Kae..pl
752599891a
Bugfix: fixed an issue with badly loaded bone animations when bones did not have fully defined translation/rotation/scale.
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Bugfix: fixed an issue with blender 2.49 animation loading when ipo had no curves defined (NPE was then thrown).
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11001 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
bbe6fc5567
Bugfix: fixed an issue with badly loaded bone animations when bones did not have fully defined translation/rotation/scale.
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Bugfix: fixed an issue with blender 2.49 animation loading when ipo had no curves defined (NPE was then thrown).
git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@11001 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
162808f0cd
Bugfix: fixed an issue that could cause NPE to be thrown, when somehow object or skeleton animation maps were null.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11000 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
4c8369f17e
Bugfix: fixed an issue that could cause NPE to be thrown, when somehow object or skeleton animation maps were null.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@11000 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
f71490c7dd
Updating blender sources to the most recent state.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@10999 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
af58df2fc0
Swich geometry sorting to tim sort.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@10998 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
aa5b782021
Swich geometry sorting to tim sort.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10997 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
75e82e47f2
Fixed an issue in animControl where the onanimCycleDone was called too early.
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see http://hub.jmonkeyengine.org/forum/topic/onanimcycledone-called-before-animation-completes/#post-257008
git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@10996 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
8e8c7fbd93
Fixed an issue in animControl where the onanimCycleDone was called too early.
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see http://hub.jmonkeyengine.org/forum/topic/onanimcycledone-called-before-animation-completes/#post-257008
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10995 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
bace22528f
Fixed an issue with parallax mapping thanks to this thread http://hub.jmonkeyengine.org/forum/topic/parallax-mapping-fundamental-bug/#post-256898
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@10994 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
926b634b6e
Fixed an issue with parallax mapping thanks to this thread http://hub.jmonkeyengine.org/forum/topic/parallax-mapping-fundamental-bug/#post-256898
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10993 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
iwg..ic
a0badf9d4c
Add jar packaging for android native bullet builds
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@10992 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
iwg..ic
766ebef96d
WIP: Add support to build the Native Bullet for Android (only building, not packaging into jar file yet)
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@10991 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
iwg..ic
a8a664b76b
Import commit 10930 from the experimental branch to support Bullet file list changes in the future (and fix build of Bullet 2.82)
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@10990 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
iwg..ic
5453d4f5e9
Improve checking of when to download and unzip the source OpenAL Soft files
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@10989 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
iwg..ic
5b2a661f56
Add support for downloading and building OpenAL Soft for native Android audio
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@10988 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
iwg..ic
71938ff80d
fix android.mk for OpenAL Soft build
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@10987 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
iwg..ic
8069f10d30
add android ndk build path
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@10986 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
dd1fdd6bce
Bugfix: fixed an issue with skeleton animations (the models did not behave as they should).
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Refactoring: animations method changes, less classes, more simple code
Feature: BlenderKey will now require setting the mapping between animation (skeleton or spatial) and the animated model.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10985 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
nor..67
a845665cca
gradle-restructure:
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- extend jme3-examples "dist" target (WIP)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@10984 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
d7189e6aa4
Removed the displayDebug method from the Filter and made a postFilter method for a more general use that is called right after a filter has been rendered.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@10983 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
e4e3e0906d
Removed the displayDebug method from the Filter and made a postFilter method for a more general use that is called right after a filter has been rendered.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10982 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
ce6d0d0065
Used the dipose method of native object to delete framebuffers and textures when the Fpp is cleaned up
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10981 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
912f560f6e
Used the dipose method of native object to delete framebuffers and textures when the Fpp is cleaned up
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@10980 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
4c6371e63d
Filters have now a displayDebug method called adfter the filter has been rendered
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10979 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
db3f3c16d2
Filters have now a displayDebug method called adfter the filter has been rendered
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@10978 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
jul..om
e5f0c32fe3
Adds the support of the native cursor into the JOGL NEWT backend (not tested)
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10977 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
jul..om
36235521b8
Switches to JOGL 2.1.4 (build 1198)
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10976 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
9708a41f15
Moved the Desktop.cfg file to the resources folder
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@10975 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
nor..67
7c1a6b081d
SDK:
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- clean AbstractFilterNode
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10974 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
nor..67
5a89b07fc4
SDK:
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- fix Filter Explorer not updating its properties
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10973 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
nor..67
1af852585d
gradle-restructure:
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- add some ignores for native bullet
git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@10972 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
nor..67
09cf258e71
gradle-restructure:
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- clean up main build script
git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@10971 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
nor..67
6262b2edc6
gradle-restructure:
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- add some svn ignores
git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@10970 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
nor..67
511d045274
gradle:
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import current build script to gradle-restructure
git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@10968 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
PSp..om
98d4ca4404
Renaming the native bullet android dir.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@10967 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
PSp..om
836123d0f4
Copying android native from trunk to the new structure.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@10966 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
a7f0a5a99b
Bugfix: animations are now loaded from frame 1 rather than 0 (just like in blender).
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10965 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
PSp..om
ed77d40c63
First pass at copying the source files with history into the
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new gradle-based structure.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@10964 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
nor..67
5851055a1a
- fix check for osx hack in natives extraction
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10959 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
nor..67
469fa68b5c
- change natives extraction so it can find lwjgl natives from the default lwjgl distribution
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10958 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
nor..67
6184e7ce1a
- fix meshcollisionshape header file
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10957 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
dd276faa31
Refactoring: removed dependency to org.lwjgl.opengl.GL11.GL_MAX_TEXTURE_SIZE from BlenderKey.java
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10956 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
147ff8796d
- Made the FilterPostProcessor cleanup delete framebuffers and textures form memory.
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- Changed the way the filter porcessor handle the rendering of the filter; depth right is not disabled anymore when it sjouldn't alowing a filter to output depth with gl_FragDepth if needed
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10955 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
81b458cc4b
BoundongSphere fixed a case when intersects was not releasing the tempvars.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10954 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
1fcd9526b2
Refactoring: improved the usage and flow of blender context and blender input stream (will make the unit tests implementation easier).
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10953 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
6708cf0d7f
Bugfix: properly importing object animations where not all axes are being animated by the ipo curves (provided by arpagaus - thanks a lot :) ).
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10952 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
PSp..om
4e98d0e13d
Added a method to clear collision data. This is often
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necessary when modifying the mesh in some way. Previously,
the only other option was to force creation of the collision
data for every change but this is wasteful since the collision
data does not need to be regenerated until collideWith() is
called.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10951 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
e7aeb9a222
Tests: added a method that returns the known blender primary types names. This will be needed in unit tests. (forgot to make the method static).
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10950 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
c0f46d97c5
Tests: added a method that returns the known blender primary types names. This will be needed in unit tests.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10949 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago