@ -245,6 +245,7 @@ implements Listener
this . plugin = plugin ;
}
enum SocketColor { RED , GREEN , BLUE }
enum Cube { SMALL , LARGE , ENDER }
enum SpecialMob { COUNTER_SLIME , VIRAL_SPIDER , SILENCER ,
HOUND_CALLER , FISH_CALLER , EXPLOSIVE_BOMBER , SUICIDAL_CREEPER ,
@ -1960,6 +1961,8 @@ implements Listener
this . plugin . getAccountsConfig ( ) . set ( p . getName ( ) . toLowerCase ( ) + ".money" , Double . valueOf ( this . plugin . getConfig ( ) . getDouble ( "start-balance" ) ) ) ;
this . plugin . getAccountsConfig ( ) . set ( p . getName ( ) . toLowerCase ( ) + ".interestdistributedtime" , Long . valueOf ( Main . SERVER_TICK_TIME ) ) ;
this . plugin . getAccountsConfig ( ) . set ( p . getName ( ) . toLowerCase ( ) + ".revived" , Boolean . valueOf ( true ) ) ;
this . plugin . getAccountsConfig ( ) . set ( p . getName ( ) . toLowerCase ( ) + ".experience" , Double . valueOf ( 0 ) ) ;
this . plugin . getAccountsConfig ( ) . set ( p . getName ( ) . toLowerCase ( ) + ".level" , Integer . valueOf ( 1 ) ) ;
this . plugin . getAccountsConfig ( ) . set ( p . getName ( ) . toLowerCase ( ) + ".spleefrating" , Double . valueOf ( 1000 . 0d ) ) ;
this . plugin . getAccountsConfig ( ) . set ( p . getName ( ) . toLowerCase ( ) + ".spleefwins" , Integer . valueOf ( 0 ) ) ;
this . plugin . getAccountsConfig ( ) . set ( p . getName ( ) . toLowerCase ( ) + ".spleeflosses" , Integer . valueOf ( 0 ) ) ;
@ -2024,6 +2027,23 @@ implements Listener
p . sendMessage ( ChatColor . DARK_AQUA + "For a list of all changes made to this server, visit: http://z-gamers.net/changelog.html" ) ;
p . sendMessage ( "----------------------------" ) ;
p . sendMessage ( ChatColor . YELLOW + "Current Money Balance: $ " + df . format ( Main . economy . bankBalance ( p . getName ( ) . toLowerCase ( ) ) . balance ) + ", Bank Balance: $" + df . format ( this . plugin . getAccountsConfig ( ) . getDouble ( p . getName ( ) . toLowerCase ( ) + ".money" ) ) ) ;
/ * IN THE NEAR FUTURE .
if ( ! this . plugin . getAccountsConfig ( ) . contains ( p . getName ( ) . toLowerCase ( ) + ".experience" ) ) {
//Apply new experience/leveling system to players.
//Also reset stat points to 0. New system implementation.
this . plugin . getAccountsConfig ( ) . set ( p . getName ( ) . toLowerCase ( ) + ".experience" , Double . valueOf ( 0 ) ) ;
this . plugin . getAccountsConfig ( ) . set ( p . getName ( ) . toLowerCase ( ) + ".level" , Integer . valueOf ( 1 ) ) ;
this . plugin . getAccountsConfig ( ) . set ( p . getName ( ) . toLowerCase ( ) + ".stats.stat1" , Integer . valueOf ( 0 ) ) ;
this . plugin . getAccountsConfig ( ) . set ( p . getName ( ) . toLowerCase ( ) + ".stats.stat2" , Integer . valueOf ( 0 ) ) ;
this . plugin . getAccountsConfig ( ) . set ( p . getName ( ) . toLowerCase ( ) + ".stats.stat3" , Integer . valueOf ( 0 ) ) ;
this . plugin . getAccountsConfig ( ) . set ( p . getName ( ) . toLowerCase ( ) + ".stats.stat4" , Integer . valueOf ( 0 ) ) ;
this . plugin . getAccountsConfig ( ) . set ( p . getName ( ) . toLowerCase ( ) + ".stats.stat5" , Integer . valueOf ( 0 ) ) ;
this . plugin . getAccountsConfig ( ) . set ( p . getName ( ) . toLowerCase ( ) + ".stats.stat6" , Integer . valueOf ( 0 ) ) ;
this . plugin . getAccountsConfig ( ) . set ( p . getName ( ) . toLowerCase ( ) + ".stats.stat7" , Integer . valueOf ( 0 ) ) ;
this . plugin . getAccountsConfig ( ) . set ( p . getName ( ) . toLowerCase ( ) + ".stats.stat8" , Integer . valueOf ( 0 ) ) ;
this . plugin . getAccountsConfig ( ) . set ( p . getName ( ) . toLowerCase ( ) + ".stats.stat9" , Integer . valueOf ( 0 ) ) ;
this . plugin . getAccountsConfig ( ) . set ( p . getName ( ) . toLowerCase ( ) + ".stats.stat10" , Integer . valueOf ( 0 ) ) ;
} * /
if ( ! this . plugin . getAccountsConfig ( ) . contains ( p . getName ( ) . toLowerCase ( ) + ".interestdistributedtime" ) ) {
this . plugin . getAccountsConfig ( ) . set ( p . getName ( ) . toLowerCase ( ) + ".interestdistributedtime" , Long . valueOf ( Main . SERVER_TICK_TIME ) ) ;
//this.plugin.saveAccountsConfig();
@ -2635,7 +2655,7 @@ implements Listener
l . setHealth ( l . getMaxHealth ( ) ) ;
}
} else {
if ( Math . random ( ) < = 0 . 10 + ( ( heightmodifier - l . getLocation ( ) . getY ( ) ) * 0 . 01d ) ) {
if ( l . getLocation ( ) . getY ( ) < = 30 & & Math . random ( ) < = 0 . 10 + ( ( heightmodifier - l . getLocation ( ) . getY ( ) ) * 0 . 01d ) ) {
if ( Math . random ( ) < = 0 . 25 ) {
l . setCustomName ( ChatColor . GRAY + "Zombie Ninja" ) ;
l . setCustomNameVisible ( false ) ;
@ -2765,8 +2785,8 @@ implements Listener
}
} else {
float groupmult = 1 . 0 f; //Change this to modify the global grouping multiplier.
int maxgroup = ( int ) ( 10 * groupmult ) ;
float groupmult = 1 . 25 f; //Change this to modify the global grouping multiplier.
double maxgroup = ( int ) ( 4 ) ;
double chancer = 0 . 10d ;
double despawnchancer = 0 . 25d ;
@ -2774,6 +2794,14 @@ implements Listener
e . getEntity ( ) . remove ( ) ; //Too much HP. Nothing should have this much.
return ;
}
if ( e . getEntity ( ) . getLocation ( ) . getY ( ) > = 60 ) {
//This is above ground, there is a higher chance it will despawn.
if ( Math . random ( ) < = 0 . 6 ) {
e . getEntity ( ) . remove ( ) ;
return ;
}
}
boolean allow = false ; //If this is set to true, it will not be marked for removal.
