Nonoriri
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b977e080be
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Added four types of loot chests. Loot chest probabilities slightly
increased. Fixed a nullpointerexception caused by a missing
toLowerCase() call.
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2013-11-26 17:46:41 -05:00 |
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1a70610120
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Make Mob Spawners extremely difficult again.
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2013-11-26 12:41:58 -07:00 |
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65263a474e
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Use offline version of getJobLv().
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2013-11-26 12:31:52 -07:00 |
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0e1fe37493
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Fix to /jobs members. Meant to sort by level, not name.
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2013-11-26 12:23:33 -07:00 |
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0b98c8c74b
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Fixes to '/jobs members' before official release.
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2013-11-26 11:17:29 -07:00 |
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9fdb87addb
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Add in '/jobs members' command.
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2013-11-26 10:47:26 -07:00 |
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70a92aeaac
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Remove all saveAccountsConfig() calls. Add in 30 second account save
config. Should reduce a lot of stress on the server when players are
grinding jobs. There should be no reason to write to a file so often.
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2013-11-26 10:17:23 -07:00 |
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6f05142cc6
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Merge branch 'master' into masterdev
Conflicts:
BankEconomyMod/src/me/kaZep/Base/Main.java
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2013-11-26 06:54:32 -07:00 |
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3ff7004716
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Make anvil sounds play globally.
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2013-11-26 06:41:42 -07:00 |
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cbbbd87f15
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Added '\n' to ItemSet descriptions to differentiate new lines.
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2013-11-26 06:39:00 -07:00 |
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8c668fccc1
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Add in new ItemSet references.
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2013-11-26 06:08:51 -07:00 |
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00fc5c4baa
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Apply Thanksgiving / Crafting Items Patch
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2013-11-26 03:41:14 -07:00 |
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97456967fc
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Add in framework for Item Sets.
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2013-11-26 03:01:33 -07:00 |
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b9d1039844
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Add in new fire mechanics. Increase Recycling Center numbers.
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2013-11-25 03:47:40 -07:00 |
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Nonoriri
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61ed29266b
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Fixed a bug that was making the application of item bonuses cost less XP
than intended.
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2013-11-24 19:39:20 -05:00 |
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Nonoriri
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ca8de45ef8
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Fixed Trader's Enchanted Books not being properly multiplied.
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2013-11-24 16:53:56 -05:00 |
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Nonoriri
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52dc2d0e7a
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Fixed a merging error that somehow slipped through. Disenchanting will
now properly keep items a percentage of the time.
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2013-11-24 16:14:42 -05:00 |
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Nonoriri
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6a152d0204
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Fixed error due to getEnchantmentNumb being called for halloween item
lore.
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2013-11-24 14:07:47 -05:00 |
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Nonoriri
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8007ddb83e
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Fixed leather armor being not disenchantable due to LeatherArmorMeta
being a separate class that cannot be applied to enchanted books.
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2013-11-24 13:23:48 -05:00 |
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Nonoriri
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00e5df5718
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Fixed rounding error due to using int instead of double. Bonuses are now
inserted at the beginning of the item lore instead of at the end.
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2013-11-24 12:54:31 -05:00 |
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Nonoriri
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d409918bd6
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Properly capped unenchanting cost to 60.
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2013-11-24 12:11:49 -05:00 |
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Nonoriri
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5a9dd42345
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Fixed dye colors being displayed incorrectly. Added high efficiency
recipes for coloring wool (8 white wool around dye). Vanilla recipes for
coloring wool disabled.
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2013-11-24 02:28:04 -05:00 |
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Nonoriri
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8ccb4c4c26
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Fixed nullpointerexception causing unenchanted items to be unrepairable.
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2013-11-24 01:22:57 -05:00 |
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Nonoriri
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84c305dd9c
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Anvil changes added to master.
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2013-11-23 20:19:13 -05:00 |
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287328e29a
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Wither fix for Nether / other worlds.
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2013-11-23 16:53:36 -07:00 |
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8da2eb1f43
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Traders now can give really good enchantments on tools and weapons.
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2013-11-23 05:25:07 -07:00 |
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1d48d639e8
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Fixed some issues with the Wither boss.
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2013-11-23 04:11:29 -07:00 |
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80957a8788
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Blocking provides 'Sturdy III' for players.
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2013-11-23 03:31:40 -07:00 |
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4f7ad5a62f
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Fix Charge Zombie III's not starting with full health.
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2013-11-23 02:56:42 -07:00 |
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3e0c2d0f29
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Charge Zombie new behavior. 1)Does not wreck chunks that are under a
certain air density. 2)Only destroys natural blocks when players are
nearby. 3)Has old block destroying behavior when fighting players.
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2013-11-23 02:42:34 -07:00 |
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8166be6614
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Fix an error with the Haste buff not being applied right when getting
the 5th stat point.
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2013-11-20 16:33:50 -07:00 |
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c5a992c418
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Forgot to add new invulnerability code to reviving.
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2013-11-20 03:31:33 -07:00 |
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c46c4e52df
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Add a fix to prevent players from teleporting to others and being below
them when riding vehicles. This would usually cause them to fall through
blocks in for example rail systems that are suspended.
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2013-11-20 03:26:04 -07:00 |
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df4abe0ef5
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Add more logic for super zombie checks in hopes of further preventing
them from being troublesome.
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2013-11-20 03:21:27 -07:00 |
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0c4e92f710
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Fix issues with leaving the game with an open inventory not properly
saving/dropping unused items.
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2013-11-20 03:14:21 -07:00 |
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d92a25ab33
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Fix issues with Boss causing disconnects.
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2013-11-20 02:05:51 -07:00 |
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575780c200
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Give some leniency for hunger color bar for player list / name tags. Fix
armor penetration causing a showing of 0 damage for no armor targets in
system damage messages.
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2013-11-20 00:24:42 -07:00 |
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bbc6537837
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Delete .classpath
Conflicting with other Eclipse environments.
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2013-11-19 23:51:28 -07:00 |
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f2ef2c9c88
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Add in an inventory refresh for using Polymorph Wands so they still
appear correctly in the client.
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2013-11-19 18:36:01 -07:00 |
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e9c4ff2317
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Fatal Survivor fix. Equipment that drops gets re-equipped on you when
the Fatal Survivor buff is used.
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2013-11-19 17:20:32 -07:00 |
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5623d4995d
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Fixed the accidental deletion of getting cube type. Added a function to
return the cube type of a viewing Item Cube.
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2013-11-19 14:14:53 -07:00 |
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c0efc8e9c8
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Fixed the accidental deletion of ID setting for Item Cubes. Added a
function to get the ID of the viewing item cube.
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2013-11-19 14:11:05 -07:00 |
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e00f04bf30
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Some Item Cube null fixes.
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2013-11-19 14:08:44 -07:00 |
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b315a5a3eb
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Fix Revive bug. Make boss healthbar less glitchy, hopefully fixing
random disconnecting as well. Fix issues with boss not spawning
immediately.
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2013-11-19 12:31:15 -07:00 |
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c935896d60
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Added is_PermanentProperty() to contain all lore phrases where the
property should not be removed in cases where items need to remove other
lore "bonuses".
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2013-11-19 04:04:46 -07:00 |
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3b8d4195e4
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Fix Item Cube functionality when first inserting an item to a newly
unactivated Item Cube. Made a new helper function to check it the item
is an Item Cube.
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2013-11-19 03:46:58 -07:00 |
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c4108da16d
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Add healthbar changes for PlayerBuffData.
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2013-11-19 03:35:52 -07:00 |
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8291b4a690
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Wither Skeleton count added in.
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2013-11-19 02:32:29 -07:00 |
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7abdc22d0a
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Merge branch 'dev' into devAnvil
Conflicts:
BankEconomyMod/bin/me/kaZep/Base/PlayerListener$10.class
BankEconomyMod/bin/me/kaZep/Base/PlayerListener$11.class
BankEconomyMod/bin/me/kaZep/Base/PlayerListener$12.class
BankEconomyMod/bin/me/kaZep/Base/PlayerListener$13.class
BankEconomyMod/bin/me/kaZep/Base/PlayerListener$14.class
BankEconomyMod/bin/me/kaZep/Base/PlayerListener$15.class
BankEconomyMod/bin/me/kaZep/Base/PlayerListener$16.class
BankEconomyMod/bin/me/kaZep/Base/PlayerListener$17.class
BankEconomyMod/bin/me/kaZep/Base/PlayerListener$9.class
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2013-11-19 02:26:12 -07:00 |
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77cdd6328d
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Make Enchantment merges
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2013-11-19 01:41:38 -07:00 |
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