138 Commits

Author SHA1 Message Date
bb0060b0ed Add in ability to teleport to Town spawn locations. 2013-11-27 07:17:28 -07:00
b6a692c058 Fix to teleportation cost. 2013-11-26 23:35:56 -07:00
0d0d08d03c Minor changes to teleportation formula. Still not solved. 2013-11-26 23:05:41 -07:00
25f10a7a46 Fix major crash issue with '/jobs members'. Added Scaling health with
the teleporting command. Baby zombies are much less frequent and now
drop loot sometimes.
2013-11-26 22:10:22 -07:00
9819405e9d Add toLowerCase() to Pick up notifications. 2013-11-26 17:08:23 -07:00
bfeb976e89 Fix teleport issues. 2013-11-26 16:10:56 -07:00
60b158cede Merge remote-tracking branch 'origin/master_event' 2013-11-26 16:07:47 -07:00
Nonoriri
b977e080be Added four types of loot chests. Loot chest probabilities slightly
increased. Fixed a nullpointerexception caused by a missing
toLowerCase() call.
2013-11-26 17:46:41 -05:00
485bbf930b Fixed places where toLowerCase() was not needed/ was missing. 2013-11-26 13:41:17 -07:00
1a70610120 Make Mob Spawners extremely difficult again. 2013-11-26 12:41:58 -07:00
65263a474e Use offline version of getJobLv(). 2013-11-26 12:31:52 -07:00
0e1fe37493 Fix to /jobs members. Meant to sort by level, not name. 2013-11-26 12:23:33 -07:00
0b98c8c74b Fixes to '/jobs members' before official release. 2013-11-26 11:17:29 -07:00
9fdb87addb Add in '/jobs members' command. 2013-11-26 10:47:26 -07:00
70a92aeaac Remove all saveAccountsConfig() calls. Add in 30 second account save
config. Should reduce a lot of stress on the server when players are
grinding jobs. There should be no reason to write to a file so often.
2013-11-26 10:17:23 -07:00
6f05142cc6 Merge branch 'master' into masterdev
Conflicts:
	BankEconomyMod/src/me/kaZep/Base/Main.java
2013-11-26 06:54:32 -07:00
3ff7004716 Make anvil sounds play globally. 2013-11-26 06:41:42 -07:00
cbbbd87f15 Added '\n' to ItemSet descriptions to differentiate new lines. 2013-11-26 06:39:00 -07:00
8c668fccc1 Add in new ItemSet references. 2013-11-26 06:08:51 -07:00
00fc5c4baa Apply Thanksgiving / Crafting Items Patch 2013-11-26 03:41:14 -07:00
97456967fc Add in framework for Item Sets. 2013-11-26 03:01:33 -07:00
b9d1039844 Add in new fire mechanics. Increase Recycling Center numbers. 2013-11-25 03:47:40 -07:00
Nonoriri
61ed29266b Fixed a bug that was making the application of item bonuses cost less XP
than intended.
2013-11-24 19:39:20 -05:00
Nonoriri
ca8de45ef8 Fixed Trader's Enchanted Books not being properly multiplied. 2013-11-24 16:53:56 -05:00
Nonoriri
52dc2d0e7a Fixed a merging error that somehow slipped through. Disenchanting will
now properly keep items a percentage of the time.
2013-11-24 16:14:42 -05:00
Nonoriri
6a152d0204 Fixed error due to getEnchantmentNumb being called for halloween item
lore.
2013-11-24 14:07:47 -05:00
Nonoriri
8007ddb83e Fixed leather armor being not disenchantable due to LeatherArmorMeta
being a separate class that cannot be applied to enchanted books.
2013-11-24 13:23:48 -05:00
Nonoriri
00e5df5718 Fixed rounding error due to using int instead of double. Bonuses are now
inserted at the beginning of the item lore instead of at the end.
2013-11-24 12:54:31 -05:00
Nonoriri
d409918bd6 Properly capped unenchanting cost to 60. 2013-11-24 12:11:49 -05:00
Nonoriri
5a9dd42345 Fixed dye colors being displayed incorrectly. Added high efficiency
recipes for coloring wool (8 white wool around dye). Vanilla recipes for
coloring wool disabled.
2013-11-24 02:28:04 -05:00
Nonoriri
8ccb4c4c26 Fixed nullpointerexception causing unenchanted items to be unrepairable. 2013-11-24 01:22:57 -05:00
Nonoriri
84c305dd9c Anvil changes added to master. 2013-11-23 20:19:13 -05:00
287328e29a Wither fix for Nether / other worlds. 2013-11-23 16:53:36 -07:00
8da2eb1f43 Traders now can give really good enchantments on tools and weapons. 2013-11-23 05:25:07 -07:00
1d48d639e8 Fixed some issues with the Wither boss. 2013-11-23 04:11:29 -07:00
80957a8788 Blocking provides 'Sturdy III' for players. 2013-11-23 03:31:40 -07:00
4f7ad5a62f Fix Charge Zombie III's not starting with full health. 2013-11-23 02:56:42 -07:00
3e0c2d0f29 Charge Zombie new behavior. 1)Does not wreck chunks that are under a
certain air density. 2)Only destroys natural blocks when players are
nearby. 3)Has old block destroying behavior when fighting players.
2013-11-23 02:42:34 -07:00
8166be6614 Fix an error with the Haste buff not being applied right when getting
the 5th stat point.
2013-11-20 16:33:50 -07:00
c5a992c418 Forgot to add new invulnerability code to reviving. 2013-11-20 03:31:33 -07:00
c46c4e52df Add a fix to prevent players from teleporting to others and being below
them when riding vehicles. This would usually cause them to fall through
blocks in for example rail systems that are suspended.
2013-11-20 03:26:04 -07:00
df4abe0ef5 Add more logic for super zombie checks in hopes of further preventing
them from being troublesome.
2013-11-20 03:21:27 -07:00
0c4e92f710 Fix issues with leaving the game with an open inventory not properly
saving/dropping unused items.
2013-11-20 03:14:21 -07:00
d92a25ab33 Fix issues with Boss causing disconnects. 2013-11-20 02:05:51 -07:00
575780c200 Give some leniency for hunger color bar for player list / name tags. Fix
armor penetration causing a showing of 0 damage for no armor targets in
system damage messages.
2013-11-20 00:24:42 -07:00
bbc6537837 Delete .classpath
Conflicting with other Eclipse environments.
2013-11-19 23:51:28 -07:00
f2ef2c9c88 Add in an inventory refresh for using Polymorph Wands so they still
appear correctly in the client.
2013-11-19 18:36:01 -07:00
e9c4ff2317 Fatal Survivor fix. Equipment that drops gets re-equipped on you when
the Fatal Survivor buff is used.
2013-11-19 17:20:32 -07:00
5623d4995d Fixed the accidental deletion of getting cube type. Added a function to
return the cube type of a viewing Item Cube.
2013-11-19 14:14:53 -07:00
c0efc8e9c8 Fixed the accidental deletion of ID setting for Item Cubes. Added a
function to get the ID of the viewing item cube.
2013-11-19 14:11:05 -07:00