AndroidInput : Discarded new events when the eventQueue is full to avoid an overflow error. This should only append when more than 1024 events are generated before they've been transformd to JME input events.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10431 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-25 18:00:19 +00:00
rem..om
a5dbe2306c Removed some code that was forcing nearest filtering for textures filtering on android
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10430 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-25 17:39:07 +00:00
rem..om
304878c712 Fixed issue where effect and audio tracks were looping even if they shouldn't
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10429 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-25 09:23:36 +00:00
Kae..pl
0a90ff21d2 Refactoring: removed unused class.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10428 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-24 20:02:34 +00:00
Kae..pl
687c1216ab Refactoring: removing unused code.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10427 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-24 19:59:33 +00:00
rem..om
e296b717b7 Commit Paul's MemoryUtils to JME3 util package
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10426 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-24 08:39:31 +00:00
bre..om
7360c789fa fixed typo in MultiTerrainLodControl causing terrains not to be removed
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10425 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-23 16:21:46 +00:00
bre..om
13758bd985 terrain will clear any caches it has now when detached from the scene graph
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10424 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-22 21:14:08 +00:00
nor..67
133d153bbb - remove setScale override from Sphere and Box
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10423 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-21 12:32:45 +00:00
rem..om
bc62609746 OGLESShaderRenderer now only force mediump precision for float in the fragment shader.
Default precision for the vertex shader for float is highp.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10422 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-20 22:31:15 +00:00
nor..67
55d3153721 - adapt AndroidAudioRenderer to new AudioSource
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10420 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-20 19:30:47 +00:00
nor..67
651734af98 - fix sound dependencies for nifty
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10419 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-20 19:27:56 +00:00
nor..67
5746d0be4d - fix some dependencies for AudioNode
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10418 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-20 19:18:45 +00:00
nor..67
7b4f4b8678 - remove some unnecessary methods from AudioSource interface
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10417 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-20 18:51:44 +00:00
nor..67
22eb83fd9a - add generic AudioSource to abstract audio system away from AudioNode
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10416 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-20 18:33:42 +00:00
rem..om
df5afb1524 MeshLoader, ended up commenting the material.setKey() when a material resource was not found....couldn't figure the use of it, except crashing upon loading the model...
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10415 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-19 21:02:44 +00:00
nor..67
f8de35a9e8 - change BetterCharacterControl damping to be framerate decoupled
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10414 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-18 22:13:18 +00:00
rem..om
b81ac2be61 Fixed mesh.xml material loading where model key was set as the material key preventing further loading when this file was saved as a j3o
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10413 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-18 14:54:04 +00:00
nor..67
bc36506776 - add black fog to WoI
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10412 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-15 00:38:23 +00:00
nor..67
39205d3b21 - add damping for local x/z forces to BetterCharacterControl, remove debug
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10411 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-14 23:33:35 +00:00
nor..67
cb1920eaff - cleanup state detaching in WoI
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10410 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-14 22:53:34 +00:00
nor..67
8f5a8500a6 - fix coord display for WorldOfInception
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10409 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-14 22:46:15 +00:00
nor..67
50b7ed3b91 - fix coord display for WorldOfInception
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10408 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-14 22:44:26 +00:00
nor..67
bd76d72ec7 - add coord display for WorldOfInception
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10407 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-14 22:16:45 +00:00
nor..67
e100931c1f - add first version of WorldOfInception
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10406 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-14 15:00:13 +00:00
nor..67
fe20cbb55f - cleanup BulletAppState startPhysics/stopPhysics
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10405 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-14 14:19:44 +00:00
Kae..pl
31e327bbac Refactoring: SpatialConstraint now derives from Constraint and not BoneConstraint.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10404 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-14 10:44:50 +00:00
Kae..pl
4de3be91a9 Refactoring: unsupported (but known) constraint definitions are now represented by a single class instead of many classes that do nothing except logging a warning.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10403 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-14 10:35:49 +00:00
Kae..pl
28ea9d8a0d Refactoring: tabs replaced by spaces in blender importer sources. (removed unnecesary comment about the spaces so that is not misleading later for others ;) )
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10402 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-14 09:45:32 +00:00
Kae..pl
ecc8d8387b Refactoring: tabs replaced by spaces in blender importer sources. (4 spaces for each tab)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10401 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-14 09:43:08 +00:00
Kae..pl
9f4544a3a8 Added length of the bone to the BoneContext (this will be needed later by some of the constraints).
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10400 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-14 09:15:55 +00:00
nor..67
967ec9cbe6 - clean up KinematicRagdollControl lifecycle, can now be rebuilt or re-added while in the physics space
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10398 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-14 01:39:22 +00:00
Kae..pl
dcd5fd5b4e Making sure that bone constraint will target either object or bone in its own armature. Allowing bone to target object (and not only bone as it was until now).
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10397 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-13 21:52:52 +00:00
Kae..pl
04998a07c0 Bugfix: mipmap generation once again dependant on the blender settings and on blender key settings :)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10394 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-13 15:34:14 +00:00
nor..67
0ec18dca80 - make jbullet mesh generation synchronized
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10393 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-12 21:45:11 +00:00
iwg..om
b7ae718b64 Correct default value for invert mouse events. By default, raw touch events have the same coordinate origin as Desktop mouse events (lower left corner). The default for mouseEventsInvertX and mouseEventsInvertY should be false to match Desktop mouse.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10390 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-10 23:05:25 +00:00
Kae..pl
bdd8ab1fb0 Feature: added constraint definitions that were added to blender 2.62 so that the loaded does not crash when meets one
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10385 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-09 19:24:54 +00:00
Kae..pl
142905654f Added a function that creates the full name of the field (with its pointer and table indicators). Just for debugging purposes.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10381 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-09 19:08:11 +00:00
nor..67
ad927bcd6a - change blender texture locator to always set the texture key on loaded textures explicitly (for relative textures too)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10378 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-09 17:39:38 +00:00
Kae..pl
21dc62e293 Refactoring: removing unnecessary asset manager from BlenderInputStream constructor (the manager was never used).
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10377 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-09 17:39:25 +00:00
nor..67
629d1caba7 - change blender texture locator to always set the texture key on loaded textures explicitly
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10376 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-09 17:13:30 +00:00
nor..67
56244c7744 - separate update() call in KinematicRagdollControl to multiple methods to make them run hot quicker
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10374 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-09 13:02:05 +00:00
nor..67
a53071ca4d - small optimization in ragdoll deserialization
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10373 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-09 11:08:21 +00:00
nor..67
f29b7fadab - add serialization for KinematicRagdollControl (TODO: presets)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10372 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-09 09:55:08 +00:00
nor..67
9514355b82 - add abstraction level for spatial data creation to AbstractPhysicsControl
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10371 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-09 09:24:04 +00:00
nor..67
887c13142f - move KinematicRagdollControl to use AbstractPhysicsControl
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10370 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-09 03:14:13 +00:00
nor..67
2addc81210 - fix bug in cloneForSpatial use in Spatial
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10369 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-09 03:06:29 +00:00