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4be0ebc161
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@ -1,11 +1,67 @@ |
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Walkways - 100% |
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Walkways/Rock - 100% |
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Hardness: HARD |
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Grass - 80% |
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Hardness: MEDIUM |
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Sand - 60% |
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Hardness: SOFT |
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Swamp - 50%, after 5 seconds: Hamster sinks and respawns. |
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Hardness: SOFT |
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Lava - Hamster melts (*dies*) and respawns. |
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Water - |
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Hardness: SOFT |
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Shore - 80% |
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Hardness: MEDIUM |
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Deep Water - 10%, after 5 seconds: Hamster drowns and respawns. |
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Hardness: MEDIUM |
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Forests - 50% |
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Hardness: MEDIUM |
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Tunnels - Transports you from Point A to Point B. Takes a small animation to enter/exit |
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Hardness: HARD |
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Radar - Display nearby upgrades as icons. Also displays checkpoints. |
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Hamster Wheel - Enhances Speed |
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Upgrades - |
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Grass - No slowdown in grass |
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Sand - No slowdown in sand |
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Swamp - 80%, no more sinking |
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Lava - Fire-resistant, can run on lava. |
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Forest - No slowdown in forests |
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Penalties - |
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If you have to get shuttled by the Hamster Rescue Boat, you lose all upgrades |
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Hamster Jets - Activate to take off into the sky. Zooms out the map and lets you target a landing area. |
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When Hamster Jets are fully damaged, you need new ones. |
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MAX Fall - |
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HARD - 100% + Knockout |
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MEDIUM - 80% + Knockout |
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SOFT - 50% |
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Medium Fall - |
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HARD - 80% |
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MEDIUM - 50% |
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SOFT - 25% |
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Light Fall - |
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HARD - 50% |
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MEDIUM - 25% |
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SOFT - 25% |
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Knockouts cause the Hamster to be unable to move for 5 seconds. |
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All upgrades can only be obtained after obtaining a Hamster Wheel. |
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Arrow pointing to nearest checkpoint. |
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Racing progress is tracked by number of checkpoints. |
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- Pseudo-live tracking |
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Distance to nearest checkpoint based on distance from previous checkpoint. |
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Speedometer |
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- Segmented |
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Fall-o-meter |
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- Three distinct colored segments that fill up, analog control |
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Hamster Rescue Boat |
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============================ |
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olcPGEX_ViewPort - Submit a PR where the offset is subtracted instead of added to determine clip region cutoffs. |
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