@ -2835,7 +2863,7 @@ implements Listener
int totallvs = 0 ;
List < Entity > nearbylist = e . getEntity ( ) . getNearbyEntities ( 30 , 30 , 3 0) ;
List < Entity > nearbylist = e . getEntity ( ) . getNearbyEntities ( 20 , 20 , 2 0) ;
//Filter out all unrelated e.getEntity() types.
for ( int k = 0 ; k < nearbylist . size ( ) ; k + + ) {
//See if human players are near. If so, factor that in for determining how many mobs may exist.
@ -2848,118 +2876,114 @@ implements Listener
if ( g . getInventory ( ) . getHelmet ( ) ! = null ) {
ItemStack equip = g . getInventory ( ) . getHelmet ( ) ;
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "leather" ) ) {
maxgroup + = 0 . 2d ;
maxgroup + = 0 . 0 2d;
totallvs + = 2 ;
}
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "gold" ) ) {
maxgroup + = 3d ;
maxgroup + = 0 . 0 3d;
totallvs + = 3 ;
}
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "chainmail" ) ) {
maxgroup + = 1d ;
maxgroup + = 0 . 1d ;
totallvs + = 10 ;
}
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "iron" ) ) {
maxgroup + = 1d ;
maxgroup + = 0 . 1d ;
totallvs + = 10 ;
}
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "diamond" ) ) {
maxgroup + = 3d ;
maxgroup + = 0 . 3d ;
totallvs + = 30 ;
}
}
if ( g . getInventory ( ) . getBoots ( ) ! = null ) {
ItemStack equip = g . getInventory ( ) . getBoots ( ) ;
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "leather" ) ) {
maxgroup + = 0 . 2d ;
maxgroup + = 0 . 0 2d;
totallvs + = 2 ;
}
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "gold" ) ) {
maxgroup + = 3d ;
maxgroup + = 0 . 0 3d;
totallvs + = 3 ;
}
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "chainmail" ) ) {
maxgroup + = 1d ;
maxgroup + = 0 . 1d ;
totallvs + = 10 ;
}
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "iron" ) ) {
maxgroup + = 1d ;
maxgroup + = 0 . 1d ;
totallvs + = 10 ;
}
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "diamond" ) ) {
maxgroup + = 3d ;
maxgroup + = 0 . 3d ;
totallvs + = 30 ;
}
}
if ( g . getInventory ( ) . getLeggings ( ) ! = null ) {
ItemStack equip = g . getInventory ( ) . getLeggings ( ) ;
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "leather" ) ) {
maxgroup + = 0 . 2d ;
totallvs + = 2 * 1 . 5 ;
maxgroup + = 0 . 0 2d;
totallvs + = 2 ;
}
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "gold" ) ) {
maxgroup + = 3d ;
totallvs + = 3 * 1 . 5 ;
maxgroup + = 0 . 0 3d;
totallvs + = 3 ;
}
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "chainmail" ) ) {
maxgroup + = 1d ;
totallvs + = 10 * 1 . 5 ;
maxgroup + = 0 . 1d ;
totallvs + = 10 ;
}
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "iron" ) ) {
maxgroup + = 1d ;
totallvs + = 10 * 1 . 5 ;
maxgroup + = 0 . 1d ;
totallvs + = 10 ;
}
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "diamond" ) ) {
maxgroup + = 3d ;
totallvs + = 30 * 1 . 5 ;
maxgroup + = 0 . 3d ;
totallvs + = 30 ;
}
}
if ( g . getInventory ( ) . getChestplate ( ) ! = null ) {
ItemStack equip = g . getInventory ( ) . getChestplate ( ) ;
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "leather" ) ) {
maxgroup + = 0 . 2d ;
totallvs + = 2 * 2 ;
maxgroup + = 0 . 0 2d;
totallvs + = 2 ;
}
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "gold" ) ) {
maxgroup + = 3d ;
totallvs + = 3 * 2 ;
maxgroup + = 0 . 0 3d;
totallvs + = 3 ;
}
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "chainmail" ) ) {
maxgroup + = 1d ;
totallvs + = 10 * 2 ;
maxgroup + = 0 . 1d ;
totallvs + = 10 ;
}
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "iron" ) ) {
maxgroup + = 1d ;
totallvs + = 10 * 2 ;
maxgroup + = 0 . 1d ;
totallvs + = 10 ;
}
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "diamond" ) ) {
maxgroup + = 3d ;
totallvs + = 30 * 2 ;
maxgroup + = 0 . 3d ;
totallvs + = 30 ;
}
}
if ( g . getInventory ( ) . getItemInHand ( ) ! = null ) {
ItemStack equip = g . getInventory ( ) . getItemInHand ( ) ;
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "bow" ) ) {
maxgroup + = 1 . 5d ;
maxgroup + = 0 . 1 5d;
totallvs + = 15 ;
}
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "diamond" ) ) {
maxgroup + = 2d ;
maxgroup + = 0 . 2d ;
totallvs + = 20 ;
}
}
////Bukkit.getLogger().info("Mob maxgroup increased to "+maxgroup+" down here.");
}
if ( nearbylist . get ( k ) . getType ( ) ! = EntityType . SKELETON & &
nearbylist . get ( k ) . getType ( ) ! = EntityType . ZOMBIE & &
nearbylist . get ( k ) . getType ( ) ! = EntityType . CREEPER & &
nearbylist . get ( k ) . getType ( ) ! = EntityType . SPIDER & &
nearbylist . get ( k ) . getType ( ) ! = EntityType . ENDERMAN ) {
if ( ! ( nearbylist . get ( k ) instanceof Monster ) ) {
nearbylist . remove ( k ) ;
k - - ;
}
}
maxgroup / = groupmult ;
maxgroup * = groupmult ;
int currentnearby = nearbylist . size ( ) ;
if ( currentnearby > maxgroup ) {
allow = false ; //Too many mobs, can't have more.
@ -5352,6 +5376,58 @@ implements Listener
@EventHandler
public void onItemPickup ( PlayerPickupItemEvent e ) {
Player p = e . getPlayer ( ) ;
ItemStack check = e . getItem ( ) . getItemStack ( ) ;
if ( check . hasItemMeta ( ) & &
check . getItemMeta ( ) . hasLore ( ) ) {
//Look through the lore for any (Socket) entries.
//Count how many there are, and replace them with legitimate
//and random enchantments.
//Also divide the durability of the items by 12 or so. Make it MUCH smaller.
List < String > oldLore = new ArrayList < String > ( ) ;
int socket_count = 0 ;
for ( int j = 0 ; j < check . getItemMeta ( ) . getLore ( ) . size ( ) ; j + + ) {
if ( check . getItemMeta ( ) . getLore ( ) . get ( j ) . contains ( "(Socket)" ) ) {
socket_count + + ;
} else {
oldLore . add ( check . getItemMeta ( ) . getLore ( ) . get ( j ) ) ;
}
}
ItemMeta meta = check . getItemMeta ( ) ;
meta . setLore ( oldLore ) ;
check . setItemMeta ( meta ) ;
for ( int j = 0 ; j < socket_count ; j + + ) {
check . setDurability ( ( short ) ( check . getDurability ( ) / 12 ) ) ;
//Main.addB
if ( check . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "sword" ) | |
check . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "bow" ) | |
check . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "spade" ) | |
check . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "hoe" ) | |
check . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "axe" ) | |
check . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "rod" ) | |
check . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "shears" ) ) {
int enchantment_numb = ( int ) ( Math . random ( ) * Main . getBonusWeaponEnchantments ( ) . size ( ) ) ;
check = Main . addBonusEnchantment ( check , Main . getBonusWeaponEnchantments ( ) . get ( enchantment_numb ) , Main . getBonusWeaponEnchantments ( ) . get ( enchantment_numb ) . value_range . getMaximumInteger ( ) / 4 + Main . getBonusWeaponEnchantments ( ) . get ( enchantment_numb ) . value_range . getMinimumInteger ( ) ) ;
} else {
int enchantment_numb = ( int ) ( Math . random ( ) * Main . getBonusArmorEnchantments ( ) . size ( ) ) ;
check = Main . addBonusEnchantment ( check , Main . getBonusArmorEnchantments ( ) . get ( enchantment_numb ) , Main . getBonusArmorEnchantments ( ) . get ( enchantment_numb ) . value_range . getMaximumInteger ( ) / 4 + Main . getBonusArmorEnchantments ( ) . get ( enchantment_numb ) . value_range . getMinimumInteger ( ) ) ;
}
}
}
if ( check . hasItemMeta ( ) & & check . getItemMeta ( ) . hasLore ( ) ) {
List < String > newLore = new ArrayList < String > ( ) ;
for ( String s : check . getItemMeta ( ) . getLore ( ) ) {
//Bukkit.getLogger().info("OLD: "+s);
s = s . replace ( "Put in the" , "Put in a" ) ;
s = s . replace ( "bottom of a furnace" , "crafting table with" ) ;
s = s . replace ( "with another item in the top" , "another item with (Socket)" ) ;
//Bukkit.getLogger().info("NEW: "+s);
newLore . add ( s ) ;
}
ItemMeta meta = check . getItemMeta ( ) ;
meta . setLore ( newLore ) ;
check . setItemMeta ( meta ) ;
}
e . getItem ( ) . setItemStack ( check ) ;
if ( this . plugin . supportstackslist . contains ( e . getItem ( ) ) ) {
boolean alreadyhas = false ;
for ( int i = 0 ; i < p . getInventory ( ) . getSize ( ) ; i + + ) {
@ -6265,7 +6341,7 @@ implements Listener
public void onItemPrepareCraft ( PrepareItemCraftEvent e ) {
CraftingInventory result = e . getInventory ( ) ;
//Bukkit.getLogger().info("Triggered PrepareItemCraftEvent.");
Bukkit . getLogger ( ) . info ( "Triggered PrepareItemCraftEvent. With result: " + e . getInventory ( ) . getResult ( ) . toString ( ) ) ;
//****************************// Job Boofs poof here.
@ -6280,6 +6356,7 @@ implements Listener
result . setResult ( new ItemStack ( Material . WOOD , 6 , result . getResult ( ) . getData ( ) . getData ( ) ) ) ;
}
}
//if (!result.getResult().getType().toString().contains("AIR")) {Bukkit.getLogger().info("Got to here.1");}
if ( result . getResult ( ) . getType ( ) = = Material . CLAY_BALL ) {
//Check to see if there is an artifact in the crafting grid.
boolean artifact = false , ender_eye = false ;
@ -6320,7 +6397,7 @@ implements Listener
return ; //Don't allow it to continue.
}
}
//if (!result.getResult().getType().toString().contains("AIR")) {Bukkit.getLogger().info("Got to here.2");}
if ( result . getResult ( ) . getType ( ) = = Material . SKULL_ITEM ) {
//This could potentially be a mob head.
//Find the mob head.
@ -6376,6 +6453,7 @@ implements Listener
return ;
}
}
//if (!result.getResult().getType().toString().contains("AIR")) {Bukkit.getLogger().info("Got to here.3");}
boolean is_battleShovel = false ;
if ( result . getResult ( ) . getType ( ) = = Material . WOOD_SPADE ) {
@ -6389,6 +6467,7 @@ implements Listener
}
}
}
//if (!result.getResult().getType().toString().contains("AIR")) {Bukkit.getLogger().info("Got to here.4");}
boolean allowed = false ;
if ( is_battleShovel ) {
for ( int i = 0 ; i < e . getInventory ( ) . getViewers ( ) . size ( ) ; i + + ) {
@ -6401,6 +6480,87 @@ implements Listener
return ;
}
}
//Find out if we have a socket enchancement inside.
boolean has_socket = false ;
ItemStack socket = new ItemStack ( Material . AIR ) ;
boolean has_equip = false ;
ItemStack equip = new ItemStack ( Material . AIR ) ;
for ( int i = 0 ; i < result . getMatrix ( ) . length ; i + + ) {
if ( result . getMatrix ( ) [ i ] ! = null ) {
if ( result . getMatrix ( ) [ i ] . getType ( ) = = Material . DIAMOND | |
result . getMatrix ( ) [ i ] . getType ( ) = = Material . EMERALD | |
result . getMatrix ( ) [ i ] . getType ( ) = = Material . SKULL_ITEM ) {
//This might be a socket.
ItemStack socket_check = result . getMatrix ( ) [ i ] ;
if ( socket_check . hasItemMeta ( ) & & socket_check . getItemMeta ( ) . hasLore ( ) ) {
for ( String s : socket_check . getItemMeta ( ) . getLore ( ) ) {
if ( s . contains ( "Put in a crafting table with" ) ) {
//This is a socket. Socket found.
//So now find the equipment piece.
Bukkit . getLogger ( ) . info ( "Found socket: " + socket . toString ( ) ) ;
socket = result . getMatrix ( ) [ i ] ;
has_socket = true ;
break ;
}
}
}
} else {
if ( result . getMatrix ( ) [ i ] . getType ( ) ! = Material . AIR ) {
has_equip = true ;
Bukkit . getLogger ( ) . info ( "Found equip: " + equip . toString ( ) ) ;
equip = result . getMatrix ( ) [ i ] ;
}
}
}
}
if ( has_equip & & has_socket ) {
//This item can be socketed. Set the result to ???.
result . setResult ( equip ) ;
//Figure out the color of the socket.
SocketColor thiscolor = null ;
if ( socket . getItemMeta ( ) . getDisplayName ( ) . contains ( ChatColor . BLUE + "Socket Enhancement" ) ) {
thiscolor = SocketColor . BLUE ;
}
if ( socket . getItemMeta ( ) . getDisplayName ( ) . contains ( ChatColor . GREEN + "Socket Enhancement" ) ) {
thiscolor = SocketColor . GREEN ;
}
if ( socket . getItemMeta ( ) . getDisplayName ( ) . contains ( ChatColor . RED + "Socket Enhancement" ) ) {
thiscolor = SocketColor . RED ;
}
Bukkit . getLogger ( ) . info ( "Socket color is " + thiscolor . toString ( ) ) ;
//Now that we know the color, find the first match of that color, if possible.
boolean foundsocket = false ;
if ( equip . hasItemMeta ( ) & & equip . getItemMeta ( ) . hasLore ( ) ) {
List < String > newLore = new ArrayList < String > ( ) ;
for ( String s : equip . getItemMeta ( ) . getLore ( ) ) {
ChatColor checkcolor = ChatColor . WHITE ;
switch ( thiscolor ) {
case BLUE : {
checkcolor = ChatColor . BLUE ;
} break ;
case GREEN : {
checkcolor = ChatColor . GREEN ;
} break ;
case RED : {
checkcolor = ChatColor . RED ;
} break ;
}
if ( ! foundsocket & & s . contains ( checkcolor + "(Socket)" ) ) {
Bukkit . getLogger ( ) . info ( "Found a matching color! Replacing..." ) ;
s = s . replace ( checkcolor + "(Socket)" , checkcolor + "???" ) ;
foundsocket = true ;
}
newLore . add ( s ) ;
}
ItemMeta meta = equip . getItemMeta ( ) ;
meta . setLore ( newLore ) ;
equip . setItemMeta ( meta ) ;
}
}
//Find out if there is only 1 item in the crafting matrix. It also have to be an armor/tool.
boolean check = false ;
@ -6418,8 +6578,17 @@ implements Listener
result . getMatrix ( ) [ i ] . getType ( ) . name ( ) . toLowerCase ( ) . contains ( "hoe" ) ) {
check = true ;
count + + ;
} else {
if ( result . getMatrix ( ) [ i ] . getType ( ) ! = Material . AIR ) {
//This is a different item. check is false, this is irrelevant now.
check = false ;
count = 0 ;
}
}
}
}
if ( count = = 3 ) {
}
if ( check & & count = = 1 ) {
//Bukkit.getLogger().info("Found only 1 piece inside.");
@ -6480,7 +6649,8 @@ implements Listener
result . setResult ( offering ) ;
}
}
//if (!result.getResult().getType().toString().contains("AIR")) {Bukkit.getLogger().info("Got to here.5");}
Player p = null ;
for ( int i = 0 ; i < e . getInventory ( ) . getViewers ( ) . size ( ) ; i + + ) {
if ( this . plugin . hasJobBuff ( "Cook" , e . getInventory ( ) . getViewers ( ) . get ( i ) . getName ( ) , Job . JOB10 ) ) {
@ -6531,7 +6701,7 @@ implements Listener
}
//****************************//Job Non-Boofs go below.
//if (!result.getResult().getType().toString().contains("AIR")) {Bukkit.getLogger().info("Got to here.6");}
if ( result . getResult ( ) . getType ( ) = = Material . NAME_TAG ) {
ItemStack dye = null ;
ItemStack name_tag = null ;
@ -6586,7 +6756,7 @@ implements Listener
return ;
}
}
//if (!result.getResult().getType().toString().contains("AIR")) {Bukkit.getLogger().info("Got to here.7");}
ItemStack armor1 = null ;
for ( int i = 0 ; i < result . getMatrix ( ) . length ; i + + ) {
//Disable crafting if two pieces of the same armor are in the slots.
@ -6605,6 +6775,7 @@ implements Listener
result . getMatrix ( ) [ i ] . getType ( ) . name ( ) . toLowerCase ( ) . contains ( "shears" ) ) {
if ( armor1 . getType ( ) = = result . getMatrix ( ) [ i ] . getType ( ) ) {
//Two pieces with the same type. Disable merge crafting.
Bukkit . getLogger ( ) . info ( "Found two pieces of the same type. Disabled crafting." ) ;
result . setResult ( new ItemStack ( Material . AIR ) ) ;
return ;
} else {
@ -6617,16 +6788,24 @@ implements Listener
( result . getMatrix ( ) [ i ] . getType ( ) . name ( ) . toLowerCase ( ) . contains ( "helmet" ) | |
result . getMatrix ( ) [ i ] . getType ( ) . name ( ) . toLowerCase ( ) . contains ( "chestplate" ) | |
result . getMatrix ( ) [ i ] . getType ( ) . name ( ) . toLowerCase ( ) . contains ( "leggings" ) | |
result . getMatrix ( ) [ i ] . getType ( ) . name ( ) . toLowerCase ( ) . contains ( "boots" ) ) ) {
result . getMatrix ( ) [ i ] . getType ( ) . name ( ) . toLowerCase ( ) . contains ( "boots" ) | |
result . getMatrix ( ) [ i ] . getType ( ) . name ( ) . toLowerCase ( ) . contains ( "pickaxe" ) | |
result . getMatrix ( ) [ i ] . getType ( ) . name ( ) . toLowerCase ( ) . contains ( "bow" ) | |
result . getMatrix ( ) [ i ] . getType ( ) . name ( ) . toLowerCase ( ) . contains ( "sword" ) | |
result . getMatrix ( ) [ i ] . getType ( ) . name ( ) . toLowerCase ( ) . contains ( "spade" ) | |
result . getMatrix ( ) [ i ] . getType ( ) . name ( ) . toLowerCase ( ) . contains ( "axe" ) | |
result . getMatrix ( ) [ i ] . getType ( ) . name ( ) . toLowerCase ( ) . contains ( "hoe" ) | |
result . getMatrix ( ) [ i ] . getType ( ) . name ( ) . toLowerCase ( ) . contains ( "fishing_rod" ) | |
result . getMatrix ( ) [ i ] . getType ( ) . name ( ) . toLowerCase ( ) . contains ( "shears" ) ) ) {
armor1 = result . getMatrix ( ) [ i ] ;
}
}
//if (!result.getResult().getType().toString().contains("AIR")) {Bukkit.getLogger().info("Got to here.8");}
// Disable melon crafting recipe
if ( result . getResult ( ) . getType ( ) = = Material . MELON_BLOCK ) {
result . setResult ( new ItemStack ( Material . AIR ) ) ;
}
//if (!result.getResult().getType().toString().contains("AIR")) {Bukkit.getLogger().info("Got to here.9");}
if ( result . getResult ( ) . getType ( ) = = Material . WOOL & & result . getResult ( ) . getAmount ( ) = = 1 ) {
//Make sure the crafting matrix only contains three string.
int stringcount = 0 ;
@ -6640,7 +6819,7 @@ implements Listener
return ;
}
}
//if (!result.getResult().getType().toString().contains("AIR")) {Bukkit.getLogger().info("Got to here.10");}
// Increase stairs recipe efficiency
if ( result . getResult ( ) . getType ( ) = = Material . WOOD_STAIRS ) {
result . setResult ( new ItemStack ( Material . WOOD_STAIRS , 8 ) ) ;
@ -6672,7 +6851,7 @@ implements Listener
if ( result . getResult ( ) . getType ( ) = = Material . SMOOTH_STAIRS ) {
result . setResult ( new ItemStack ( Material . SMOOTH_STAIRS , 8 ) ) ;
}
//if (!result.getResult().getType().toString().contains("AIR")) {Bukkit.getLogger().info("Got to here.11");}
if ( result . getResult ( ) . getType ( ) = = Material . IRON_HELMET | |
result . getResult ( ) . getType ( ) = = Material . IRON_CHESTPLATE | |
result . getResult ( ) . getType ( ) = = Material . IRON_LEGGINGS | |
@ -6823,6 +7002,7 @@ implements Listener
result . setResult ( newarmor ) ;
}
}
//if (!result.getResult().getType().toString().contains("AIR")) {Bukkit.getLogger().info("Got to here.12");}
}
private void restoreItems ( CraftingInventory craft , ClickType click , Player p , double restore_chance ) {
@ -8470,6 +8650,42 @@ implements Listener
}
e . getDrops ( ) . get ( i ) . setAmount ( newamt ) ;
}
if ( e . getDrops ( ) . get ( i ) . hasItemMeta ( ) & &
e . getDrops ( ) . get ( i ) . getItemMeta ( ) . hasLore ( ) ) {
//Look through the lore for any (Socket) entries.
//Count how many there are, and replace them with legitimate
//and random enchantments.
//Also divide the durability of the items by 12 or so. Make it MUCH smaller.
List < String > oldLore = new ArrayList < String > ( ) ;
int socket_count = 0 ;
for ( int j = 0 ; j < e . getDrops ( ) . get ( i ) . getItemMeta ( ) . getLore ( ) . size ( ) ; j + + ) {
if ( e . getDrops ( ) . get ( i ) . getItemMeta ( ) . getLore ( ) . get ( j ) . contains ( "(Socket)" ) ) {
socket_count + + ;
} else {
oldLore . add ( e . getDrops ( ) . get ( i ) . getItemMeta ( ) . getLore ( ) . get ( j ) ) ;
}
}
ItemMeta meta = e . getDrops ( ) . get ( i ) . getItemMeta ( ) ;
meta . setLore ( oldLore ) ;
e . getDrops ( ) . get ( i ) . setItemMeta ( meta ) ;
for ( int j = 0 ; j < socket_count ; j + + ) {
e . getDrops ( ) . get ( i ) . setDurability ( ( short ) ( e . getDrops ( ) . get ( i ) . getDurability ( ) / 12 ) ) ;
//Main.addB
if ( e . getDrops ( ) . get ( i ) . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "sword" ) | |
e . getDrops ( ) . get ( i ) . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "bow" ) | |
e . getDrops ( ) . get ( i ) . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "spade" ) | |
e . getDrops ( ) . get ( i ) . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "hoe" ) | |
e . getDrops ( ) . get ( i ) . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "axe" ) | |
e . getDrops ( ) . get ( i ) . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "rod" ) | |
e . getDrops ( ) . get ( i ) . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "shears" ) ) {
int enchantment_numb = ( int ) ( Math . random ( ) * Main . getBonusWeaponEnchantments ( ) . size ( ) ) ;
e . getDrops ( ) . set ( i , Main . addBonusEnchantment ( e . getDrops ( ) . get ( i ) , Main . getBonusWeaponEnchantments ( ) . get ( enchantment_numb ) , Main . getBonusWeaponEnchantments ( ) . get ( enchantment_numb ) . value_range . getMaximumInteger ( ) / 2 + Main . getBonusWeaponEnchantments ( ) . get ( enchantment_numb ) . value_range . getMinimumInteger ( ) ) ) ;
} else {
int enchantment_numb = ( int ) ( Math . random ( ) * Main . getBonusArmorEnchantments ( ) . size ( ) ) ;
e . getDrops ( ) . set ( i , Main . addBonusEnchantment ( e . getDrops ( ) . get ( i ) , Main . getBonusArmorEnchantments ( ) . get ( enchantment_numb ) , Main . getBonusArmorEnchantments ( ) . get ( enchantment_numb ) . value_range . getMaximumInteger ( ) / 2 + Main . getBonusArmorEnchantments ( ) . get ( enchantment_numb ) . value_range . getMinimumInteger ( ) ) ) ;
}
}
}
}
if ( Math . random ( ) < = 0 . 00390625 ) { e . getDrops ( ) . add ( getGoodie ( 2 ) ) ; }
if ( Math . random ( ) < = 0 . 00390625 / 4 . 0d ) { e . getDrops ( ) . add ( getGoodie ( 3 ) ) ; }
@ -9136,6 +9352,8 @@ implements Listener
}
}
if ( e . getState ( ) = = State . CAUGHT_FISH ) {
PlayerData pd = this . plugin . getPlayerData ( p ) ;
pd . gameinteractions + = 300 ;
if ( this . plugin . getConfig ( ) . getBoolean ( "thanksgiving-enabled" ) ) {
if ( Math . random ( ) < 0 . 50 ) {
// 50% chance of fishing up a chicken plus feathers
@ -9591,44 +9809,186 @@ implements Listener
@EventHandler
public void onHurt ( EntityDamageEvent e ) {
final EntityDamageEvent f = e ;
double maxgroup = 4 ;
double groupmult = 1 . 25d ;
int totallvs = 0 ;
List < Entity > nearbylist = e . getEntity ( ) . getNearbyEntities ( 30 , 30 , 30 ) ;
//Filter out all unrelated e.getEntity() types.
for ( int k = 0 ; k < nearbylist . size ( ) ; k + + ) {
//See if human players are near. If so, factor that in for determining how many mobs may exist.
if ( nearbylist . get ( k ) . getType ( ) = = EntityType . PLAYER ) {
//This is a player.
