Implement all Digger job buffs. Add in artifact crafting / identifying

system. Modify arrow shooters to allow for customizable speed and spread
settings. Remove unnecessary spawn calls for mobs (also causes server
slowdowns). Add in Sturdy buff.
dev
sigonasr2 11 years ago
parent 9f4978751b
commit 25795c00f9
  1. 13
      BankEconomyMod/src/me/kaZep/Base/ArrowShooter.java
  2. 913
      BankEconomyMod/src/me/kaZep/Base/Main.java
  3. 313
      BankEconomyMod/src/me/kaZep/Base/PlayerListener.java
  4. 2
      BankEconomyMod/src/me/kaZep/Commands/commandBankEconomy.java

@ -7,14 +7,21 @@ import org.bukkit.util.Vector;
public class ArrowShooter {
public int timer=0;
public int frequency=0;
public Vector spd;
public Vector dir;
public Location loc;
public LivingEntity shooter;
public ArrowShooter(Vector spd, Location loc, int duration, int frequency, LivingEntity shooter) {
this.spd=spd;
public float spd = 0.6f;
public float spread = 12f;
public ArrowShooter(Vector dir, Location loc, int duration, int frequency, LivingEntity shooter) {
this(dir, loc, duration, frequency, shooter, 0.6f, 12f);
}
public ArrowShooter(Vector dir, Location loc, int duration, int frequency, LivingEntity shooter, float spd, float spread) {
this.dir=dir;
this.loc=loc;
this.frequency=frequency;
this.timer=duration;
this.shooter=shooter;
this.spd=spd;
this.spread=spread;
}
}

File diff suppressed because it is too large Load Diff

@ -1411,6 +1411,8 @@ implements Listener
public void onPlayerJoin(PlayerJoinEvent e) {
Player p = e.getPlayer();
Team tempteam;
//p.sendMessage("Roman numeral version of 64 is "+this.plugin.toRomanNumeral(64)+" and 193 is "+this.plugin.toRomanNumeral(193));
//p.sendMessage("Numeric version of XXVII and DLXIX are "+this.plugin.toNumber("XXVII")+" and "+this.plugin.toNumber("DLXIX"));
if (this.plugin.getConfig().getBoolean("halloween-enabled")) {
Bukkit.getWorld("world").setDifficulty(Difficulty.EASY);
} else {
@ -1738,6 +1740,7 @@ implements Listener
this.plugin.getConfig().set("spleefinsession", Boolean.valueOf(false));
}
}
this.plugin.notifyBuffMessages(p);
boolean found=false;
for (int i=0;i<this.plugin.playerdata_list.size();i++) {
if (this.plugin.playerdata_list.get(i).data.getName().compareToIgnoreCase(p.getName().toLowerCase())==0) {
@ -3522,6 +3525,29 @@ implements Listener
}
}
}
public void getDiggerCredit(Player p, Block b) {
if (this.plugin.getPlayerData(p).GoodInteract()) {
if (b.getType()==Material.DIRT) {
this.plugin.gainMoneyExp(p,"Miner",0.01,1);
}
if (b.getType()==Material.GRASS) {
this.plugin.gainMoneyExp(p,"Miner",0.01,2);
}
if (b.getType()==Material.SAND) {
this.plugin.gainMoneyExp(p,"Miner",0.02,2);
}
if (b.getType()==Material.GRAVEL) {
this.plugin.gainMoneyExp(p,"Miner",0.04,5);
}
if (b.getType()==Material.SOUL_SAND) {
this.plugin.gainMoneyExp(p,"Miner",0.08,8);
}
if (b.getType()==Material.CLAY) {
this.plugin.gainMoneyExp(p,"Miner",0.10,10);
}
}
}
@EventHandler
@ -3698,9 +3724,16 @@ implements Listener
}
if (this.plugin.hasJobBuff("Digger", p, Job.JOB5)) {
//Applies to dirt, sand, and gravel blocks. A small chance that a nearby block drops an artifact piece (clay with enchantment to glow)
double findrate = 0.0025; /*0.25% chance*/
if (this.plugin.hasJobBuff("Digger", p, Job.JOB20)) {
findrate=0.003125; /*0.31% chance*/
}
if ((e.getBlock().getType()==Material.DIRT ||
e.getBlock().getType()==Material.SOUL_SAND ||
e.getBlock().getType()==Material.CLAY ||
e.getBlock().getType()==Material.GRASS ||
e.getBlock().getType()==Material.SAND ||
e.getBlock().getType()==Material.GRAVEL) && Math.random()<=0.0025 /*0.25% chance*/) {
e.getBlock().getType()==Material.GRAVEL) && Math.random()<=findrate) {
ItemStack artifact = new ItemStack(Material.CLAY_BALL);
ItemMeta meta = artifact.getItemMeta();
List<String> lore = new ArrayList<String>();
@ -3714,6 +3747,99 @@ implements Listener
e.getBlock().getWorld().dropItemNaturally(e.getBlock().getLocation(), artifact);
}
}
if (p.getItemInHand().getType()==Material.WOOD_SPADE && this.plugin.hasJobBuff("Digger", p, Job.JOB20)) {
if (this.plugin.getPlayerData(p).GoodInteract()) {
if (e.getBlock().getType()==Material.DIRT) {
this.plugin.gainMoneyExp(p,"Digger",0.005,1);
}
if (e.getBlock().getType()==Material.GRASS) {
this.plugin.gainMoneyExp(p,"Digger",0.005,2);
}
if (e.getBlock().getType()==Material.SAND) {
this.plugin.gainMoneyExp(p,"Digger",0.01,2);
}
if (e.getBlock().getType()==Material.GRAVEL) {
this.plugin.gainMoneyExp(p,"Digger",0.02,5);
}
if (e.getBlock().getType()==Material.SOUL_SAND) {
this.plugin.gainMoneyExp(p,"Digger",0.04,8);
}
if (e.getBlock().getType()==Material.CLAY) {
this.plugin.gainMoneyExp(p,"Digger",0.05,10);
}
}
if (e.getBlock().getType()==Material.SAND ||
e.getBlock().getType()==Material.GRAVEL) {
double findrate = 0.0025; /*0.25% chance*/
if (this.plugin.hasJobBuff("Digger", p, Job.JOB20)) {
findrate=0.003125; /*0.31% chance*/
}
//Check above blocks and destroy them if possible.
//If it's gravel, drop flint sometimes instead. Check if there is silk touch and fortune too to modify the result.
int y = 1;
while ((e.getBlock().getWorld().getBlockAt(e.getBlock().getLocation().add(0,y,0)).getType()==Material.SAND ||
e.getBlock().getWorld().getBlockAt(e.getBlock().getLocation().add(0,y,0)).getType()==Material.GRAVEL) &&
e.getBlock().getLocation().getBlockY()+y<=256) {
if (e.getBlock().getWorld().getBlockAt(e.getBlock().getLocation().add(0,y,0)).getType()==Material.SAND) {
e.getBlock().getWorld().dropItemNaturally(e.getBlock().getLocation().add(0,y,0), new ItemStack(Material.SAND));
} else {
//This is gravel.
if (p.getItemInHand().getEnchantmentLevel(Enchantment.LOOT_BONUS_BLOCKS)>0) {
//Multiply chance of getting flint instead of gravel.
if (Math.random()<=0.25*p.getItemInHand().getEnchantmentLevel(Enchantment.LOOT_BONUS_BLOCKS)) {
e.getBlock().getWorld().dropItemNaturally(e.getBlock().getLocation().add(0,y,0), new ItemStack(Material.FLINT));
} else {
e.getBlock().getWorld().dropItemNaturally(e.getBlock().getLocation().add(0,y,0), new ItemStack(Material.GRAVEL));
}
} else
if (p.getItemInHand().getEnchantmentLevel(Enchantment.SILK_TOUCH)>0) {
//Always drop gravel.
e.getBlock().getWorld().dropItemNaturally(e.getBlock().getLocation().add(0,y,0), new ItemStack(Material.GRAVEL));
} else {
//Drop flint sometimes.
if (Math.random()<=0.10) {
e.getBlock().getWorld().dropItemNaturally(e.getBlock().getLocation().add(0,y,0), new ItemStack(Material.FLINT));
} else {
e.getBlock().getWorld().dropItemNaturally(e.getBlock().getLocation().add(0,y,0), new ItemStack(Material.GRAVEL));
}
}
}
getDiggerCredit(p, e.getBlock().getWorld().getBlockAt(e.getBlock().getLocation().add(0,y,0)));
e.getBlock().getWorld().getBlockAt(e.getBlock().getLocation().add(0,y,0)).setType(Material.AIR);
if (Math.random()<=findrate) {
ItemStack artifact = new ItemStack(Material.CLAY_BALL);
ItemMeta meta = artifact.getItemMeta();
List<String> lore = new ArrayList<String>();
lore.add("This clump of material seems to");
lore.add("be part of something ancient.");
lore.add("");
lore.add(ChatColor.GRAY+""+ChatColor.ITALIC+"Combine this piece with Eyes of Ender");
lore.add(ChatColor.GRAY+""+ChatColor.ITALIC+"to perhaps restore its true potential.");
meta.setLore(lore);
artifact.setItemMeta(meta);
e.getBlock().getWorld().dropItemNaturally(e.getBlock().getLocation(), artifact);
}
y++;
}
}
}
if (p.getItemInHand().getType()==Material.WOOD_SPADE && this.plugin.hasJobBuff("Digger", p, Job.JOB30B)) {
boolean is_battleShovel=false;
if (p.getItemInHand().hasItemMeta() && p.getItemInHand().getItemMeta().hasLore()) {
for (int i=0;i<p.getItemInHand().getItemMeta().getLore().size();i++) {
if (p.getItemInHand().getItemMeta().getLore().get(i).contains(ChatColor.GOLD+"Whenever this shovel destroys")) {
is_battleShovel=true;
}
}
}
if (is_battleShovel) {
//Bukkit.getLogger().info("Facing vector: "+p.getLocation().getDirection().toString());
this.plugin.ARROW_SHOOTERS.add(new ArrowShooter(p.getLocation().getDirection(), e.getBlock().getLocation().add(0.5,0.5,-0.5), 80, 4, p, 4.0f, 8f));
}
}
if (p.getItemInHand().getType().name().toLowerCase().contains("spade") && this.plugin.hasJobBuff("Digger", p, Job.JOB30A)) {
p.getItemInHand().setDurability((short)0);
}
//*******************************//Job Buffs end here!
myData=this.plugin.getPlayerDataSlot(p);
@ -3932,6 +4058,9 @@ implements Listener
if (this.plugin.PlayerinJob(p, "Builder")) {
this.plugin.playerdata_list.get(myData).BadInteract(e.getBlock().getType());
}
if (this.plugin.PlayerinJob(p, "Digger")) {
getDiggerCredit(p, e.getBlock());
}
if (this.plugin.PlayerinJob(p, "Woodcutter")) {
if (this.plugin.playerdata_list.get(myData).GoodInteract()) {
if (e.getBlock().getType()==Material.LOG) {
@ -3994,28 +4123,6 @@ implements Listener
}
}
}
if (this.plugin.PlayerinJob(p, "Digger")) {
if (this.plugin.playerdata_list.get(myData).GoodInteract()) {
if (e.getBlock().getType()==Material.DIRT) {
this.plugin.gainMoneyExp(p,"Digger",0.005,1);
}
if (e.getBlock().getType()==Material.GRASS) {
this.plugin.gainMoneyExp(p,"Digger",0.005,2);
}
if (e.getBlock().getType()==Material.SAND) {
this.plugin.gainMoneyExp(p,"Digger",0.01,2);
}
if (e.getBlock().getType()==Material.GRAVEL) {
this.plugin.gainMoneyExp(p,"Digger",0.02,5);
}
if (e.getBlock().getType()==Material.SOUL_SAND) {
this.plugin.gainMoneyExp(p,"Digger",0.04,8);
}
if (e.getBlock().getType()==Material.CLAY) {
this.plugin.gainMoneyExp(p,"Digger",0.05,10);
}
}
}
//p.sendMessage("You broke the "+e.getBlock().getType()+", Data: "+e.getBlock().getData());
if (this.plugin.PlayerinJob(p, "Farmer")) {
if (e.getBlock().getType()==Material.SUGAR_CANE_BLOCK) {
@ -4499,7 +4606,61 @@ implements Listener
return; //Don't allow it to continue.
}
}
boolean is_battleShovel=false;
if (result.getResult().getType()==Material.WOOD_SPADE) {
//See if we're trying to make the battle shovel.
if (result.getResult().hasItemMeta() && result.getResult().getItemMeta().hasLore()) {
for (int i=0;i<result.getResult().getItemMeta().getLore().size();i++) {
if (result.getResult().getItemMeta().getLore().get(i).contains(ChatColor.GOLD+"Whenever this shovel destroys")) {
is_battleShovel=true;
break;
}
}
}
}
boolean allowed=false;
if (is_battleShovel) {
for (int i=0;i<e.getInventory().getViewers().size();i++) {
if (this.plugin.hasJobBuff("Digger", e.getInventory().getViewers().get(i).getName(), Job.JOB30B)) {
allowed=true;
}
}
if (!allowed) {
result.setResult(new ItemStack(Material.AIR));
return;
}
}
//****************************//Job Non-Boofs go below.
ItemStack armor1 = null;
for (int i=0;i<result.getMatrix().length;i++) {
//Disable crafting if two pieces of the same armor are in the slots.
if (armor1 != null && result.getMatrix()[i]!=null) {
if (result.getMatrix()[i].getType().name().toLowerCase().contains("helmet") ||
result.getMatrix()[i].getType().name().toLowerCase().contains("chestplate") ||
result.getMatrix()[i].getType().name().toLowerCase().contains("leggings") ||
result.getMatrix()[i].getType().name().toLowerCase().contains("boots")) {
if (armor1.getType()==result.getMatrix()[i].getType()) {
//Two pieces with the same type. Disable merge crafting.
result.setResult(new ItemStack(Material.AIR));
return;
} else {
//Although at this point it really doesn't matter, since we had two or more armor pieces inside.
break;
}
}
} else
if (armor1 == null && result.getMatrix()[i]!=null &&
(result.getMatrix()[i].getType().name().toLowerCase().contains("helmet") ||
result.getMatrix()[i].getType().name().toLowerCase().contains("chestplate") ||
result.getMatrix()[i].getType().name().toLowerCase().contains("leggings") ||
result.getMatrix()[i].getType().name().toLowerCase().contains("boots"))) {
armor1 = result.getMatrix()[i];
}
}
// Disable melon crafting recipe
if (result.getResult().getType()==Material.MELON_BLOCK) {
@ -5668,86 +5829,26 @@ implements Listener
@EventHandler
public void onItemChange(PlayerItemHeldEvent e) {
Player p = e.getPlayer();
if (this.plugin.PlayerinJob(p, "Miner") && this.plugin.getJobLv("Miner", p)>=20) {
if (p.getInventory().getContents()[e.getNewSlot()]!=null &&
(p.getInventory().getContents()[e.getNewSlot()].getType()==Material.WOOD_PICKAXE ||
p.getInventory().getContents()[e.getNewSlot()].getType()==Material.IRON_PICKAXE ||
p.getInventory().getContents()[e.getNewSlot()].getType()==Material.GOLD_PICKAXE ||
p.getInventory().getContents()[e.getNewSlot()].getType()==Material.DIAMOND_PICKAXE ||
p.getInventory().getContents()[e.getNewSlot()].getType()==Material.STONE_PICKAXE)) {
ItemStack currentitem = p.getInventory().getContents()[e.getNewSlot()];
if (!currentitem.containsEnchantment(Enchantment.getByName("DIG_SPEED"))) {
currentitem.addEnchantment(Enchantment.getByName("DIG_SPEED"), 2);
} else {
//if (currentitem.getEnchantmentLevel())
}
}
} else
if (this.plugin.PlayerinJob(p, "Miner") && this.plugin.getJobLv("Miner", p)>=5) {
if (p.getInventory().getContents()[e.getNewSlot()]!=null &&
(p.getInventory().getContents()[e.getNewSlot()].getType()==Material.WOOD_PICKAXE ||
p.getInventory().getContents()[e.getNewSlot()].getType()==Material.IRON_PICKAXE ||
p.getInventory().getContents()[e.getNewSlot()].getType()==Material.GOLD_PICKAXE ||
p.getInventory().getContents()[e.getNewSlot()].getType()==Material.DIAMOND_PICKAXE ||
p.getInventory().getContents()[e.getNewSlot()].getType()==Material.STONE_PICKAXE)) {
ItemStack currentitem = p.getInventory().getContents()[e.getNewSlot()];
if (!currentitem.containsEnchantment(Enchantment.getByName("DIG_SPEED"))) {
currentitem.addEnchantment(Enchantment.getByName("DIG_SPEED"), 1);
}
}
}
if (this.plugin.PlayerinJob(p, "Digger") && this.plugin.getJobLv("Digger", p)>=5) {
if (p.getInventory().getContents()[e.getNewSlot()]!=null &&
(p.getInventory().getContents()[e.getNewSlot()].getType()==Material.WOOD_SPADE ||
p.getInventory().getContents()[e.getNewSlot()].getType()==Material.IRON_SPADE ||
p.getInventory().getContents()[e.getNewSlot()].getType()==Material.GOLD_SPADE ||
p.getInventory().getContents()[e.getNewSlot()].getType()==Material.DIAMOND_SPADE ||
p.getInventory().getContents()[e.getNewSlot()].getType()==Material.STONE_SPADE)) {
//**************************//Job Buffs begin here.
