sigonasr2
|
0df1760f15
|
Added speedometer visual and text display.
|
3 months ago |
sigonasr2
|
002b00f018
|
Added Fall-o-meter HUD elements, added crash landing mechanics, and fuel.
|
3 months ago |
sigonasr2
|
5b188afc85
|
Fix respawn location bug. Prepare fuel meters
|
3 months ago |
sigonasr2
|
a16dc51d23
|
Hamster landing speed controls.
|
3 months ago |
sigonasr2
|
fa25cfa54c
|
Added landing mechanic and landing animations. Add safe spot find algorithm. Prepare Fallometer graphics.
|
3 months ago |
sigonasr2
|
8720d20b82
|
Moved Hamster Jet camera down, added targeting indicator, fix ground detection issues while in the air.
|
3 months ago |
sigonasr2
|
121061f3b8
|
Clean up Hamster Jet animations. Add hamster jet flame animations and rockets activate during movement. Refined Hamster Jet controls.
|
3 months ago |
sigonasr2
|
2a821cb70a
|
Fix collision bugs, added sky covers. Implemented basic hamster jet animations.
|
3 months ago |
sigonasr2
|
086e244866
|
Implemented new 3D rendering integration with GFX3D engine. GFX3D PGEX now uses decals for drawing. Camera follows the player into the sky.
|
3 months ago |
sigonasr2
|
ff8f513807
|
Prepare 3D PGEX and PGE for camera shenanigans.
|
3 months ago |
sigonasr2
|
4fd6f22344
|
Make preparations for 3D flying effect integration.
|
3 months ago |
sigonasr2
|
132710d800
|
Fix bug with terrain collisions not being read properly. Added movement resolution and collisions. Made boundary solid. Make blank tiles be solid. Add water void.
|
3 months ago |
sigonasr2
|
2f220652f7
|
gitignore all the project generated stuff that shouldn't be in the repo.
|
3 months ago |
sigonasr2
|
3fa04c7e2f
|
Merge branch 'main' of https://github.com/sigonasr2/hamster
|
3 months ago |
sigonasr2
|
b77f355ba6
|
Implemented SpecialRenderable class.
|
3 months ago |
sigonasr2, Sig, Sigo
|
943a98dc9d
|
Merge pull request #8 from sigonasr2/remove-assets-dependency-and-generated-project-files
Remove assets dependency and generated project files
|
3 months ago |
Moros Smith
|
d33a8c1321
|
remove asset dependencies
|
3 months ago |
Moros Smith
|
580df78ecd
|
remove generated cmake cache files
|
3 months ago |
Moros Smith
|
1983fa38b0
|
remove generated VS project files
|
3 months ago |
sigonasr2
|
2638271cb5
|
Merge branch 'main' of https://github.com/sigonasr2/hamster
|
3 months ago |
sigonasr2
|
d662b3d6a5
|
Add Matrix texture animating. And prepare jet sprite.
|
3 months ago |
sigonasr2, Sig, Sigo
|
ae6a74e6ce
|
Merge pull request #6 from sigonasr2/set-visual-studio-working-directory-to-project-root,-for-easy-development
set working directory to project root
|
3 months ago |
sigonasr2, Sig, Sigo
|
2701f5141b
|
Merge pull request #5 from sigonasr2/add-emscripten-shell
Add emscripten shell
|
3 months ago |
sigonasr2, Sig, Sigo
|
6aad971aec
|
Merge pull request #7 from sigonasr2/remove-browser-title-hijack-from-PGE
comment out emscripten SetWindowTitle implementation
|
3 months ago |
Moros Smith
|
3d95c8b00f
|
comment out emscripten SetWindowTitle implementation
|
3 months ago |
Moros Smith
|
3c75a8db28
|
set working directory to project root
|
3 months ago |
Moros Smith
|
02dca56ee1
|
rename output html file to index.html to ease deployment
|
3 months ago |
Moros Smith
|
acb2cbf442
|
add custom emscripten shell file
|
3 months ago |
sigonasr2
|
5e66fd009e
|
Convert entire loaded map into a giant decal for performance reasons.
|
3 months ago |
sigonasr2
|
946c329b37
|
Fix the zoom! Finally!
|
3 months ago |
sigonasr2
|
530fdc7494
|
Scale and camera correction almost fixed. Still need to solidify zoom factors somehow.
|
3 months ago |
sigonasr2
|
66622c84f7
|
Scale correction on right edge of camera.
|
3 months ago |
sigonasr2
|
f47d49417b
|
Add in burning and drowning states and all terrain effects.
|
3 months ago |
sigonasr2
|
9673cadd7c
|
Add in basic terrain powerup effect modifiers.
|
3 months ago |
sigonasr2
|
b1e418bbc7
|
Add powerup collection and powerup collection effect.
|
3 months ago |
sigonasr2
|
cb16ce831a
|
Update graphics to match new palette. Powerup reading and parsing/spawning completed.
|
3 months ago |
sigonasr2
|
7cf2bb7c3a
|
Add in wheel and extra Animate2D helper functions.
|
3 months ago |
sigonasr2
|
13908da158
|
Adjust all physics values to be modified by terrain types.
|
3 months ago |
sigonasr2
|
32f6165f7d
|
Detection of terrain types.
|
3 months ago |
sigonasr2
|
6822a4916c
|
Implement multi-layer map rendering. Fix bug with GetLayers() returning a reference to a temporary copy of MapData. For whatever reason...oops.
|
3 months ago |
sigonasr2
|
972dd827e9
|
Prepare gameplay loop documentation.
|
3 months ago |
sigonasr2
|
4be0ebc161
|
Added animated water and lava tiles.
|
3 months ago |
sigonasr2
|
506b5f99ae
|
Add basic collision resolution between Hamsters.
|
4 months ago |
sigonasr2
|
f234f1a4fe
|
Added TMX Map Parsing. Added more color cycling to default border template.
|
4 months ago |
sigonasr2
|
3f9a30c16a
|
Added a Border class and cycle timers for some cool color cycling.
|
4 months ago |
sigonasr2
|
7df7b5cbec
|
Add missing camera update call. Fix player flag being set on NPCs instead of the player. Add friction and movement.
|
4 months ago |
sigonasr2
|
cf7121701a
|
Force 30 FPS minimum elapsed time on game engine. Added directional turn controls for the player.
|
4 months ago |
sigonasr2
|
36eb4ce61e
|
Setup game camera and player transformed view following/offset.
|
4 months ago |
sigonasr2
|
2b20570eb3
|
Remove dependency on olcPGEX_ViewPort. Add olcPGEX_TransformedView. Update border to be in front of the rest of the game drawing.
|
4 months ago |
sigonasr2
|
1a6980b3d4
|
Add in Hamsters and player flags. Fix up animation loading systems. Setup main game loop and load level function.
|
4 months ago |