Player g = ( Player ) nearbylist . get ( k ) ;
//OLD LEVEL DETERMINING SYSTEM
//maxgroup+=plugin.getJobTotalLvs(g)/10;
//totallvs+=plugin.getJobTotalLvs(g);
if ( g . getInventory ( ) . getHelmet ( ) ! = null ) {
ItemStack equip = g . getInventory ( ) . getHelmet ( ) ;
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "leather" ) ) {
maxgroup + = 0 . 02d ;
totallvs + = 2 ;
}
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "gold" ) ) {
maxgroup + = 0 . 03d ;
totallvs + = 3 ;
}
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "chainmail" ) ) {
maxgroup + = 0 . 1d ;
totallvs + = 10 ;
}
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "iron" ) ) {
maxgroup + = 0 . 1d ;
totallvs + = 10 ;
}
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "diamond" ) ) {
maxgroup + = 0 . 3d ;
totallvs + = 30 ;
}
}
if ( g . getInventory ( ) . getBoots ( ) ! = null ) {
ItemStack equip = g . getInventory ( ) . getBoots ( ) ;
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "leather" ) ) {
maxgroup + = 0 . 02d ;
totallvs + = 2 ;
}
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "gold" ) ) {
maxgroup + = 0 . 03d ;
totallvs + = 3 ;
}
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "chainmail" ) ) {
maxgroup + = 0 . 1d ;
totallvs + = 10 ;
}
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "iron" ) ) {
maxgroup + = 0 . 1d ;
totallvs + = 10 ;
}
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "diamond" ) ) {
maxgroup + = 0 . 3d ;
totallvs + = 30 ;
}
}
if ( g . getInventory ( ) . getLeggings ( ) ! = null ) {
ItemStack equip = g . getInventory ( ) . getLeggings ( ) ;
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "leather" ) ) {
maxgroup + = 0 . 02d ;
totallvs + = 2 ;
}
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "gold" ) ) {
maxgroup + = 0 . 03d ;
totallvs + = 3 ;
}
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "chainmail" ) ) {
maxgroup + = 0 . 1d ;
totallvs + = 10 ;
}
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "iron" ) ) {
maxgroup + = 0 . 1d ;
totallvs + = 10 ;
}
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "diamond" ) ) {
maxgroup + = 0 . 3d ;
totallvs + = 30 ;
}
}
if ( g . getInventory ( ) . getChestplate ( ) ! = null ) {
ItemStack equip = g . getInventory ( ) . getChestplate ( ) ;
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "leather" ) ) {
maxgroup + = 0 . 02d ;
totallvs + = 2 ;
}
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "gold" ) ) {
maxgroup + = 0 . 03d ;
totallvs + = 3 ;
}
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "chainmail" ) ) {
maxgroup + = 0 . 1d ;
totallvs + = 10 ;
}
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "iron" ) ) {
maxgroup + = 0 . 1d ;
totallvs + = 10 ;
}
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "diamond" ) ) {
maxgroup + = 0 . 3d ;
totallvs + = 30 ;
}
}
if ( g . getInventory ( ) . getItemInHand ( ) ! = null ) {
ItemStack equip = g . getInventory ( ) . getItemInHand ( ) ;
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "bow" ) ) {
maxgroup + = 0 . 15d ;
totallvs + = 15 ;
}
if ( equip . getType ( ) . toString ( ) . toLowerCase ( ) . contains ( "diamond" ) ) {
maxgroup + = 0 . 2d ;
totallvs + = 20 ;
}
}
////Bukkit.getLogger().info("Mob maxgroup increased to "+maxgroup+" down here.");
}
if ( ! ( nearbylist . get ( k ) instanceof Monster ) ) {
nearbylist . remove ( k ) ;
k - - ;
}
}
boolean allow = true ;
maxgroup * = groupmult ;
int currentnearby = nearbylist . size ( ) ;
if ( currentnearby > maxgroup ) {
allow = false ; //Too many mobs, can't have more.
}
if ( e . getEntity ( ) instanceof Monster & & e . getCause ( ) = = DamageCause . SUFFOCATION ) {
LivingEntity l = ( LivingEntity ) e . getEntity ( ) ;
if ( l . getTicksLived ( ) < 60 ) {
//Check around itself for other mobs. Teleport it there possibly. Higher chance
//of teleporting to mobs of the same type.
boolean mobfound = false ;
List < Entity > nearby = l . getNearbyEntities ( 20 , 20 , 20 ) ;
for ( int i = 0 ; i < nearby . size ( ) ; i + + ) {
if ( ! ( nearby . get ( i ) instanceof Monster ) ) {
nearby . remove ( i ) ;
i - - ;
}
}
for ( int i = 0 ; i < nearby . size ( ) ; i + + ) {
double chancer = 0 ;
if ( nearby . get ( i ) . getType ( ) = = l . getType ( ) ) {
chancer = 0 . 5 ;
if ( allow ) {
boolean mobfound = false ;
List < Entity > nearby = l . getNearbyEntities ( 20 , 20 , 20 ) ;
for ( int i = 0 ; i < nearby . size ( ) ; i + + ) {
if ( ! ( nearby . get ( i ) instanceof Monster ) ) {
nearby . remove ( i ) ;
i - - ;
}
}
final Entity teleport_entity = e . getEntity ( ) ;
final Entity teleport_to = nearby . get ( i ) ;
if ( Math . random ( ) < = chancer + 0 . 25 & & nearby . get ( i ) . getTicksLived ( ) > 60 & & ( nearby . get ( i ) . getLastDamageCause ( ) = = null | | nearby . get ( i ) . getLastDamageCause ( ) . getCause ( ) ! = DamageCause . SUFFOCATION ) ) {
Bukkit . getScheduler ( ) . scheduleSyncDelayedTask ( this . plugin , new Runnable ( ) {
@Override
public void run ( ) {
teleport_entity . teleport ( teleport_to ) ;
for ( int i = 0 ; i < nearby . size ( ) ; i + + ) {
double chancer = 0 ;
if ( nearby . get ( i ) . getType ( ) = = l . getType ( ) ) {
chancer = 0 . 5 ;
}
final Entity teleport_entity = e . getEntity ( ) ;
final Entity teleport_to = nearby . get ( i ) ;
List < Entity > playercheck = nearby . get ( i ) . getNearbyEntities ( nearby . get ( i ) . getLocation ( ) . getX ( ) , nearby . get ( i ) . getLocation ( ) . getY ( ) , nearby . get ( i ) . getLocation ( ) . getZ ( ) ) ;
for ( int j = 0 ; j < playercheck . size ( ) ; j + + ) {
if ( ! ( playercheck . get ( j ) instanceof Player ) ) {
playercheck . remove ( j ) ;
j - - ;
}
} , 1 ) ;
mobfound = true ;
break ;
}
if ( playercheck . size ( ) > 0 ) {
break ;
}
if ( Math . random ( ) < = chancer + 0 . 25 & & ! nearby . get ( i ) . equals ( teleport_entity ) & & nearby . get ( i ) . getTicksLived ( ) > 60 & & ( nearby . get ( i ) . getLastDamageCause ( ) = = null | | nearby . get ( i ) . getLastDamageCause ( ) . getCause ( ) ! = DamageCause . SUFFOCATION ) ) {
Bukkit . getScheduler ( ) . scheduleSyncDelayedTask ( this . plugin , new Runnable ( ) {
@Override
public void run ( ) {
teleport_entity . teleport ( teleport_to ) ;
}
} , 1 ) ;
mobfound = true ;
break ;
}
}
if ( mobfound ) {
e . setDamage ( 0 ) ;
e . setCancelled ( true ) ;
} else {
e . getEntity ( ) . remove ( ) ;
}
}
if ( mobfound ) {
e . setDamage ( 0 ) ;
e . setCancelled ( true ) ;
} else {
e . getEntity ( ) . remove ( ) ;
e . setDamage ( 0 ) ;
e . setCancelled ( true ) ;
}
}
}
@ -9980,6 +10340,9 @@ implements Listener
}
}
//**********************************//Player buffs end
if ( e . getEntity ( ) instanceof Player & & e . getDamager ( ) instanceof Monster ) {
e . setDamage ( e . getDamage ( ) / 1 . 3 ) ;
}
boolean hitByPoweredMob = false ;
if ( ( e . getDamager ( ) instanceof WitherSkull ) | | ( e . getDamager ( ) instanceof Wither ) ) {
if ( e . getEntity ( ) instanceof Player ) {
@ -10041,34 +10404,47 @@ implements Listener
LivingEntity l2 = ( LivingEntity ) ( ( ( Projectile ) e . getDamager ( ) ) . getShooter ( ) ) ;
if ( l2 . hasPotionEffect ( PotionEffectType . INVISIBILITY ) ) { l2 . removePotionEffect ( PotionEffectType . INVISIBILITY ) ; }
for ( int i = 0 ; i < this . plugin . powered_mob_list . size ( ) ; i + + ) {
if ( this . plugin . powered_mob_list . get ( i ) . power_time + 40 < = Main . SERVER_TICK_TIME & & this . plugin . powered_mob_list . get ( i ) . power_time + 140 < = Main . SERVER_TICK_TIME & & this . plugin . powered_mob_list . get ( i ) . id . equals ( l2 . getUniqueId ( ) ) ) {
if ( this . plugin . powered_mob_list . get ( i ) . power_time + 40 < = Main . SERVER_TICK_TIME & & this . plugin . powered_mob_list . get ( i ) . power_time + 140 > Main . SERVER_TICK_TIME & & this . plugin . powered_mob_list . get ( i ) . id . equals ( l2 . getUniqueId ( ) ) ) {
//This mob will damage you if you are not blocking.