if (p.getInventory().getContents()[e.getNewSlot()]!=null) {
if (p.getInventory().getContents()[e.getNewSlot()].getType().name().toLowerCase().contains("pickaxe") && this.plugin.hasJobBuff("Miner", p, Job.JOB10)) {
ItemStack currentitem = p.getInventory().getContents()[e.getNewSlot()];
if (!currentitem.containsEnchantment(Enchantment.getByName("DIG_SPEED"))) {
currentitem.addEnchantment(Enchantment.getByName("DIG_SPEED"), 1);
}
}
} else
if (this.plugin.PlayerinJob(p, "Digger") && this.plugin.getJobLv("Digger", p)>=20) {
if (p.getInventory().getContents()[e.getNewSlot()]!=null &&
(p.getInventory().getContents()[e.getNewSlot()].getType()==Material.WOOD_SPADE ||
p.getInventory().getContents()[e.getNewSlot()].getType()==Material.IRON_SPADE ||
p.getInventory().getContents()[e.getNewSlot()].getType()==Material.GOLD_SPADE ||
p.getInventory().getContents()[e.getNewSlot()].getType()==Material.DIAMOND_SPADE ||
p.getInventory().getContents()[e.getNewSlot()].getType()==Material.STONE_SPADE)) {
ItemStack currentitem = p.getInventory().getContents()[e.getNewSlot()];
if (!currentitem.containsEnchantment(Enchantment.getByName("DIG_SPEED"))) {
currentitem.addEnchantment(Enchantment.getByName("DIG_SPEED"), 2);
}
if (currentitem.getEnchantmentLevel(Enchantment.getByName("DIG_SPEED"))<3) {
currentitem.addUnsafeEnchantment(Enchantment.getByName("DIG_SPEED"), 3);
}
}
if (this.plugin.PlayerinJob(p, "Hunter") && this.plugin.getJobLv("Hunter", p)>=20) {
if (p.getInventory().getContents()[e.getNewSlot()]!=null &&
(p.getInventory().getContents()[e.getNewSlot()].getType()==Material.WOOD_SWORD ||
p.getInventory().getContents()[e.getNewSlot()].getType()==Material.IRON_SWORD ||
p.getInventory().getContents()[e.getNewSlot()].getType()==Material.GOLD_SWORD ||
p.getInventory().getContents()[e.getNewSlot()].getType()==Material.DIAMOND_SWORD ||
p.getInventory().getContents()[e.getNewSlot()].getType()==Material.STONE_SWORD)) {
if (p.getInventory().getContents()[e.getNewSlot()].getType().name().toLowerCase().contains("spade") && this.plugin.hasJobBuff("Digger", p, Job.JOB10)) {
ItemStack currentitem = p.getInventory().getContents()[e.getNewSlot()];
if (!currentitem.containsEnchantment(Enchantment.getByName("FIRE_ASPECT"))) {
currentitem.addEnchantment(Enchantment.getByName("FIRE_ASPECT"), 2);
if (currentitem.getEnchantmentLevel(Enchantment.getByName("DURABILITY"))<5) {
currentitem.addUnsafeEnchantment(Enchantment.getByName("DURABILITY"), 5);
}
}
}
if (this.plugin.PlayerinJob(p, "Woodcutter") && this.plugin.getJobLv("Woodcutter", p)>=10) {
if (p.getInventory().getContents()[e.getNewSlot()]!=null &&
(p.getInventory().getContents()[e.getNewSlot()].getType()==Material.WOOD_AXE ||
p.getInventory().getContents()[e.getNewSlot()].getType()==Material.IRON_AXE ||
p.getInventory().getContents()[e.getNewSlot()].getType()==Material.GOLD_AXE ||
p.getInventory().getContents()[e.getNewSlot()].getType()==Material.DIAMOND_AXE ||
p.getInventory().getContents()[e.getNewSlot()].getType()==Material.STONE_AXE)) {
ItemStack currentitem = p.getInventory().getContents()[e.getNewSlot()];
if (!currentitem.containsEnchantment(Enchantment.getByName("DIG_SPEED"))) {
currentitem.addEnchantment(Enchantment.getByName("DIG_SPEED"), 1);
if (currentitem.getEnchantmentLevel(Enchantment.getByName("DIG_SPEED"))<4) {
currentitem.addUnsafeEnchantment(Enchantment.getByName("DIG_SPEED"), 4);
}
}
}
//**************************//Job Buffs end here.
}
public void open_LootChest(int tier, Location loc) {
@ -8761,7 +8862,7 @@ implements Listener
}
}
}
if (this.plugin.PlayerinJob((Player)e.getDamager(), "Hunter") && this.plugin.getJobLv("Hunter", (Player)e.getDamager())>=5) {
if (this.plugin.hasJobBuff("Hunter", (Player)e.getDamager(), Job.JOB5)) {
//Deal 2 extra damage.
e.setDamage(e.getDamage()+4);
}
@ -8935,7 +9036,7 @@ implements Listener
}
}
}
if (this.plugin.PlayerinJob((Player)((Projectile)e.getDamager()).getShooter(), "Hunter") && this.plugin.getJobLv("Hunter", (Player)((Projectile)e.getDamager()).getShooter())>=5) {
if (this.plugin.hasJobBuff("Hunter", (Player)((Projectile)e.getDamager()).getShooter(), Job.JOB5)) {
//Deal 2 extra damage.
e.setDamage(e.getDamage()+4);
}
@ -10023,16 +10124,23 @@ implements Listener
}
//*****************************// Job buffs here
if (event.getSlotType()==SlotType.RESULT && (event.getInventory().getType()==InventoryType.CRAFTING || event.getInventory().getType()==InventoryType.PLAYER || event.getInventory().getType()==InventoryType.WORKBENCH)) {
if (event.getSlotType()==SlotType.RESULT && (event.getClick()==ClickType.LEFT || event.getClick()==ClickType.RIGHT) && (event.getInventory().getType()==InventoryType.CRAFTING || event.getInventory().getType()==InventoryType.PLAYER || event.getInventory().getType()==InventoryType.WORKBENCH)) {
//Check if level 5 digger.
if (this.plugin.hasJobBuff("Digger", p, Job.JOB5) && event.getCurrentItem().getType()==Material.CLAY_BALL) {
//This could potentially be an artifact. Check the lore.
ItemStack result = event.getCurrentItem();
ItemStack result = event.getInventory().getItem(event.getSlot());
if (result.hasItemMeta() && result.getItemMeta().hasLore()) {
if (result.getItemMeta().getLore().contains("This clump of material seems to")) {
//This is an artifact. There is a 7.5% chance of it turning into an equipment.
if (Math.random()<=0.075) {
event.setCurrentItem(stack)
double identifychance = 0.075;
if (this.plugin.hasJobBuff("Digger", p, Job.JOB40)) {
identifychance = 1.0;
}
if (Math.random()<=identifychance) {
p.sendMessage(ChatColor.LIGHT_PURPLE+"You feel a magical presence convert before you.");
event.setCurrentItem(this.plugin.convertArtifact(result.clone()));
} else {
p.sendMessage(ChatColor.DARK_GRAY+"The air remains unstirred.");
}
}
}
@ -11454,6 +11562,7 @@ implements Listener
@EventHandler
public void onShootArrow(ProjectileHitEvent e) {
LivingEntity l = e.getEntity().getShooter();
//Bukkit.getLogger().info("Arrow vector is: "+e.getEntity().getVelocity().toString());
if (l!=null && l.getType()==EntityType.SKELETON && l.getCustomName()!=null) {
if ((l.getCustomName().compareTo(ChatColor.YELLOW+"Sniper")==0)) {
boolean found=false;
@ -14290,7 +14399,7 @@ implements Listener
}
}
public String convertToItemName(String val) {
public static String convertToItemName(String val) {
val=val.replace('_', ' ');
char[] mod = val.toCharArray();
boolean first=false;

@ -1609,7 +1609,7 @@ public String convertToItemName(String val) {
teleportloc = p.getWorld().getSpawnLocation();
}
teleportloc.setX(deathX);
teleportloc.setY(deathY);
teleportloc.setY(deathY+1);
teleportloc.setZ(deathZ);
teleportloc.setWorld(Bukkit.getWorld(deathWorld));
//p.sendMessage("Got 6.");

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