if ( l instanceof Player ) {
Player p = ( Player ) l ;
if ( this . plugin . getAccountsConfig ( ) . getBoolean ( p . getName ( ) . toLowerCase ( ) + ".settings.notify5" ) ) {
if ( l2 . getCustomName ( ) ! = null ) {
DecimalFormat df = new DecimalFormat ( "#0.0" ) ;
DecimalFormat df2 = new DecimalFormat ( "#0" ) ;
p . sendMessage ( ChatColor . DARK_PURPLE + "" + ChatColor . ITALIC + "Took " + df . format ( e . getDamage ( ) * 2 ) + " damage from " + l2 . getCustomName ( ) + ChatColor . DARK_PURPLE + "" + ChatColor . ITALIC + " (-" + df2 . format ( ( ( e . getDamage ( ) * 2 ) / p . getMaxHealth ( ) ) * 100 ) + "%)" ) ;
if ( p . getNoDamageTicks ( ) < = p . getMaximumNoDamageTicks ( ) / 2 ) {
/ * if ( this . plugin . getAccountsConfig ( ) . getBoolean ( p . getName ( ) . toLowerCase ( ) + ".settings.notify5" ) ) {
if ( l2 . getCustomName ( ) ! = null ) {
DecimalFormat df = new DecimalFormat ( "#0.0" ) ;
DecimalFormat df2 = new DecimalFormat ( "#0" ) ;
p . sendMessage ( ChatColor . DARK_PURPLE + "" + ChatColor . ITALIC + "Took " + df . format ( e . getDamage ( ) * 2 ) + " damage from " + l2 . getCustomName ( ) + ChatColor . DARK_PURPLE + "" + ChatColor . ITALIC + " (-" + df2 . format ( ( ( e . getDamage ( ) * 2 ) / p . getMaxHealth ( ) ) * 100 ) + "%)" ) ;
} else {
DecimalFormat df = new DecimalFormat ( "#0.0" ) ;
DecimalFormat df2 = new DecimalFormat ( "#0" ) ;
p . sendMessage ( ChatColor . DARK_PURPLE + "" + ChatColor . ITALIC + "Took " + df . format ( e . getDamage ( ) * 2 ) + " damage from " + ChatColor . WHITE + "" + l2 . getType ( ) . name ( ) + ChatColor . DARK_PURPLE + "" + ChatColor . ITALIC + " (-" + df2 . format ( ( ( e . getDamage ( ) * 2 ) / p . getMaxHealth ( ) ) * 100 ) + "%)" ) ;
}
} * /
if ( ! p . isBlocking ( ) ) {
//hitByPoweredMob=true;
/ * if ( p . getHealth ( ) - e . getDamage ( ) * 2 < 0 ) {
p . setHealth ( 0 ) ;
} else {
p . setHealth ( p . getHealth ( ) - e . getDamage ( ) * 2 ) ;
} * /
e . setDamage ( e . getDamage ( ) * 4 ) ;
Bukkit . getScheduler ( ) . scheduleSyncDelayedTask ( this . plugin , new Runnable ( ) {
@Override
public void run ( ) {
//Multiplying by a number lower than 1 will reduce knockback
//Multiplying by a number greater than 1 will increase knockback
Vector knockback = l . getVelocity ( ) . multiply ( 3f ) ;
l . setVelocity ( knockback ) ;
}
} , 1L ) ;
//Main.playFirework(p.getLocation());
//Main.playFirework(p.getLocation());
//Main.playFirework(p.getLocation());
} else {
DecimalFormat df = new DecimalFormat ( "#0.0" ) ;
DecimalFormat df2 = new DecimalFormat ( "#0" ) ;
p . sendMessage ( ChatColor . DARK_PURPLE + "" + ChatColor . ITALIC + "Took " + df . format ( e . getDamage ( ) * 2 ) + " damage from " + ChatColor . WHITE + "" + l2 . getType ( ) . name ( ) + ChatColor . DARK_PURPLE + "" + ChatColor . ITALIC + " (-" + df2 . format ( ( ( e . getDamage ( ) * 2 ) / p . getMaxHealth ( ) ) * 100 ) + "%)" ) ;
p . playSound ( p . getLocation ( ) , Sound . ANVIL_LAND , 0 . 1f , 3 . 6f ) ;
e . setDamage ( e . getDamage ( ) / 8 ) ;
}
}
if ( ! p . isBlocking ( ) ) {
hitByPoweredMob = true ;
if ( p . getHealth ( ) - e . getDamage ( ) * 4 < 0 ) {
p . setHealth ( 0 ) ;
} else {
p . setHealth ( p . getHealth ( ) - e . getDamage ( ) * 4 ) ;
}
Main . playFirework ( p . getLocation ( ) ) ;
Main . playFirework ( p . getLocation ( ) ) ;
Main . playFirework ( p . getLocation ( ) ) ;
} else {
p . playSound ( p . getLocation ( ) , Sound . ANVIL_LAND , 0 . 1f , 3 . 6f ) ;
e . setDamage ( e . getDamage ( ) / 8 ) ;
//p.setNoDamageTicks(p.getMaximumNoDamageTicks());
}
}
this . plugin . powered_mob_list . remove ( i ) ;
@ -10082,34 +10458,47 @@ implements Listener
LivingEntity l2 = ( LivingEntity ) e . getDamager ( ) ;
if ( l2 . hasPotionEffect ( PotionEffectType . INVISIBILITY ) ) { l2 . removePotionEffect ( PotionEffectType . INVISIBILITY ) ; }
for ( int i = 0 ; i < this . plugin . powered_mob_list . size ( ) ; i + + ) {
if ( this . plugin . powered_mob_list . get ( i ) . power_time + 40 < = Main . SERVER_TICK_TIME & & this . plugin . powered_mob_list . get ( i ) . power_time + 140 < = Main . SERVER_TICK_TIME & & this . plugin . powered_mob_list . get ( i ) . id . equals ( l2 . getUniqueId ( ) ) ) {
if ( this . plugin . powered_mob_list . get ( i ) . power_time + 40 < = Main . SERVER_TICK_TIME & & this . plugin . powered_mob_list . get ( i ) . power_time + 140 > Main . SERVER_TICK_TIME & & this . plugin . powered_mob_list . get ( i ) . id . equals ( l2 . getUniqueId ( ) ) ) {
//This mob will damage you if you are not blocking.
if ( l instanceof Player ) {
Player p = ( Player ) l ;
if ( ! p . isBlocking ( ) ) {
hitByPoweredMob = true ;
if ( this . plugin . getAccountsConfig ( ) . getBoolean ( p . getName ( ) . toLowerCase ( ) + ".settings.notify5" ) ) {
if ( l2 . getCustomName ( ) ! = null ) {
DecimalFormat df = new DecimalFormat ( "#0.0" ) ;
DecimalFormat df2 = new DecimalFormat ( "#0" ) ;
p . sendMessage ( ChatColor . DARK_PURPLE + "" + ChatColor . ITALIC + "Took " + df . format ( e . getDamage ( ) * 2 ) + " damage from " + l2 . getCustomName ( ) + ChatColor . DARK_PURPLE + "" + ChatColor . ITALIC + " (-" + df2 . format ( ( ( e . getDamage ( ) * 2 ) / p . getMaxHealth ( ) ) * 100 ) + "%)" ) ;
if ( p . getNoDamageTicks ( ) < = p . getMaximumNoDamageTicks ( ) / 2 ) {
if ( ! p . isBlocking ( ) ) {
/ * hitByPoweredMob = true ;
if ( this . plugin . getAccountsConfig ( ) . getBoolean ( p . getName ( ) . toLowerCase ( ) + ".settings.notify5" ) ) {
if ( l2 . getCustomName ( ) ! = null ) {
DecimalFormat df = new DecimalFormat ( "#0.0" ) ;
DecimalFormat df2 = new DecimalFormat ( "#0" ) ;
p . sendMessage ( ChatColor . DARK_PURPLE + "" + ChatColor . ITALIC + "Took " + df . format ( e . getDamage ( ) * 2 ) + " damage from " + l2 . getCustomName ( ) + ChatColor . DARK_PURPLE + "" + ChatColor . ITALIC + " (-" + df2 . format ( ( ( e . getDamage ( ) * 2 ) / p . getMaxHealth ( ) ) * 100 ) + "%)" ) ;
} else {
DecimalFormat df = new DecimalFormat ( "#0.0" ) ;
DecimalFormat df2 = new DecimalFormat ( "#0" ) ;
p . sendMessage ( ChatColor . DARK_PURPLE + "" + ChatColor . ITALIC + "Took " + df . format ( e . getDamage ( ) * 2 ) + " damage from " + ChatColor . WHITE + "" + l2 . getType ( ) . name ( ) + ChatColor . DARK_PURPLE + "" + ChatColor . ITALIC + " (-" + df2 . format ( ( ( e . getDamage ( ) * 2 ) / p . getMaxHealth ( ) ) * 100 ) + "%)" ) ;
}
} * /
/ * if ( p . getHealth ( ) - e . getDamage ( ) * 2 < 0 ) {
p . setHealth ( 0 ) ;
} else {
DecimalFormat df = new DecimalFormat ( "#0.0" ) ;
DecimalFormat df2 = new DecimalFormat ( "#0" ) ;
p . sendMessage ( ChatColor . DARK_PURPLE + "" + ChatColor . ITALIC + "Took " + df . format ( e . getDamage ( ) * 2 ) + " damage from " + ChatColor . WHITE + "" + l2 . getType ( ) . name ( ) + ChatColor . DARK_PURPLE + "" + ChatColor . ITALIC + " (-" + df2 . format ( ( ( e . getDamage ( ) * 2 ) / p . getMaxHealth ( ) ) * 100 ) + "%)" ) ;
}
}
if ( p . getHealth ( ) - e . getDamage ( ) * 2 < 0 ) {
p . setHealth ( 0 ) ;
p . setHealth ( p . getHealth ( ) - e . getDamage ( ) * 2 ) ;
} * /
e . setDamage ( e . getDamage ( ) * 3 ) ;
//Main.playFirework(p.getLocation());
//Main.playFirework(p.getLocation());
//Main.playFirework(p.getLocation());
Bukkit . getScheduler ( ) . scheduleSyncDelayedTask ( this . plugin , new Runnable ( ) {
@Override
public void run ( ) {
//Multiplying by a number lower than 1 will reduce knockback
//Multiplying by a number greater than 1 will increase knockback
Vector knockback = l . getVelocity ( ) . multiply ( 3f ) ;
l . setVelocity ( knockback ) ;
}
} , 1L ) ;
} else {
p . setHealth ( p . getHealth ( ) - e . getDamage ( ) * 2 ) ;
p . playSound ( p . getLocation ( ) , Sound . ANVIL_LAND , 0 . 1f , 3 . 6f ) ;
e . setDamage ( e . getDamage ( ) / 8 ) ;
}
Main . playFirework ( p . getLocation ( ) ) ;
Main . playFirework ( p . getLocation ( ) ) ;
Main . playFirework ( p . getLocation ( ) ) ;
} else {
p . playSound ( p . getLocation ( ) , Sound . ANVIL_LAND , 0 . 1f , 3 . 6f ) ;
e . setDamage ( e . getDamage ( ) / 8 ) ;
//p.setNoDamageTicks(p.getMaximumNoDamageTicks());
}
}
this . plugin . powered_mob_list . remove ( i ) ;
@ -14130,6 +14519,31 @@ implements Listener
//****************************//End job buffs.
if ( event . getCursor ( ) ! = null | | event . getCurrentItem ( ) ! = null ) {
if ( event . getCursor ( ) . getType ( ) = = Material . DIAMOND | |
event . getCursor ( ) . getType ( ) = = Material . EMERALD | |
event . getCursor ( ) . getType ( ) = = Material . SKULL_ITEM ) {
ItemStack check = new ItemStack ( Material . AIR ) ;
if ( event . getCursor ( ) ! = null ) {
check = event . getCursor ( ) ;
} else {
check = event . getCurrentItem ( ) ;
}
boolean is_socket = false ;
if ( check . hasItemMeta ( ) & & check . getItemMeta ( ) . hasLore ( ) ) {
List < String > newLore = new ArrayList < String > ( ) ;
for ( String s : check . getItemMeta ( ) . getLore ( ) ) {
//Bukkit.getLogger().info("OLD: "+s);
s = s . replace ( "Put in the" , "Put in a" ) ;
s = s . replace ( "bottom of a furnace" , "crafting table with" ) ;
s = s . replace ( "with another item in the top" , "another item with (Socket)" ) ;
//Bukkit.getLogger().info("NEW: "+s);
newLore . add ( s ) ;
}
ItemMeta meta = check . getItemMeta ( ) ;
meta . setLore ( newLore ) ;
check . setItemMeta ( meta ) ;
}
}
if ( event . getCursor ( ) . getType ( ) = = Material . SULPHUR ) {
//This is a broken Halloween item...Maybe. Let's find out.
boolean is_halloween = false ;